Skyrim Mod talk:Mod File Format/MODL Field

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Confusing Layout[edit]

This layout is both Confusing and misleading. MODL itself seems to be either a string subrecord (in the case of ANIO) or a FormID subrecord (in the case of ARMA). In none of those cases do MODL's appear to be a sub-subrecord (described as a "Field" here). Instead, all of these subrecords listed in this article on the ANIO record appear to be optional subrecords within their parent record. - primem0ver

By all means, feel free to update or change the information here, as needed. I'm slowly making my way through our various file format documentation, correcting information and standardizing wording as I go (we use sub-record and field backwards here, I think), but I'm still way back in Morrowind atm. If the info is significantly different in format between ANIO and ARMA records, I'd suggest splitting the two entirely and not using this page for them at all. If you're not comfortable doing that, let me know and I'll have a quick look into it in Tes5Edit and make changes based on whatever I find there. Robin Hood  (talk) 13:19, 3 June 2020 (UTC)

Disassembly[edit]

Found the following when examining Skyrim Classic:

  • If the form version is less than 0x0F, then there is no NIF block index in each texture replacement entry.
  • Texture replacement entries with no NIF block name specified (i.e. it's zero-length) are not applied.
  • If the subrecord ends early, a cut-off texure replacement entry is not retained, in whole or in part.

DavidJCobb (talk) 03:29, 27 February 2021 (UTC)