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LEVEL
50
CHAMPION POINTS 782
ALDMERI DOMINION RANK 8
Napksone Alpha
High Elf Warden (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
3 / 135

Skyshards:
2 / 3
50
Animal Companions

ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 8
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
2592
Bleed Damage, and sometimes swipes all enemies in front of it, dealing
9847
Bleed Damage and stunning them for
2
seconds.

Once summoned you can activate Guardian's Savagery for
75
Ultimate, to maul an enemy for
14517
Bleed Damage. Deals
100
% more damage to enemies below
25
% Health.

The damage has a higher chance to apply the Hemorrhaging status effect.
Wild Guardian
SKILLS
Subterranean Assault
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
6 seconds
Duration
2066 4
Cost
Stir a group of shalk that attack after
3
seconds, dealing
9667
Poison Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
3
seconds and then resurface again, dealing
9667
Poison Damage to enemies in front of you.
Subterranean Assault
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 1
Cost
Call a betty netch to your side, which restores
4992
Magicka to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you.
Blue Betty
PASSIVES
Bond With Nature
Anytime one of your Animal Companion skills end, you are healed for
1260
Health.
Bond With Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your Critical Damage by
4
% for each Animal Companion ability slotted.

Current Bonus:
8
%.
Advanced Species 2
CLASS
Animal Companions
Green Balance
Winter's Embrace
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
35029
Health
17960
Stamina
12000

Magicka Recovery
1064
Health Recovery
399
Stamina Recovery
676

Spell Damage
3530
7353
Spell Critical
44.8%
54%
Weapon Damage
3530
4844
Weapon Critical
44.8%
54%

Spell Resistance
14056
Physical Resistance
8974
Critical Resistance
1320

Spell Penetration
7274
Physical Penetration
7274
Boon: The Thief
Major Gallop
Major Prophecy
Major Savagery
Bar 1
Winter's Revenge
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
12 seconds
Duration
2786 1
Cost
Conjure icy shards at the target location to skewer enemies in the area, dealing
984
Frost Damage every
1
second for
12
seconds. This damage increases by
30
% if cast with a Destruction Staff equipped.

Enemies hit are overcome with bitter cold, reducing their Movement Speed by
30
% for
3
seconds.

This ability has a higher chance to apply the Chilled status effect.
Force Pulse
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2322 1
Cost
Focus all the elemental energies with your staff and blast an enemy for
2737
Flame Damage,
2737
Frost Damage, and
2737
Shock Damage.

Up to 2 nearby enemies will take
9326
Magic Damage if they were already afflicted with a status effect.
Subterranean Assault
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
6 seconds
Duration
2066 4
Cost
Stir a group of shalk that attack after
3
seconds, dealing
9667
Poison Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
3
seconds and then resurface again, dealing
9667
Poison Damage to enemies in front of you.
Arctic Blast
Instant
Cast Time
Area
Target
6 meters
Radius
20 seconds
Duration
3715 1
Cost
Envelop yourself in winter winds, instantly healing for
9309
Health.

The winds persist for
20
seconds and chill your foes to the bone, dealing
1452
Frost Damage every
2
seconds and stunning them after
2
seconds for
3
seconds after activating. The damage has a higher chance to apply the Chilled status effect.
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4412 1
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by
2629
and your Max Magicka is increased by
4
%.
       
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 8
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
2592
Bleed Damage, and sometimes swipes all enemies in front of it, dealing
9847
Bleed Damage and stunning them for
2
seconds.

Once summoned you can activate Guardian's Savagery for
75
Ultimate, to maul an enemy for
14517
Bleed Damage. Deals
100
% more damage to enemies below
25
% Health.

The damage has a higher chance to apply the Hemorrhaging status effect.
Bar 2
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 1
Cost
Call a betty netch to your side, which restores
4992
Magicka to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you.
Force Siphon
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 1
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
24
seconds, healing you and your allies for
600
Health every
1
second when damaging them.
Unstable Wall of Storms
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
2554 1
Cost
Slam your staff down to create an unstable storm barrier in front of you, dealing
938
Shock Damage to enemies in the target area every
1
second and setting Concussed enemies Off Balance for
7
seconds.

When the effect ends, the barrier explodes, dealing
4380
Shock Damage.
Lotus Blossom
Instant
Cast Time
Area
Target
28 meters
Radius
58 seconds
Duration
1161 1
Cost
Embrace the lotus blessing, causing your Light Attacks to restore
1320
Health and your fully-charged Heavy Attacks to restore
3960
Health to you or a nearby ally for
58
seconds.

While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4412 1
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by
2629
and your Max Magicka is increased by
4
%.
       
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 8
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
2592
Bleed Damage, and sometimes swipes all enemies in front of it, dealing
9847
Bleed Damage and stunning them for
2
seconds.

Once summoned you can activate Guardian's Savagery for
75
Ultimate, to maul an enemy for
14517
Bleed Damage. Deals
100
% more damage to enemies below
25
% Health.

The damage has a higher chance to apply the Hemorrhaging status effect.
Overload
       
Werewolf
       
Character data Edited on 2023-11-13 23:37:52