Gold Road

Online:Loading Screens/Gold Road

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This page contains loading screens from the Gold Road Chapter.

Location Messages[edit]

  • Ceyond - "Another Ayleid ruin? West Weald overflows with the damn things!"—Calantius, Count of Skingrad
  • Elenglynn - "Elenglynn? An Ayleid ruin, most likely a temple or monastery. The vaults below are extensive, or so I have read."—Leramil the Wise
  • Essondul - "You can't throw a brick in Colovia without hitting some Ayleid ruin or another. And it seems like more appear every day. Like that one they're calling Essondul. No one knew it existed until that jungle grew. Then, up it pops from the ground like a jackrabbit."—Legionary Stefan Murrius
  • Fargrave Outer Ruins - A planar crossroads, Fargrave is known as the Celestial Palanquin and the realm of portals. Its central city district is surrounded by shambling warrens, ancient ruins, and endless wastes.
  • Feldagard Keep - "In addition to defending the major roads to the north and east, Feldagard Keep's proximity to the devastated area and the new forest make it integral to the protection of the Weald heartland."—Tribune Alea Idolus, West Weald Legion
  • Fort Colovia - Fort Colovia has defended the northern reaches of West Weald since before the rise of the Longhouse Emperors. However, due to recent shortfalls in the Imperial Legion, it currently serves as a training ground for legionary recruits.
  • Fyrelight Cave - ""Hunters have reported a troubling increase in tharriker populations in and around Fyrelight Cave. The Count of Skingrad would appreciate any and all help in clearing out this den of beasts."—Legionary Vontus Nirol
  • Haldain Lumber Camp - "Dreams are fragile things. Sometimes they burn brightly and sometimes they are snuffed by the very roots upon which they were built."—Commandant Salerius of the West Weald Legion
  • Hoperoot - A living settlement growing from the foothills of the Colovian Highlands, Hoperoot is the latest expansion in Dawnwood by King Nantharion and the Wood Elf village of Vashabar.
  • Legion's Rest - "While local caravans use Legion's Rest as a safe haven during their long trips to and from Skingrad, historians note that it was pivotal during the time of Varen's Revolt, acting as a rest stop for the Second Legion."—Historian Varinia Scipio
  • Leftwheal Trading Post - "It's impressive what the baroness has accomplished at Leftwheal. I'd argue it's a better trading hub than Skingrad, though I'd never let the count hear me say that. Still, she's got a good sense for business, that baroness."—Merchant Toutis Favonius
  • Loom of the Untraveled Road - "This is a gift. The gift of unconstrained choice. The Loom will weave a new story for every being, what they choose to be true."—Ithelia, Daedric Prince of Paths"
  • Lucent Citadel - Though shrouded in mystery, the Lucent Citadel stands as a gleaming structure in the sand of Fargrave's wastelands. Records and tales differ on the nature of what lies within, but all agree that the arcane knot must be powerful enough to make another expedition of brave explorers take the risk.
  • Merryvine Estate - Merryvine's wines once rivaled those of the nearby Valente Vineyard, but misfortune sent its former owner fleeing. This sun-kissed estate features fertile grapevines, a house suitable for entertaining, and facilities that would please any vintner.
  • Miscarcand - Once the seat of a mighty Ayleid kingdom, Miscarcand's location was lost to the ages long ago. Who knows what secrets wait to be discovered in the depths of the Darkened Home?
  • Niryastare - The deep vaults of the Ayleid ruin of Niryastare are said to hide a long-lost treasure, sealed away by the magic of a great welkynd stone. For centuries, adventurers have come to test their luck … to no avail.
  • Nonungalo - "The name Nonungalo roughly translates to "place where few have lived." This could be because the site was reserved for elite members of Ayleid society, or because it was used as a sacred burial ground for their dead. Or for some other reason we have yet to ascertain."
  • Outcast Inn Cellar - "A previous owner dug the cellar out, but I'm not sure when. It's cozier than I'd like, but the air stays cool which keeps the fruits fresh. Pay no mind to the Ayleid ruin down there. Doesn't seem all that special aside from the extra storage space."—Innkeeper Brynmir
  • Rosewine Retreat - Once a favorite of wine merchants seeking to acquire the area's best vintages, this inn room can serve as a convenient refuge for any hoping to sample Skingrad's best food and drink.
    Room is too small for dueling.
  • Rustwall Catacombs - Generations of Colovian families rest in the stone halls of Rustwall's catacombs. Ownership of the estate changed hands many times over the years, but each sale came with the same requirement—don't disturb the dead. It's unknown whether this is due to sentiment or for more practical concerns.
  • The Scholarium - Endless bookshelves lined with tomes have sat in the darkness beneath Eyevea for centuries. Knowledge, magic, and arcane artistry long lost to Tamriel, now reclaimed.
  • Scholarium Outer Ruins - Once-grand courtyards and overflowing libraries have long since gone to ruin. Unchecked magic now swirls through these still-beautiful, but abandoned, passages.
  • Silorn - "You ever seen a minotaur go toe to toe with an army of undead? Messy business. Has a way of keeping you up at night. Makes for a fun bit of gambling though."—Innkeep Nolus Barbula
  • Skingrad Outlaws Refuge - "War to the east, a forest out of nowhere, the Skingrad Guard totally overworked, and the Legion operating with mostly raw recruits and over-the-hill veterans—it's a great time to be a criminal, let me tell you!"—Keema-Tee, Skingrad Fence
  • Sutch Mine "The mine is the lifeblood of the town. Tall Papa, do miners love to drink! Keeps me in business, so I hope that mine never runs barren!"—Tham, proprietor of Tham's Tavern in Sutch
  • Valente Winery - The cellar and series of caves beneath Valente Manor make the perfect location to prepare and store wine made using grapes harvested from the Valente Vineyards.
  • Varen's Watch - "The fort currently known as Varen's Watch has had different names at different times. It sort of just depends on who's in charge at any given moment, I suppose. It was dedicated to Emperor Varen shortly after he claimed the throne."—Commandant Salerius of the West Weald Legion
  • Weatherleah Cavern - "The estate grounds used to be the jewel of West Weald. It's unfortunate what happened to Lady Weatherleah's son. He was such a bright light, but the least she could do is keep up appearances."—Lady Veriasa Arius"
  • Wendir - An Ayleid ruin west of Cyrodiil, the underground halls of Wendir were believed to have served as a refuge for the fleeing Ayleids following the Alessian Slave Rebellion. The name derives from the Ayleidoon word for "journey," though the exact reason this name was selected has remained a mystery.
  • West Weald - "West Weald is my home and I'll protect it with my life! From Sutch in the west, to Rustwall in the east, and all along the Gold Road, I'll help keep Skingrad and the Weald safe from all enemies. This I swear!"—Tribune Alea Idolus
  • The Mythos "A forbidden place located deep beneath the Ichor Sea, the Mythos is where Hermaeus Mora conceived Apocrypha. Here, the Great Eye whispered the first secret. Here, the One Who Knows imagined the concept of knowledge."—Leramil the Wise

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