name
| points
| description
| abilityId
| slotIndex
|
-1 |
Gives you a 20% chance when you kill an enemy of opening an Arcane Well, which restores 3242 Magicka up to three allies within 2.5 meters of the enemy. |
63111 |
0 |
100 |
Increases your Flame, Frost, Shock, and Magic Damage by 25%. |
63848 |
0 |
-1 |
Reduces the Magicka cost of your next spell by 80% after you drink a potion. |
59526 |
0 |
20 |
Increases Spell Penetration by 1217. |
61555 |
0 |
-1 |
Increases your Spell Critical rating by 12%. |
59626 |
0 |
-1 |
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other. |
63150 |
0 |
-1 |
Increases the damage of your next Light Attack by 30% after blocking a Heavy Attack. |
63104 |
0 |
-1 |
While blocking, grants a 15% chance to return 4977 damage to the attacker when you block a melee attack. This can only happen once every 5 seconds. |
60229 |
0 |
37 |
Increases your damage against targets with a damage shield by 12.5%. |
60662 |
0 |
-1 |
Restore 339 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds. |
60370 |
0 |
40 |
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 13.2%. |
63843 |
0 |
30 |
Reduces Poison, Disease, and Physical Damage dealt to you by 10.8%. |
63844 |
0 |
50 |
Increases your Physical Resistance by 2807 while wearing 5 or more pieces of Light Armor. |
60502 |
0 |
-1 |
Increases the Armor of equipped Shields by 75%. |
64079 |
0 |
-1 |
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds. |
63109 |
0 |
-1 |
Reduces the Stamina cost of abilities by 80% for 3 seconds after breaking free of a stun, knockdown, fear, disorient, or stagger. |
59286 |
0 |
17 |
Reduce damage taken from Light and Heavy Attacks by 7.2%. |
59953 |
0 |
-1 |
Reduces damage received while resurrecting another player by 15%. |
59300 |
0 |
82 |
Increases your Magicka Recovery by 21.8%. |
59577 |
0 |
-1 |
Reduces gathering times by 50%. |
60555 |
0 |
-1 |
Grants you a 10% chance to double the yield from normal resource nodes. |
63663 |
0 |
-1 |
Grants 2 Ultimate any time you activate a Synergy while in combat. |
63875 |
0 |
-1 |
Increases the damage of your next physical attack by 15% after you interrupt a target. |
63099 |
0 |
10 |
Increases effectiveness of your damage over time effects by 5%. |
63847 |
0 |
-1 |
Increases the amount of gold you find in treasure chests and safeboxes by 50%. |
56630 |
0 |
10 |
Reduces the Stamina cost of moving while in stealth by 4%. |
61548 |
0 |
-1 |
Gives you a 20% chance to restore 1152 Health when you bash an enemy. |
60407 |
0 |
-1 |
After using Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds. |
63852 |
0 |
30 |
Reduces the amount of damage you take from critical hits by 10.8%. |
60384 |
0 |
-1 |
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack. |
60398 |
0 |
-1 |
Increases Inspiration gains by 20%. |
60494 |
0 |
75 |
Reduces the Magicka cost of spells by 13.5%. |
63861 |
0 |
-1 |
When killed heal all allies in a 8 meter radius for 3399. |
62516 |
0 |
name
| type
| description
| icon
| abilityId
| index
| rank
| area
| cost
| range
| radius
| castTime
| channelTime
| duration
| target
|
passive |
Grants an additional 20 Ultimate when killing an enemy player. |
|
45619 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Weapon and Spell Damage by 10% and Magicka and Stamina Recovery by 20% for 10 minutes after capturing a Lumber Mill, Farm, Mine, or Keep. |
|
45614 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 5765 Magic Damage to all enemies in the area.
Each enemy within the bomb's radius increases the damage by 25%, up to a maximum of 250% increased damage. |
|
63302 |
5 |
12 |
|
2977 Magicka |
28 meters |
800 |
0 |
0 |
8000 |
Self |
passive |
Increases the range of long-range abilities by 5 meters while near a keep.
Any ability with a range greater than 15 meters is affected. |
|
45621 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE IN PVP AREAS
Reduces the time it takes to resurrect another player by 30%. |
|
45625 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases the effectiveness of healing you initiate by 20% when near a Keep. |
|
45624 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Health Recovery by 4% per piece of Heavy Armor equipped. Current bonus: 4%.
