Daggerfall Mod:SPELLS.STD indices
The following is the list of spell type codes for the role-playing game "The Elder Scrolls, Chapter II: Daggerfall". This information was compiled using a third-party editor program called DFSPELL.EXE. Its author is unknown, though it is believed to be Dave Humphrey, founder and administrator of the Unofficial Elder Scrolls Pages.
Spell/Effect Type[edit]
In DFSpell.exe, there are two fields for a spell's type. The second field may be thought of as the subtype. When the subtype is -1, there is only one variant of the spell. When there are multiple variants, the subtypes start at 0 and continue upwards from there. The spells with the largest number of variants never exceed 9.
Daggerfall's spells can only have 3 effects, thus there are many spells with 1 effect and the other two possible effects have to be categorized as type -1 -1 in order not to call an effect.
There are a number of spell effect types that were removed from the game. Effects 47 to 50 are not implemented and always fail.
Type | Subtype | Name | Removed |
---|---|---|---|
-1 | -1 | (nothing) | |
0 | -1 | Paralysis | |
1 | 0 | Continuous Damage -- Health | |
1 | Continuous Damage -- Stamina | ||
2 | Continuous Damage -- Spell Points | ||
2 | -1 | Create Item | |
3 | 0 | Cure -- Disease | |
1 | Cure -- Poison | ||
2 | Cure -- Paralysis | ||
3 | Cure -- Magic | ||
4 | 0 | Damage -- Health | |
1 | Damage -- Stamina | ||
2 | Damage -- Spell Points | ||
5 | -1 | Disintegrate | |
6 | 0 | Dispell -- Magic | |
1 | Dispell -- Undead | ||
2 | Dispell -- Daedra | ||
7 | 0 | Drain -- Strength | |
1 | Drain -- Intelligence | ||
2 | Drain -- Willpower | ||
3 | Drain -- Agility | ||
4 | Drain -- Endurance | ||
5 | Drain -- Personality | ||
6 | Drain -- Speed | ||
7 | Drain -- Luck | ||
8 | 0 | Resist -- Fire | |
1 | Resist -- Cold | ||
2 | Resist -- Poison | ||
3 | Resist -- Shock | ||
4 | Resist -- Magicka | ||
9 | 0 | Increase -- Strength | |
1 | Increase -- Intelligence | ||
2 | Increase -- Willpower | ||
3 | Increase -- Agility | ||
4 | Increase -- Endurance | ||
5 | Increase -- Personality | ||
6 | Increase -- Speed | ||
7 | Increase -- Luck | ||
10 | 0 | Heal -- Strength | |
1 | Heal -- Intelligence | ||
2 | Heal -- Willpower | ||
3 | Heal -- Agility | ||
4 | Heal -- Endurance | ||
5 | Heal -- Personality | ||
6 | Heal -- Speed | ||
7 | Heal -- Luck | ||
8 | Heal -- Health | ||
9 | Heal -- Stamina | ||
11 | 0 | Leech -- Strength | |
1 | Leech -- Intelligence | ||
2 | Leech -- Willpower | ||
3 | Leech -- Agility | ||
4 | Leech -- Endurance | ||
5 | Leech -- Personality | ||
6 | Leech -- Speed | ||
7 | Leech -- Luck | ||
8 | Leech -- Health | ||
9 | Leech -- Stamina | ||
12 | -1 | Soul Trap | |
13 | 0 | Invisibility -- Normal | |
1 | Invisibility -- True | ||
14 | -1 | Levitate | |
15 | -1 | Light | |
16 | -1 | Lock | |
17 | -1 | Open | |
18 | -1 | Regenerate Health | |
19 | -1 | Silence | |
20 | -1 | Spell Absorption | |
21 | -1 | Spell Reflection | |
22 | -1 | Spell Resistance | |
23 | 0 | Chameleon -- Normal | |
1 | Chameleon -- True | ||
24 | 0 | Shadow Form -- Normal | |
1 | Shadow Form -- True | ||
25 | -1 | Slowfall | |
26 | -1 | Climbing | |
27 | -1 | Jumping | |
28 | -1 | Free Action | |
29 | -1 | Lycanthropy | |
30 | -1 | Water Breathing | |
31 | -1 | Water Walking | |
32 | -1 | Dimunition | |
33 | 0 | Calm -- Animal | |
1 | Calm -- Undead | ||
2 | Calm -- Humanoid | ||
34 | -1 | Charm Mortal | |
35 | -1 | Shield | |
36 | -1 | Telekinesis | |
37 | -1 | Astral Travel | |
38 | -1 | Etherealness | |
39 | 0 | Detect -- Magic | |
1 | Detect -- Enemy | ||
2 | Detect -- Treasure | ||
40 | -1 | Identify | |
41 | -1 | Wizard Sight | |
42 | -1 | Darkness | |
43 | -1 | Recall | |
44 | -1 | Tongues | |
45 | -1 | Intensify Fire | |
46 | -1 | Diminish Fire |
Spell Catalogue[edit]
The following is the catalogue of spells from Daggerfall. Each spell has an index number in that catalogue saved as the file SPELLS.STD.
