Pinball:Magic
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Magic[edit]
Spell | School | Rank | Effect | Magicka Cost | Purchase Price |
---|---|---|---|---|---|
Flames | Destruction | Novice | Damage: 8 (+1/s for 1-5s) | 14 | N/A |
Firebolt | Destruction | Apprentice | Damage: 16 (+2/s for 1-5s) | 41 | 600G |
Fireball | Destruction | Adept | Damage: 24 (+3/s for 1-5s to All Enemies) | 82 | 1,000G |
Incinerate | Destruction | Expert | Damage: 32 (+4/s for 1-5s) | 123 | 1,500G |
Frostbite | Destruction | Novice | Damage: 8 (+Slows Enemy for 3s) | 16 | 200G |
Ice Spike | Destruction | Apprentice | Damage: 16 (+Slows Enemy for 6s) | 48 | 600G |
Ice Storm | Destruction | Adept | Damage: 24 (+Slows All Enemies for 9s) | 85 | 1,000G |
Icy Spear | Destruction | Expert | Damage: 32 (+Slows Enemy for 12s) | 125 | 1,500G |
Sparks | Destruction | Novice | Damage: 8 (+10% Stagger) | 19 | 200G |
Lightning Bolt | Destruction | Apprentice | Damage: 16 (+15% Stagger) | 51 | 600G |
Chain Lightning | Destruction | Adept | Damage: 24 (+6-12 to All Enemies) | 88 | 1,000G |
Thunderbolt | Destruction | Expert | Damage: 32 (+20% Stagger) | 127 | 1,500G |
Oakflesh | Alteration | Novice | Defense: +30 for 60s | 99 | 500G |
Stoneflesh | Alteration | Apprentice | Defense: +40 for 60s | 149 | 1,000G |
Ironflesh | Alteration | Adept | Defense: +50 for 60s | 199 | 1,500G |
Ebonyflesh | Alteration | Expert | Defense: +60 for 60s | 249 | 2,000G |
Bound Sword | Conjuration | Novice | Damage: 9 (Magic Weapon for 120s) | 93 | 1,200G |
Bound Battleaxe | Conjuration | Apprentice | Damage: 16 (Magic Weapon for 120s) | 169 | 1,600G |
Bound Bow | Conjuration | Adept | Damage: 24 (Magic Weapon for 120s) | 207 | 2,000G |
Conjure Familiar | Conjuration | Novice | Damage: 5/5S for 30S | 107 | 2,000G |
Conjure Flame Atronach | Conjuration | Apprentice | Damage: 7/5s for 30s | 150 | 2,500G |
Conjure Frost Atronach | Conjuration | Adept | Damage: 9/5s for 30s | 215 | 2,500G |
Conjure Storm Atronach | Conjuration | Expert | Damage: 11/5s for 30s | 322 | 3,000G |
Healing | Restoration | Novice | Healing: 10 + 1/Bumper Hit | 12 | N/A |
Fast Healing | Restoration | Apprentice | Healing: 20 + 2/Bumper Hit | 25 | 1,000G |
Close Wounds | Restoration | Adept | Healing: 30 + 3/Bumper Hit | 50 | 2,000G |