Also restores Magicka and Stamina each time you are hit, but only once every 4 seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus: 186. |
|
45526 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Intensify your physical presence to gain Major Resolve and Major Ward, increasing Physical Resistance and Spell Resistance by 5280 for 15 seconds.
Also grants you immunity to knockback and disabling effects for 5 seconds.
While slotted, the Stamina cost of breaking free from a disabling effect is reduced for each piece of Heavy Armor equipped. Current Bonus: 4%. |
|
41091 |
1 |
8 |
|
4714 Stamina |
|
0 |
0 |
0 |
15000 |
Self |
passive |
Increases Max Health by 2% per piece of Heavy Armor equipped.
Current bonus: 2%. |
|
45546 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH 5 OR MORE PIECES OF HEAVY ARMOR EQUIPPED
Increases your healing received by 8% and increases the Magicka or Stamina your Heavy Attacks restore by 50%. |
|
45529 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus: 362. |
|
45533 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Gain 20 Weapon and Spell Damage for 6 seconds when you take damage, stacking up to 10 times. |
|
45528 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by 4884. |
|
45562 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the Magicka cost of spells by 3% per piece of Light Armor equipped.
Current bonus: 15%. |
|
45549 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Surround yourself with a net of magic negation to absorb up to 6241 damage over 6 seconds.
While active, up to three times when spell damage is absorbed, you restore 1101 Magicka. This bonus increases by 6% for each piece of Light Armor equipped.
Current bonus: 30%. |
|
41121 |
1 |
12 |
|
3374 Magicka |
|
0 |
0 |
0 |
6000 |
Self |
passive |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by 2191. |
|
45561 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Magicka Recovery by 4% per piece of Light Armor equipped.
Current bonus: 20%. |
|
45557 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus: 1815. |
|
45559 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by 12%. |
|
45572 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your movement speed while using Sprint by 3% and reduces the cost of Roll Dodge by 4% per piece of Medium Armor equipped.
Current Roll Dodge bonus: 4%. |
|
45574 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Weapon Critical rating for each piece of Medium Armor equipped.
Current bonus: 329. |
|
45564 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the cost of sneaking by 7% per piece of Medium Armor equipped. Current bonus: 7%.
Also reduces the size of your detection area by 5% per piece of Medium Armor equipped. Current bonus: 5%. |
|
45567 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Shroud yourself in mist to gain Major Evasion, which increases your dodge chance by 20% for 23 seconds.
While wearing Medium Armor, removes and grants immunity to snaring effects. Increases snare immunity duration by .5 seconds for each piece of Medium Armor equipped up to 3.5 seconds. |
|
41131 |
1 |
8 |
|
4190 Stamina |
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Stamina Recovery by 4% per piece of Medium Armor equipped. Current bonus: 4%.
Also reduces the Stamina cost of abilities by 3% per piece of Medium Armor equipped. Current bonus: 3%. |
|
45565 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge Chance by 20% for 26 seconds.
Also grants Major Expedition, increasing movement speed by 30% for 4 seconds. |
|
35924 |
4 |
12 |
|
2580 Magicka |
|
0 |
0 |
0 |
26000 |
Self |
passive |
WHILE USING ASSASSINATION ABILITIES
Killing an enemy with an Assassination ability restores 1876 Magicka over 6 seconds. |
|
45048 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH AN ASSASSINATION ABILITY SLOTTED
Increases damage dealt by Critical Strikes by 10%.
A successful critical hit gives nearby allies Minor Savagery, increasing Weapon Critical Strike rating by 657 for 20 seconds. |
|
45060 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Throw a magic blade with lethal precision to strike an enemy, dealing 4001 Magic Damage. Deals 300% more damage to targets at or below 25% Health. |
|
35596 |
2 |
12 |
|
1389 Magicka |
18 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Flash through the shadows and ambush an enemy, dealing 6001 Magic Damage and reducing their movement speed by 70% for 8 seconds.