Many of these indices are called by another file called MAGIC.DEF that describes the "circinate" spells as offered for sale by certain guilds and required for certain quests. Spells so used are noted with a "*" in the Notes column.
Also, certain classes have spells when starting the game and these are indicated with a "~" in the Notes column.
Note that index number 58 is used twice (for "Holy Touch" and "Holy Word") and these spells are tagged with a "?" in the Notes column.
Name of Spell | Icon# | STD # | Notes | Element | Spell Target | Cost | Effect number 1 | Effect number 2 | Effect number 3 | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Effect | Duration | Chance | Magnitude | Effect | Duration | Chance | Magnitude | Effect | Duration | Chance | Magnitude | |||||||
Fenrik's Door Jam | 1 | 1 | ~ | Magic | Caster | 0 | Lock Door | 1+1/25 | 6+1/10 | |||||||||
Buoyancy | 2 | 2 | ~ | Cold | Caster | 0 | Water Walking | 1+1/1 | ||||||||||
Frostbite | 2 | 3 | Cold | Target:Touch | 0 | Damage Health | 1 to 9+1 to 3/2 | |||||||||||
Levitate | 2 | 4 | * | Magic | Caster | 50 | Levitate | 2+1/1 | ||||||||||
Light | 2 | 5 | * | Magic | Caster | 150 | Light | 1+4/1 | ||||||||||
Invisibility | 2 | 6 | Magic | Caster | 145 | Invisible: Normal | 3+2/1 | |||||||||||
Wizard's Fire | 2 | 7 | * | Fire | Target:Range | 125 | Damage Health | 1 to 15+1 to 4/1 | ||||||||||
Shock | 2 | 8 | *~ | Shock | Target:Touch | 225 | Damage Health | 1 to 20+1 to 4/1 | ||||||||||
Strength Leech | 2 | 9 | Magic | Target:Touch | 245 | Drain Strength | 5+1/1 | 1 to 9+1 to 1/1 | ||||||||||
Free Action | 2 | 10 | * | Magic | Caster | 260 | Cure Paralysis | 20+5/1 | ||||||||||
Resist Cold | 2 | 11 | Magic | Caster | 350 | Resist Cold | 2+1/1 | 30+5/1 | ||||||||||
Resist Fire | 2 | 12 | Magic | Caster | 350 | Resist Fire | 2+1/1 | 30+5/1 | ||||||||||
Resist Shock | 2 | 13 | Magic | Caster | 350 | Resist Shock | 2+1/1 | 30+5/1 | ||||||||||
Fireball | 2 | 14 | * | Fire | Area:Range | 130 | Damage Health | 1 to 1+1 to 7/1 | ||||||||||
Cure Poison | 2 | 15 | * | Magic | Caster | 400 | Cure Poison | 60+2/1 | ||||||||||
Ice Bolt | 2 | 16 | Cold | Target:Range | 245 | Damage Health | 1 to 35+1 to 5/1 | |||||||||||
Shield | 2 | 17 | * | Magic | Caster | 400 | Shield | 5+2/1 | 1 to 12+1 to 1/1 | |||||||||
Open | 2 | 18 | * | Magic | Caster | 300 | Open | 20+2/1 | ||||||||||
Wizard Lock | 1 | 19 | * | Magic | Caster | 480 | Lock | 20+4/1 | ||||||||||
