Skyrim Mod:Mod File Format/SOUN

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SOUN contains the data used for a simple sound.

C SubRecord Name Type/Size Info
+ EDID editorId zstring Editor id
+ OBND objectBounds OBND Sets the bounds for the acoustic space.
- FNAM Filename zstring Relative directory to a .wav
- SNDD Sound Data struct 36 Byte Struct
+ SDSC sound formid Sound (SNDR)

Notes[edit]

FNAM and SNDD are no longer used. This is stored in the corresponding SNDR. When this change took place is unknown. FNAM and SNDD are not defined since it is legacy data.