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LEVEL
18
CHAMPION POINTS 1270
ALDMERI DOMINION RANK 0
Jordano Wraith
High Elf Necromancer (Magicka)
21 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
6 / 25

Skyshards:
1 / 3
18
Bone Tyrant

SKILLS
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2851 1
Cost
Slice into your enemy's life force, dealing
4140
Magic Damage.

You heal for
3841
Health for the first enemy hit, and an additional
1280
for each additional enemy, up to five times. After dealing damage, you heal for
1587
Health every
2
seconds over
10
seconds. The healing of this ability scales off your Max Health.
Hungry Scythe
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED

Whenever an enemy you are in combat with dies within
28
meters of you, restore
100
Magicka and Stamina.
Death Gleaning 1
CLASS
Bone Tyrant
Grave Lord
Living Death
WEAPON
ARMOR
WORLD
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
32061
Health
25610
Stamina
20499

Magicka Recovery
2640
Health Recovery
638
Stamina Recovery
1350

Spell Damage
2037
3966
Spell Critical
78.1%
50%
Weapon Damage
2037
3108
Weapon Critical
78.1%
50%

Spell Resistance
6634
Physical Resistance
6634
Critical Resistance
524

Spell Penetration
0
Physical Penetration
0
Witchmother's Potent Brew
Bar 1
Ricochet Skull
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2376 1
Cost
Lob an explosive skull at an enemy, dealing
4968
Flame Damage.

Every third cast of this ability deals
20
% increased damage and will bounce up to
2
times to other nearby enemies.
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2851 1
Cost
Slice into your enemy's life force, dealing
4140
Magic Damage.

You heal for
3841
Health for the first enemy hit, and an additional
1280
for each additional enemy, up to five times. After dealing damage, you heal for
1587
Health every
2
seconds over
10
seconds. The healing of this ability scales off your Max Health.
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2376 1
Cost
Lay claim to an enemy's soul, dealing
11033
Magic Damage over
20
seconds.

If an affected enemy dies, you fill an empty Soul Gem, heal for
4353
Health, and restore
5450
Magicka and
3484
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Unstable Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
2614 1
Cost
Create an unstable elemental barrier in front of you, dealing
668
Magic Damage to enemies in the target area every
1
second before exploding for an additional
2759
Magic Damage.

Unstable Wall of Fire deals additional damage to Burning enemies.

Unstable Wall of Frost costs more, but grants damage shields and immobilizes Chilled enemies.

Unstable Wall of Storms sets Concussed enemies Off Balance.
Stalking Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2376 1
Cost
CRIMINAL ACT

Summon a flaming skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
8281
Flame Damage to all enemies nearby.

Every second the skeleton spends chasing its target increases the damage of the explosion by
10
%, up to a maximum of
50
% more damage.

Creates a corpse on death.
       
Frozen Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
225 8
Cost
CRIMINAL ACT

Unleash a frostbitten Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing
6624
Frost Damage with each smash.

Dealing damage applies Major Vulnerability to any enemy hit for
12
seconds, increasing their damage taken by
10
%.
Bar 2
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
3089 1
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
11033
Health over
10
seconds.

Increases your Magicka Recovery by
12
for each target affected, stacking up to
20
times.
Render Flesh
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
3802 1
Cost
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for
8281
Health but applying Minor Defile to yourself for
4
seconds, reducing your healing received and Health Recovery by
8
%.
Stalking Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2376 1
Cost
CRIMINAL ACT

Summon a flaming skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
8281
Flame Damage to all enemies nearby.

Every second the skeleton spends chasing its target increases the damage of the explosion by
10
%, up to a maximum of
50
% more damage.

Creates a corpse on death.
Hungry Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2851 1
Cost
Slice into your enemy's life force, dealing
4140
Magic Damage.

You heal for
3841
Health for the first enemy hit, and an additional
1280
for each additional enemy, up to five times. After dealing damage, you heal for
1587
Health every
2
seconds over
10
seconds. The healing of this ability scales off your Max Health.
       
Overload
       
Werewolf
       
Character data Edited on 2023-03-17 11:22:51