Ice Storm | 2 | 20 | * | Cold | Area:Range | 195 | Damage Health | 1 to 30+1 to 5/1 | ||||||||||
(none) | N/A | 21 | ||||||||||||||||
Spell Shield | 1 | 22 | Magic | Caster | 660 | Spell Resistance | 1+1/1 | 50+2/1 | ||||||||||
Silence | 2 | 23 | * | Magic | Target:Touch | 510 | Silence | 1+1/1 | 35+2/1 | |||||||||
Troll's Blood | 1 | 24 | Magic | Caster | 660 | Regen. Health | 5+5/1 | 1 to 1+1 to 1/1 | ||||||||||
Fire Storm | 2 | 25 | * | Fire | Area:Caster | 245 | Damage Health | 1 to 20+1 to 5/1 | ||||||||||
Resist Poison | 1 | 26 | Magic | Caster | 600 | Resist Poison | 1+1/1 | 50+5/1 | ||||||||||
Spell Drain | 1 | 27 | Magic | Target:Range | 295 | Damage SP | 1 to 50+1 to 5/1 | |||||||||||
Far Silence | 2 | 28 | * | Magic | Target:Range | 510 | Silence | 1+1/1 | 35+2/1 | |||||||||
Toxic Cloud | 2 | 29 | ** | Poison | Area:Caster | 175 | Damage Health | 1 to 25+1 to 5/1 | ||||||||||
Shalidor's Mirror | 47 | 30 | Magic | Caster | 825 | Spell Reflect. | 1+1/1 | 35+1/1 | ||||||||||
Lightning | 3 | 31 | * | Shock | Target:Range | 195 | Damage Health | 1 to 25+1 to 5/1 | ||||||||||
Gods' Fire | 2 | 32 | Fire | Target:Range | 2500 | Damage Health | 1 to 50+10 to 10/1 | |||||||||||
Wildfire | 2 | 33 | * | Fire | Target:Range | 435 | Cont. Dmg. Health | 1+3/1 | 1 to 15+1 to 5/1 | |||||||||
Wizard Rend | 3 | 34 | Magic | Target:Touch | 155 | Damage SP | 1to14+1to1/1 | Paralysis | 1+1/1 | 10+5/1 | ||||||||
Medusa's Gaze | 3 | 35 | * | Magic | Target:Range | 915 | Paralysis | 1+1/1 | 1+8/1 | |||||||||
Force Bolt | 1 | 36 | * | Magic | Target:Range | 275 | Damage Health | 1 to 30+1 to 10/1 | Paralysis | 1+1/1 | 10+5/1 | |||||||
Slowfalling | 13 | 37 | *~ | Magic | Caster | 60 | Slow Fall | 3+1/1 | ||||||||||
Jumping | 1 | 38 | Magic | Caster | 0 | Jumping | 3+1/1 | |||||||||||
Spell Resistance | 11 | 39 | Magic | Caster | 0 | Spell Resistance | 1+1/1 | 25+2/1 | ||||||||||
Stamina | 3 | 40 | * | Magic | Caster | 50 | Heal Stamina | 1 to 8+2 to 2/1 | ||||||||||
Water Walking | 2 | 41 | * | Magic | Caster | 15 | Water Walking | 5+2/1 | ||||||||||
Water Breathing | 6 | 42 | Magic | Caster | 15 | Water Breathing | 5+2/1 | |||||||||||
(none) | N/A | 43 | ||||||||||||||||
Chameleon | 2 | 44 | ~ | Magic | Caster | 50 | Chameleon: Normal | 3+1/1 | ||||||||||
Shadow Form | 15 | 45 | Magic | Caster | 50 | Shadow: Normal | 1+1/1 | |||||||||||
Spell Reflection | 9 | 46 | Magic | Caster | 735 | Spell Reflect. | 1+1/1 | 10+5/1 | ||||||||||
Spell Absorbtion | 25 | 47 | Magic | Caster | 525 | Spell Absorb. | 1+1/1 | 10+5/1 | ||||||||||
