Daggerfall Mod:Daggerfall Unity/Bible/Pacification

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Daggerfall Unity: Pacification[edit]

Pacification is an event that can occur automatically on any non-quest enemy. When the player gets within a certain range of the enemy, a roll is made between 1 and 200 (two-hundred) and pitted against the player's pacification score. If the pacification score is higher than the roll, the enemy will not attack the player, unless attacked first. Some enemies have no corresponding language skill and therefore can never be pacified.

Barriers such as walls and floors have no effect on the pacification range; the roll will be made in spite of them.

The pacification score is a sum of the following elements:

  • Personality attribute: The player's Personality value is divided by 5 when pacifying a human, by 10 with any other enemy.
  • Language skill: The player's appropriate language skill is divided by 10.
  • Weapon ready: If the player has readied a weapon for combat (including fists) at the time of calculation, a -25 penalty is applied. If no weapon is readied for combat, a +10 bonus is applied. Note that this does not refer to equipping a weapon, but unsheathing it.
  • Comprehend Languages spell: The Chance component of the spell is applied as a bonus. A Comprehend Languages spell with 20 chance will add a +20 bonus.

Therefore, a character with 55 personality, 30 in the appropriate language, and no weapon in hand will have a pacification score toward a human enemy of: (55/5)+(30/10)+(10) or (11)+(3)+(10) or 24.

Languages[edit]

The appropriate languages for enemies follow.

  • Centaurian:
    • Centaur
  • Daedric:
    • Daedra Lord
    • Daedra Seducer
    • Daedroth
    • Fire Daedra
    • Frost Daedra
  • Dragonish:
    • Dragonling
  • Etiquette:
    • Ancient Lich
    • Archer
    • Barbarian
    • Bard
    • Battle Mage
    • Healer
    • Knight, including City Watch
    • Lich
    • Mage
    • Monk
    • Ranger
    • Sorcerer
    • Spellsword
    • Vampire
    • Vampire Ancient
    • Warrior
  • Giantish:
    • Gargoyle
    • Giant
  • Harpy:
    • Harpy
  • Impish:
    • Dreugh
    • Imp
  • Nymph:
    • Lamia
    • Nymph
  • Orcish:
    • Orc
    • Orc Sergeant
    • Orc Shaman
    • Orc Warlord
  • Spriggan:
    • Spriggan
  • Streetwise:
    • Acrobat
    • Assassin
    • Burglar
    • Nightblade
    • Rogue
    • Thief