Oblivion:Fort Bulwark

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Knights of the Nine
OB-mapicon-Fort.png
Fort:
Fort Bulwark
(view on map)
# of Zones 3
Occupants
Conjurers
Sir Thedret
Daedra
(2 boss-level Conjurers)
Important Treasure
Shield of the Crusader
1 boss-level Chest 01
1 boss-level Chest
Console Location Code(s)
NDFortBulwarkExterior, NDFortBulwark, NDFortBulwark02, NDFortBulwark03
Region
Blackwood
Location
Northeast of Leyawiin near the Black Marsh border, north-northeast of Onyx Caverns
Fort Bulwark

Fort Bulwark is a medium-sized fort northeast of Leyawiin containing conjurers (plugin-specific). It contains three zones, all of which are named Fort Bulwark.

Related Quests[edit]

Notes[edit]

  • This ruin only appears after you have installed the Knights of the Nine official plug-in. The ruin is immediately present after installing the plug-in, but until the related quest is started, the entrance door is locked.

Exterior[edit]

Key to Maps
Map of Fort Bulwark, Exterior
  • The exterior is located at coordinates: Tamriel 34, -29
  • This location's map marker (M on map) is named Fort Bulwark (editor name NDFortBulwarkMapMarker). The entrance door is ESE of the marker, 70 feet away.
  • 1 Conjurer (non-respawning) is near the entrance
  • 1 Conjurer is near the entrance
  • 1 Chest 01 is near the entrance
  • The following plants can be found, within the fort walls, near the entrance: 5 Dragon's Tongue plants, 4 Domica Redwort plants, and 1 Somnalius plants
  • The following plants can be found just outside the fort walls, very near the entryway: 6 Dragon's Tongue plants, 21 Redwort plants, and 10 Somnalius plants
  • 1 bedroll is at location b on map

Zone 1: Fort Bulwark[edit]

Fort Bulwark

At the first junction, turn left and keep heading straight. Battle past two enemies and a series of darts traps (T) until you reach the lower level of the central room. Be careful as you may be detected by the enemy on the bridge above. Head west into a room with evidence of excavation. Along with rubble and pickaxes, you'll find two conjurers, a bedroll (b), a minor loot chest and a bookshelf with an Apprentice Alembic, a Novice Mortar & Pestle, a Novice Retort and a Redwort Flower (G).

Track back to the corridor with the darts traps and take the door on your left: this gives you access to the higher level of the central room, which is guarded by an enemy. Move along the bridges westward, until you arrive in a room full of broken and overturned furniture. There are two conjurers (one boss-level at A) guarding a boss chest (B), a bedroll (b) and a collection of items. At F you will find a full set of iron armor, plus a spare pair of gauntlets. On top of the boss chest, at a, are a novice alembic and calcinator as well as a Conjurer's Note with useful instructions.

The lever in this room opens the gate at I. Proceed along the corridor until you arrive at a balcony overlooking a small room with two drawbridges. The lever here lowers the bridges (K and L) and opens gates M and J. Jump down into the room, fighting an enemy and looting the nearby chest. Make your way back round and cross the bridges. The gate at H is opened by stepping on the correct pressure plates. The order is: left, middle, right, left.

When returning from the third zone through door D, use the nearby lever to open the gate at O and lower the drawbridge in front (N).

Occupants:

Treasure:

  • 1 boss-level Chest 01 (Goblin variety) at location B on map
  • 1 Chest 01
  • 1 Chest 04
  • 1 Conjurer's Note
  • The following alchemy equipment will always be found: 1 Apprentice Alembic, 1 Novice Alembic, 1 Novice Calcinator, 1 Novice Mortar & Pestle, and 1 Novice Retort
  • The following armor will always be found: 1 Iron Boots, 1 Iron Cuirass, 2 Iron Gauntlets, and 1 Iron Helmet
  • The other following items will always be found: 1 Redwort Flower, 1 Iron Dagger, and 1 Iron Shortsword
  • Some of the above items are clustered at the following locations:
    • At F: 1 Iron Boots, 1 Iron Cuirass, 2 Iron Gauntlets, and 1 Iron Helmet
    • At G: 1 Apprentice Alembic, 1 Chest 01, 1 Novice Mortar & Pestle, 1 Novice Retort, and 1 Redwort Flower
    • At a: 1 Conjurer's Note, 1 Novice Alembic, 1 Novice Calcinator, and 1 boss-level Chest 01 (Goblin variety)

Traps:

  • 3 Darts traps at location T on map

Doors and Gates:

  • There are three doors in/out of this zone
  • 3 Drawbridges (initially raised) at K, L, and N
  • 4 Gates at I, J, M, and O
  • 1 Portcullis Gate at H

Other:

  • 2 bedrolls at locations b on map

Zone 2: Fort Bulwark[edit]

Fort Bulwark

The corridor you emerge into from door C is the fort's dungeon. There are two cells on your right, both with gates (K and M) opened by switches in front of them. In the second you will find Sir Thedret (T). On the left is the torture chamber, a grisly affair staffed by a conjurer. Head to the southernmost room for a bedroll (b) and a minor loot chest.