(none) | 48 | |||||||||||||||||
Tongues | 44 | 49 | Magic | Caster | 535 | Tongues | 1+1/1 | 20+2/1 | ||||||||||
Paralysis | 2 | 50 | Magic | Target:Touch | 400 | Paralysis | 3+1/1 | 25+2/1 | ||||||||||
Sleep | 2 | 51 | Magic | Target:Range | 265 | Cont. Dmg. Stam. | 5+2/1 | 1 to 15+1 to 5/1 | ||||||||||
Vampiric Touch | 2 | 52 | Magic | Target:Touch | 290 | Leech Health | 5+2/1 | 1 to 15+1 to 5/1 | ||||||||||
Hand of Sleep | 1 | 53 | Magic | Target:Touch | 265 | Cont. Dmg. Stam | 5+2/1 | 1 to 15+1 to 5/1 | ||||||||||
Magicka Leech | 47 | 54 | Magic | Target:Touch | 315 | Cont. Dmg. SP | 5+2/1 | 1 to 15+1 to 5/1 | ||||||||||
Sphere of Negation | 2 | 55 | * | Magic | Target:Range | 950 | Disintegrate | 20+2/1 | ||||||||||
Hand of Decay | 39 | 56 | Magic | Target:Touch | 550 | Disintegrate | 10+3/1 | |||||||||||
Banish Daedra | 2 | 57 | Magic | Target:Touch | 1075 | Dispell Daedra | 10+5/1 | |||||||||||
Holy Word | 12 | 58 | ? | Magic | Area:Caster | 550 | Dispell Undead | 10+2/1 | ||||||||||
Holy Touch | 12 | 58 | ? | Magic | Target:Touch | 550 | Dispell Undead | 10+2/1 | ||||||||||
Null Magicka | 31 | 59 | Magic | Target:Touch | 790 | Dispell Magic | 10+2/1 | |||||||||||
Balyna's Antidote | 49 | 60 | Magic | Caster | 325 | Cure Poison | 15+5/1 | |||||||||||
Cure Disease | 2 | 61 | Magic | Caster | 300 | Cure Disease | 15+5/1 | |||||||||||
Soul Trap | 36 | 62 | Magic | Target:Touch | 745 | Soul Trap | 10+2/1 | 10+5/1 | ||||||||||
(none) | N/A | 63 | ||||||||||||||||
Heal | 3 | 64 | * | Magic | Caster | 145 | Heal Health | 1 to 10+5 to 5/1 | ||||||||||
(none) | N/A | 65 | ||||||||||||||||
Spider Touch | 2 | 66 | Magic | Target:Touch | 890 | Paralysis | 1+1/1 | 5+15/1 | ||||||||||
Energy Leech | 33 | 67 | Magic | Target:Touch | 570 | Leech Stamina | 1 to 10+5 to 5/1 | |||||||||||
(none) | N/A | 68 | ||||||||||||||||
(none) | N/A | 69 | ||||||||||||||||
(none) | N/A | 70 | ||||||||||||||||
!Nux Vomica | 2 | 71 | Magic | Target:Touch | 75 | Cont. Dmg. Health | 1+2/1 | 1 to 1+1 to 3/1 | ||||||||||
!Arsenic | 5 | 72 | Magic | Target:Touch | 0 | Cont. Dmg. Health | 4+60/1 | 1 to 1+1 to 1/1 | ||||||||||
!Moonseed | 1 | 73 | Magic | Target:Touch | 70 | Cont. Dmg. Health | 1+1/1 | 1 to 1+2 to 2/1 | Paralysis | 1+1/1 | 1+20/1 | |||||||
!Drothweed | 3 | 74 | Magic | Target:Touch | 315 | Drain Strength | 1+4/1 | 1 to 1+2 to 2/1 | Drain Agility | 1+4/1 | 1 to 1+2 to 2/1 | Drain Speed | 1+4/1 | 1 to 1+2 to 2/1 | ||||
