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LEVEL
50
CHAMPION POINTS 260
DAGGERFALL COVENANT RANK
Breton Templar (Magicka)
62 Magicka
2 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 275

Skyshards:
0 / 3
Aedric Spear

SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 meters
Radius
2072 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
1079
Magic Damage with each strike.

The nearest enemy takes
140
% additional damage each strike, and their Movement Speed is reduced by
70
% for
2
seconds on the final hit.

Also heals you for
35
% of the damage done.
Puncturing Sweep
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
6 seconds
Duration
2274 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
3712
Magic Damage to enemies in the target area and an additional
902
Magic Damage each second.

Also stuns one enemy for
2
seconds.

While active, an ally can activate the Blessed Shards synergy, restoring
25
% Stamina plus an additional
1700
Stamina over
10
seconds.
Blazing Spear
Radiant Ward
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
2793 Magicka
Cost
Surround yourself with solar rays, granting a damage shield equal to
30
% of your Max Health for
6
seconds.

Nearby enemies take
2026
Magic Damage when the shield is activated, and each enemy hit increases the shield's strength by
6
%.
Radiant Ward
PASSIVES
Piercing Spear
WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED

Increases the damage bonus for your critical strikes by
10
% and your damage against blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED

Increases the amount of damage you can block against melee attacks by
15
%.
Spear Wall 2
Burning Light
Whenever you strike an enemy with an Aedric Spear ability, you have a
25
% chance to cause an extra
1338
Physical Damage or
3498
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and your Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
38846
Health
18023
Stamina
9476

Magicka Recovery
876
Health Recovery
321
Stamina Recovery
534

Spell Damage
1982
7582
Spell Critical
71.1%
66.6%
Weapon Damage
1415
2351
Weapon Critical
40.2%
65%

Spell Resistance
18731
Physical Resistance
11161
Critical Resistance
0

Spell Penetration
10144
Physical Penetration
5260
Boon: The Thief
Major Prophecy
Solitude Salmon-Millet Soup
Bar 1
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 meters
Radius
2072 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
1079
Magic Damage with each strike.

The nearest enemy takes
140
% additional damage each strike, and their Movement Speed is reduced by
70
% for
2
seconds on the final hit.

Also heals you for
35
% of the damage done.
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
6 seconds
Duration
2274 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
3712
Magic Damage to enemies in the target area and an additional
902
Magic Damage each second.

Also stuns one enemy for
2
seconds.

While active, an ally can activate the Blessed Shards synergy, restoring
25
% Stamina plus an additional
1700
Stamina over
10
seconds.
Reflective Light
Instant
Cast Time
Enemy
Target
4.5 meters
Radius
28 meters
Range
1895 Magicka
Cost
Blast up to three enemies with a charge of radiant heat, dealing
4050
Flame Damage, an additional
7164
Flame Damage over
6.5
seconds, and reducing their Movement Speed by
40
%.

Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
1895 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1957
Flame Damage,
1957
Cold Damage, and
1957
Shock Damage.

Up to 2 nearby enemies will take
2466
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3790 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted, your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
       
Shooting Star
Instant
Cast Time
Enemy
Target
28 meters
Range
192 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
11465
Flame Damage to all enemies in the area and knocking them back.

Grants you
12
Ultimate for each enemy hit.

After impact, enemies in the target area take
4153
Flame Damage every second for
10
seconds.
Bar 2
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
2289 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1589
Magic Damage to enemies in the target area every
1
second.

Blockade of Fire deals extra damage to burning enemies.

Blockade of Frost reduces enemy Movement Speed and immobilizes chilled enemies.

Blockade of Storms sets concussed enemies off balance.
Dark Flare
1.1 seconds
Cast Time
Enemy
Target
28 meters
Range
2274 Magicka
Cost
Conjure a ball of solar energy to heave at an enemy, dealing
11633
Magic Damage.

Afflicts the target and nearby enemies with Major Defile, reducing the effectiveness of healing on them by
30
% for
6
seconds.

Also grants you Empower, increasing the damage of your next attack by
20
%.
Ritual of Retribution
Instant
Cast Time
Area
Target
12 meters
Radius
12 seconds
Duration
2653 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
2
harmful effects from yourself immediately and healing you and nearby allies for
1265
Health every
2
seconds for
12
seconds.

The light also burns enemies with holy vengeance, dealing
1532
Magic Damage every
2
seconds for
12
seconds.

Allies can also activate the Purify synergy, cleansing all harmful effects from themselves and healing for an additional
5005
Health.
Channeled Focus
Instant
Cast Time
Self
Target
18 seconds
Duration
758 Magicka
Cost
Create a rune of celestial protection, which defends you while you stand within it and for up to
8
seconds after leaving it.

The rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
120
Magicka every
0.5
seconds.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3790 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted, your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
       
Elemental Rage
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
7 seconds
Duration
240 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
7657
Magic Damage every
1
second for
7
seconds.

Gains a new effect depending on your staff type:

Fiery Rage increases the damage by
10
%.

Icy Rage affected targets are immobilized.

Thunderous Rage increases the duration by
2
seconds.
Overload
       
Werewolf
       
Character data Edited on 2016-11-16 00:30:31