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LEVEL
50
CHAMPION POINTS 690
ALDMERI DOMINION RANK
Wood Elf Nightblade (Stamina)
Vampire
0 Magicka
10 Health
54 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 179
Skyshards:
0 / 3
Assassination
ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
14798
Disease Damage, stunning them for 4.5
seconds, and increasing your damage against them by 20
% for 6
seconds.Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.Incapacitating Strike
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1853 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
2108
Magic Damage. Deals 300
% more damage to targets at or below 25
% Health.Impale
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
3098 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
Also grants you Empower, increasing the damage of your next attack by
If the target is a player, they are briefly snared instead of being stunned.
7259
Physical Damage and stunning them for 2
seconds.Also grants you Empower, increasing the damage of your next attack by
20
%.If the target is a player, they are briefly snared instead of being stunned.
Ambush
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
3440 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your dodge chance by
Grants Major Expedition, increasing your Movement Speed
15
% for 26
seconds.Grants Major Expedition, increasing your Movement Speed
30
% for 4
seconds.Double Take
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2646 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
When a marked enemy dies, you heal for
You can only have one Reaper's Mark active at a time.
5280
for 20
seconds.When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by 25
% for 5
seconds.You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2646 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
While active, hitting an enemy with
8
% for 20
seconds. While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal 8441
Magic Damage and reduce their Movement Speed by 40
% for 3
seconds.Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
Increases the duration of the stun from Sneak by
10
% while you are Sneaking or invisible.Increases the duration of the stun from Sneak by
100
%.Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore 1876
Magicka or Stamina, whichever maximum is higher.Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
Current bonus:
438
for each Assassination ability slotted.Current bonus:
876
.Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage done by
10
%. Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for 20
seconds.Hemorrhage 2
CLASS
Assassination
Shadow
WEAPON
ARMOR
WORLD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13267
Health
15762
Stamina
32005
Magicka Recovery
1379
Health Recovery
213
Stamina Recovery
2958
Spell Damage
1806
2536
Spell Critical
13.9%
60%
Weapon Damage
3318
7211
Weapon Critical
33.4%
80%
Spell Resistance
11924
Physical Resistance
12564
Critical Resistance
2366
Spell Penetration
100
Physical Penetration
3724
Boon: The Serpent
Major Brutality
Rosy Disposition Tonic
Stage 4 Vampirism
Bar 1
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3039 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
You heal for
20
% for 33
seconds.You heal for
1002
Health every 2
seconds while active, and an additional 1548
Health when Rally expires. The final heal is increased by up to 564
%, in proportion to the length of time Rally has been active.Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
3098 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
Also grants you Empower, increasing the damage of your next attack by
If the target is a player, they are briefly snared instead of being stunned.
7259
Physical Damage and stunning them for 2
seconds.Also grants you Empower, increasing the damage of your next attack by
20
%.If the target is a player, they are briefly snared instead of being stunned.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3705 Magicka
Cost
Summon a dark spirit to terrify up to
After the fear ends, their Movement Speed is reduced by
2
enemies, causing them to flee in fear for 4
seconds.After the fear ends, their Movement Speed is reduced by
53
% for 4
seconds and they are afflicted with Minor Maim, reducing their damage done by 15
%.Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1620 Stamina
Cost
Spin around and strike an enemy down, dealing
4697
Physical Damage. Deals up to 350
% more damage to enemies with less than 50
% Health.Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
2066 Stamina
Cost
Slash an enemy, dealing
Attacking with Surprise Attack while Sneaking or invisible stuns the enemy and sets them Off Balance for
9402
Physical Damage and afflicting them with Major Fracture, which reduces their Physical Resistance by 5280
for 15
seconds.Attacking with Surprise Attack while Sneaking or invisible stuns the enemy and sets them Off Balance for
4
seconds.Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
14798
Disease Damage, stunning them for 4.5
seconds, and increasing your damage against them by 20
% for 6
seconds.Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.Bar 2
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3705 Magicka
Cost
Cloak yourself in shadow to become invisible for
Your next attack within
2.5
seconds. Your next attack within
3
seconds will always be a Critical Strike.Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3160 Stamina
Cost
Renew your forces' resolve, healing yourself for
12376
Health over 5
seconds and nearby allies for 9555
Health over 5
seconds.Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3888 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for 23
seconds.Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2187 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
The damage over time deals up to
5640
Poison Damage and an additional 9281
Poison Damage over 10
seconds.The damage over time deals up to
260
% more damage to enemies under 50
% Health.Shadow Image
Instant
Cast Time
Enemy
Target
28 meters
Range
18 seconds
Duration
2646 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
The shade's attacks deal
While the shade is summoned, you can activate this ability again to teleport to the shade's location.
18
seconds. The shade's attacks deal
675
Magic Damage and afflict the enemy with Minor Maim, reducing their damage done by 15
% for 4
seconds.While the shade is summoned, you can activate this ability again to teleport to the shade's location.
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
200 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to
Each time a ward dissolves, you restore
33420
damage. Each time a ward dissolves, you restore
6
Ultimate and 202
Magicka.Overload
Werewolf
Character data Edited on 2017-12-24 08:53:48