Morrowind Mod:XGetRef
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< Mod / Morrowind: Morrowind Mod: MWSE
A function added by MWSE.
xGetRef gets a reference to one of the active objects that match the object ID. An active object is an object in one of the loaded cells, or a persistent object such as an NPC.
Syntax[edit]
reference (long): ref->xGetRef object_id (string)
Example[edit]
long player SetX player to xGetRef "Player"
See Also[edit]
xSetRef
xRefType
xGetCombat
xGetPCTarget
xFirstNPC
xFirstItem
xFirstStatic
xNextRef