User:DaExile/Warehouse of Cards

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Project disclaimer[edit]

Some elements are used without any scaling, those should be kind of fine.
However, some elements are not - there is wiggle in-game, and some seem to be unevenly scaled even next to each other (hello combo 4 pips) so I opted for attempted consistency across the board instead of pixel perfect match for every card. (and fontface seems off in details, too, what can you do aside of manually editing it some day)
Yeah, cost numbers are likely the most eyeballed part now, might get a tweak pass later.

Tweaks?[edit]

Round 1: done. I guess all cards now have somewhat matching images on wiki (some still use old plaques, until next dlc consider it intentional)

  • Yes☑check 1's in early combo1
  • Yes☑ayy no one told me the art frame was 1px off sideways :( ohwell
  • Yes☑u35 card changes

Round 2:

  • [soon] check cost placement / not so pathetic shadow from it
  • [soon] [bloody hell ZOS, please bring back old white ones] new style for play/combo plaques >:( - can wait for u36 just in case
  • [soon] i was absolutely blind for art layer mask being off all the way until Blood Sacrifice, gotta patch it all out later >:(
  • [in progress pfff] i dunno, play / combo plaques might be 1px too high. and worth trying to align all card art layers to see if it works (instead of adjusting each image individually), tho i do have my doubts based on some cards
  • [in progress] u36 changes:
    • Rajhin, the Purring Liar
      • Grand Larceny - Reduced gold gain from 5 to 4; Added on Combo 2, opponent loses 1 prestige.
    • Grandmaster Delmene Hlaalu
      • Currency Exchange - Reduced gold gain from 5 to 4; Reduced the replace a card from tavern from 2 cards to 1.
    • Ansei Frandar Hunding
      • Conquest - Reduced the Power gain on Combo 2 from 2 to 1.
      • Hira’s End - Reduced the Power gain on Combo 2 from 3 to 2.
      • March on Hattu - Added 1 Power gain on Combo 2.
      • Warrior Wave - Replaced the choice to Acquire 4 with Gain 3 Gold. You’ll now select between Gain 3 Power and Gain 3 Gold.
    • Sorceror-King Orgnum
      • Boarding Party - Shifted 1 Prestige from the play effect to Combo 2.
      • Patron Power - Reduced the cost to activate Sorceror-King Orgnum’s ability while unfavored from 3 to 2 gold.
      • Serpentguard Rider - Increased the Power on play from 1 to 2; Reduced the Combo 2 effect of replace a card from tavern from 2 cards to 1.
      • Snakeskin Freebooter - Reduced the cost of buying this card from 6 gold to 5
      • Summerset Sacking - Shifted 1 Prestige from the play effect to Combo 2.

One day:

  • [shelved] anyone wants highlights versions for mouseover or something?

One big fancy checklist[edit]

Neutral[edit]

Saint Pelin[edit]

Grandmaster Delmene Hlaalu[edit]

Duke of Crows[edit]

Psijic Loremaster Celarus[edit]

Ansei Frandar Hunding[edit]

Red Eagle[edit]

Rajhin[edit]

King-Sorcerer Orgnum[edit]

Druid King[edit]