Clockwork City

Online:Where Shadows Lie

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Detail
Quick Summary: not written


Walkthrough: not written


Quest Stages: written by Vyraesi, Tib, not checked
ON-qico-Zone Story.png Save the Clockwork God.
Zone: The Clockwork City
Zone StoryThis quest is part of the Zone Story
Quest Giver: Proctor Luciana Pullo
Location(s): Mechanical Fundament
Cogitum Centralis
Prerequisite Quest: Unto the Dark
Next Quest: The Light of Knowledge
Reward: Proctor's Bronze Fists
Sotha Sil's Codex of Infinite Possibility (if you choose "power" as your reward)
Luciana's Codex of Mastery (if chose "Luciana" as reward)
Average Leveled Gold
1 Skill Point
XP Gain: Standard Experience
"I can't hold it much longer! Get up, comrade! You have to turn the Skeleton Key! Now!"
Luciana and I cleared the way to the Cogitum Centralis. Now we must delve deep into the core of the Clockwork City to stop the Shadow of Sotha Sil.


Quick Walkthrough[edit]

  1. Talk to Proctor Luciana Pullo and enter the Cogitum Centralis.
  2. Talk to Aios.
  3. Activate the two terminals on either side of the bridge.
  4. Proceed through the Centralis.
  5. Activate the light switches.
  6. Defeat the Shadow of Sotha Sil.
  7. Turn the Skeleton Key.
  8. Talk to Sotha Sil.

Detailed Walkthrough[edit]

Sotha Sil

Notes[edit]

  • If "I want power." is chosen, Luciana will die and you will receive Sotha Sil's Codex of Infinite Possibility, a one-time use item that grants a 150% experience boost for two hours.
    • If this is chosen, the quest will have an optional step to speak with Luciana.
  • If "Please save Luciana." is chosen, Luciana will be saved and you will receive Luciana's Codex of Mastery, a one-time use item that grants a 100% experience boost for two hours.
  • Both codex rewards are bound and cannot be banked.

Quest Stages[edit]

Where Shadows Lie
Finishes Quest Journal Entry
Luciana and I must pursue the Shadow of Sotha Sil into the mysterious Cogitum Centralis.
Objective: Enter the Cogitum Centralis
The Cogitum's automated security system rotated the central bridge, making it impassable. Luciana believes she can override the lock, but she needs more power. I must find two nearby power terminals and activate them.
Objective: Activate the Left Core Pump
Objective: Activate the Right Core Pump

Optional Steps: A peculiar factotum appeared, calling itself Aios. Perhaps I should speak with it to see what it knows.

Optional Step: Talk to Aios
I should follow Luciana deeper into the Cogitum Centralis.
Objective: Follow Luciana
Otherworldly shadows block our way forward, and Luciana's magic is spent. We have to find another way through.
Objective: Find a Path Through the Shadows
Objective Hint: Activate the First Switch
Objective Hint: Activate the Second Switch
Luciana and I discovered lights capable of dissolving the Daedric shadows. We can use them to clear the way to Sotha Sil's central chamber: the Throne Aligned.
Objective: Find Sotha Sil
We found the Shadow of Sotha Sil preparing to kill and replace the real Sotha Sil. We must defeat this creature and save the true Clockwork God.
Objective: Confront the Shadow of Sotha Sil
Objective: Defeat the Shadow of Sotha Sil
Nocturnal's fury encroaches from all sides! I need to turn the Skeleton Key and wake Sotha Sil before it's too late.
Objective: Wake Sotha Sil
I must turn the Skeleton Key to finish unlocking Sotha Sil from his throne.
Objective: (?)
It's time to leave the Cogitum Centralis. I can speak to everyone once I'm back in the Clockwork Basilica.
Objective: Exit the Cogitum Centralis
I managed to wake Sotha Sil just in time. He used his divine power to cast out Nocturnal, then teleported all of us back to the Brass Fortress. It looks like Sotha Sil wants to talk to me.
Objective: Talk to Sotha Sil
(If you chose power as a reward) Luciana seems gravely wounded. Perhaps I should talk to her.
Objective: Talk to Luciana
Finishes quest☑ I should talk to Sotha Sil to claim my reward.
Objective: Talk to Sotha Sil
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
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