Morrowind Mod:Begin

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search

Begin End

                begin ScriptName
                end

       Where:   ScriptName = The unique name of the script

        Type:   System

     Returns:   none

     Example:   begin testing_script
                end

     Scripts:   

The begin command must be the first command in the script. It should be first line at the top of your script that states the script's ID. The script ID can be any combination of letters, numbers, underscore or spaces. It is recommended not to use spaces for simplicity (as with any other object ID). The end command is placed at the end of a script.