!Somnalius | 2 | 75 | Magic | Target:Touch | 265 | Cont. Dmg. Stam. | 1+2/1 | 1 to 1+15 to 15/1 | ||||||||||
!Phyrric Acid | 1 | 76 | Magic | Target:Touch | 85 | Cont. Dmg. Health | 1+2/2 | |||||||||||
!Magebane | 3 | 77 | Magic | Target:Touch | 170 | Cont. Dmg. SP | 5+4/1 | 1 to 1+1 to 3/1 | Drain Willpower | 1+4/1 | 1 to 1+1 to 3/1 | |||||||
!Thyrwort | 16 | 78 | Magic | Target:Touch | 310 | Drain Personality | 1 to 10+4 to 4/1 | Drain Willpower | 1 to 10+4 to 4/1 | |||||||||
!Indulcet | 3 | 79 | Magic | Target:Touch | 145 | Cont. Dmg. Stam. | 1+4/2 | 1 to 4+3 to 3/1 | Increase Luck | 1+5/1 | ||||||||
!Sursum | 12 | 80 | Magic | Target:Touch | 360 | Drain Intelligence | 1+1/3 | 1 to 10+6 to 6/1 | Increase Strength | 1+1/1 | 1 to 10+6 to 6/1 | |||||||
!Questro Vil | 3 | 81 | Magic | Target:Touch | 50 | Heal Stamina | 1 to 1+3 to 3/1 | Drain Willpower | 1+4/5 | 1 to 1+3 to 3/1 | ||||||||
Orc Strength | 1 | 82 | * | Magic | Caster | 385 | Increase Strength | 5+1/1 | 1 to 10+2 to 2/1 | |||||||||
Wisdom | 5 | 83 | * | Magic | Caster | 445 | Increase Intelligence | 5+1/1 | 1 to 10+3 to 3/1 | |||||||||
Iron Will | 45 | 84 | * | Magic | Caster | 445 | Increase Willpower | 5+1/1 | 1 to 10+3 to 3/1 | |||||||||
Nimbleness | 1 | 85 | * | Magic | Caster | 445 | Increase Agility | 5+1/1 | 1 to 10+3 to 3/1 | |||||||||
Feet of Notorgo | 25 | 86 | * | Magic | Caster | 445 | Increase Speed | 5+1/1 | 1 to 10+3 to 3/1 | |||||||||
Fortitude | 47 | 87 | * | Magic | Caster | 445 | Increase Endurance | 5+1/1 | 1 to 10+3 to 3/1 | |||||||||
Charisma | 44 | 88 | * | Magic | Caster | 445 | Increase Personality | 5+1/1 | 1 to 10+3 to 4/1 | |||||||||
Jack of Trades | 4 | 89 | * | Magic | Caster | 445 | Increase Luck | 5+1/1 | 1 to 10+3 to 3/1 | |||||||||
Charm Mortal | 6 | 90 | Magic | Target:Touch | 2950 | Charm Mortal | 5+5/1 | 10+10/1 | ||||||||||
Calm Humanoid | 2 | 91 | Magic | Target:Touch | 2950 | Calm Human | 5+5/1 | 10+10/1 | ||||||||||
!Lycanthropy | 10 | 92 | Magic | Caster | 160 | Lycanthropy | 1+1/1 | 1+1/1 | 1 to 1+1 to 1/1 | |||||||||
(none) | N/A | 93 | ||||||||||||||||
Recall | 1 | 94 | Magic | Caster | 0 | Recall | 1+1/1 | |||||||||||
(none) | N/A | 95 | ||||||||||||||||
(none) | N/A | 96 | ||||||||||||||||
Balyna's Balm | 3 | 97 | ~ | Magic | Caster | 0 | Heal Health | 1 to 1+2 to 10/2 | ||||||||||
Quiet Undead | 2 | 98 | Magic | Target:Touch | 2950 | Calm Undead | 5+5/1 | 10+10/1 | ||||||||||
Tame | 2 | 99 | Magic | Target:Touch | 2950 | Calm Animal | 5+5/1 | 10+10/1 |