Return to the corridor and head north; in a room full of broken furniture you will find a conjurer, a bedroll (b), a minor loot chest and collection of items at a. These include food, a flawless topaz, a ruby and a second Conjurer's Note. In the next room are two more conjurers and bedrolls and a minor loot chest. Some alchemical equipment and a diamond in a bowl are also found at F. In the following room, use the levers to activate the drawbridges at I and J, while avoiding the darts traps on the ceiling at H.

The final room is dominated by a raised statue of Julianos, with four smaller statues below it. Guarding them are two conjurers (including a boss-level one at A). There are also a boss chest (B) and a series of alchemical equipment and ingredients at G. To open the gate at L, use the relevant levers to turn all the statues (N) towards the plate on the floor.

Occupants:

Treasure:

  • 1 boss-level Chest (Conjurer variety; locked) at location B on map
  • 1 Chest 01
  • 2 Chests 02 (1 locked)
  • 1 Chest 04
  • 1 Conjurer's Note
  • The following alchemy equipment will always be found: 1 Apprentice Mortar & Pestle, 1 Apprentice Retort, 2 Novice Alembics, 2 Novice Calcinators, 1 Novice Mortar & Pestle, and 1 Novice Retort
  • The following ingredients will always be found: 1 Blackberry, 2 Boar Meats, 2 Bog Beacon Asco Caps, 1 Bonemeal, 1 Bread Loaf, 1 Cheese Wedge, 2 Flour, and 3 Ironwood Nuts
  • The other following items will always be found: 1 Diamond, 1 Flawless Topaz, and 1 Ruby
  • Some of the above items are clustered at the following locations:
    • At F: 1 Apprentice Mortar & Pestle, 1 Chest 02 (locked), 1 Diamond, 1 Novice Alembic, 1 Novice Calcinator, and 1 Novice Retort
    • At G: 1 Apprentice Retort, 2 Bog Beacon Asco Caps, 1 Bonemeal, 3 Ironwood Nuts, 1 Novice Alembic, 1 Novice Calcinator, and 1 Novice Mortar & Pestle
    • At a: 1 Blackberry, 2 Boar Meats, 1 Bread Loaf, 1 Cheese Wedge, 1 Conjurer's Note, 1 Flawless Topaz, 2 Flour, and 1 Ruby

Traps:

  • 10 Darts traps at location H on map

Doors and Gates:

  • There are two doors in/out of this zone
    • 1 door (at C) leads to the zone Fort Bulwark
    • 1 door (at E) leads out of dungeon to Fort Bulwark
  • 2 Drawbridges (initially raised) at I and J
  • 2 Gates at K and M
  • 1 Hidden Door at L

Other:

  • 4 Stone Guardians at locations N on map
  • 1 bed at b
  • 6 bedrolls at b

Zone 3: Fort Bulwark[edit]

Fort Bulwark
Rodgar's Equipment

There are no enemies in this zone; your only opponent is a puzzle involving the belongings of a crusader named Rodgar. Inside chest A you will find one of these items at a time. Step onto the nearby pressure plate and one of the eight chests around the room (a, b, c, d, e, f, g, h) will light up with an image of the correct item to deposit into them. From a to h, the correct order is Stone, Helm, Goblet, Sword, Book, Hammer, Skull, Gem.

Once all the items are in the correct chest, the stone door at H will open. Proceed to the next room and loot the Shield of the Crusader from the altar at Q. Alongside it are a number of potions and scrolls. Pass through door F or G and head back to the first zone through door D.

Treasure:

  • Shield of the Crusader at location Q on map
  • 1 Chest (central chest where Rodgar's items appear; non-respawning) at A
  • 1 Chest (takes Rodgar's Book; non-respawning) at a
  • 1 Chest (takes Rodgar's Hammer; non-respawning) at b
  • 1 Chest (takes Rodgar's Skull; non-respawning) at c
  • 1 Chest (takes Rodgar's Gem; non-respawning) at d
  • 1 Chest (takes Rodgar's Stone; non-respawning) at e
  • 1 Chest (takes Rodgar's Helm; non-respawning) at f
  • 1 Chest (takes Rodgar's Goblet; non-respawning) at g
  • 1 Chest (takes Rodgar's Sword; non-respawning) at h
  • The following potions will always be found: 2 Potions of Insight, 1 Strong Potion of Insight, 2 Potions of Sorcery, and 1 Strong Potion of Sorcery
  • The following scrolls will always be found: 1 Greater Restore Intelligence scroll, 1 Restore Intelligence scroll, 1 Greater Restore Willpower scroll, and 1 Restore Willpower scroll
  • Some of the above items are clustered at location Q: 1 Greater Restore Intelligence scroll, 1 Restore Intelligence scroll, 1 Greater Restore Willpower scroll, 1 Restore Willpower scroll, 2 Potions of Insight, 1 Strong Potion of Insight, 2 Potions of Sorcery, 1 Strong Potion of Sorcery, and Shield of the Crusader

Doors and Gates:

  • There are two doors in/out of this zone
  • 3 Hidden Doors at F, G, and H