Daggerfall Mod:DFRemake/DFEGetNextRegionLocation
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integer DFEGetNextRegionLocation ( DWORD MemblockPtr, DWORD RegionIndex )[edit]
Inputs[edit]
- MemblockPtr: Pointer to the memblock (from GET MEMBLOCK POINTER) to receive the location data. The memblock should be allocated with at least 256 bytes.
- RegionIndex: The region index to start iterating locations in.
Outputs[edit]
Returns 0 if there are no more locations in the given region (or on any error). Returns 1 on success.
Description[edit]
Use this function to continue iterating through all locations in a given region after an initial call to DFEGetFirstRegionLocation. The memblock format is as follows:
Field | Type | Byte Pos | Description |
---|---|---|---|
XPos | float | 0 | X position of the location in the world |
YPos | float | 4 | Y position of the location in the world |
Type | DWORD | 8 | Type of location (see Location Types). |
Example[edit]
Local Result as integer Local XPos as float Local YPos as float Local Type as DWORD make memblock 1, 256 Result = DFEGetFirstRegionLocation(get memblock ptr(1), 19) while (Result) XPos = memblock float(1, 0) YPos = memblock float(1, 4) Type = memblock DWORD(1, 8) print "Found location at ", XPos, ", ", YPos, " of type ", Type Result = DFEGetNextRegionLocation(get memblock ptr(1), 19) endwhile