After teleporting you unleash a fan of knives, dealing an additional 4820 Magic Damage over 8 seconds to the target and nearby enemies. |
|
35882 |
3 |
8 |
|
2977 Magicka |
22 meters |
600 |
0 |
0 |
0 |
Enemy |
passive |
Increases Weapon and Spell Damage while invisible or stealthed by 10%. The stun from the Crouch ability stuns for 100% longer. |
|
45038 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH AN ASSASSINATION ABILITY SLOTTED
Increases Critical Strike and Spell Critical ratings for each Assassination ability slotted. Current bonus: 0. |
|
45053 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by 5280 for 20 seconds.
When a marked enemy dies, you heal for 60% of your Max Health and you gain Major Berserk, increasing your damage done by 25% for 5 seconds.
You can only have one Reaper's Mark active at a time. |
|
37658 |
5 |
12 |
|
1985 Magicka |
50 meters |
0 |
0 |
0 |
20000 |
Enemy |
skill |
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by 8% and Stamina Recovery by 10% for 20 seconds.
While active, hitting an enemy with 4 Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal 11858 Disease Damage. |
|
62107 |
6 |
8 |
|
1985 Magicka |
|
0 |
0 |
0 |
20000 |
Self |
ultimate |
Ravage an enemy with a spinning attack, dealing 12596 Magic Damage and increasing your damage against them by 20% for 6 seconds.
Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by 30%.
While slotted, any time you kill an enemy you gain 10 Ultimate. |
|
37545 |
1 |
12 |
|
50 Ultimate |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Slash an enemy, dealing 8001 Magic Damage.
Attacking with Concealed Weapon while stealthed or invisible stuns the enemy and sets them off balance for 4 seconds.
While slotted, your movement speed while stealthed or invisible is increased by 25%. |
|
36244 |
3 |
12 |
|
1985 Magicka |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Cloak yourself in shadow to become invisible for 2.5 seconds.
After the invisibility ends you gain Minor Protection, reducing your damage taken by 8% for 5 seconds. |
|
36351 |
2 |
12 |
|
2977 Magicka |
|
0 |
0 |
0 |
2500 |
Self |
passive |
WHILE USING SHADOW ABILITIES
Increases duration of Shadow abilities by 15%. |
|
45115 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH A SHADOW ABILITY SLOTTED
Each Shadow Ability slotted increases your Max Health by 3%.
Current bonus: 0%. |
|
45084 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon a dark spirit to terrify up to 3 enemies, causing them to flee in fear for 4 seconds.
Even after recovering, enemies have their movement speed reduced by 53% for 4 seconds and are afflicted with Minor Maim, which reduces their damage done by 15%. |
|
38075 |
5 |
8 |
|
2779 Magicka |
|
600 |
0 |
0 |
0 |
Area |
passive |
Increases Stamina, Health and Magicka Recovery by 15%. |
|
45103 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Activating a Shadow ability grants Major Resolve and Major Ward, increasing Physical Resistance and Spell Resistance by 5280 for 4 seconds. This duration is increased for each piece of Heavy Armor equipped.
Current Bonus: 25% |
|
45071 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon a shade version of yourself to stay in place and attack an enemy from range for 18 seconds.
The shade's attacks deal 1835 Magic Damage and afflict the enemy with Minor Maim, reducing their damage done by 15% for 4 seconds.
While the shade is summoned, you can activate this ability again to teleport to the shade's location. |
|
36298 |
6 |
12 |
|
1985 Magicka |
28 meters |
0 |
0 |
0 |
18000 |
Enemy |
skill |
Create a corridor of shadows, dealing 1366 Magic Damage to enemies in the target area every 1 second.
While on the path and for up to 2 seconds after leaving it you gain Major Expedition, increasing your movement speed by 30%. |
|
37796 |
4 |
8 |
|
2580 Magicka |
|
0 |
0 |
0 |
10000 |
Self |
ultimate |
Conjure a ring of shadows around you, reducing enemy movement speed by 70%, dealing 3498 Magic Damage to them every 1 second, and granting you and your allies Major Protection, reducing your damage taken by 30%.
Low health allies in the target area can activate Hidden Refresh, granting invisibility, increasing their movement speed by 50%, and healing them for 25180 over 4 seconds. |
|
37713 |
1 |
12 |
|
200 Ultimate |
|
500 |
0 |
0 |
15500 |
Area |
passive |
After drinking a potion you gain 20 Ultimate. |
|
45135 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Sap an enemy's agility and bolster your own, dealing 2403 Magic Damage and an additional 10889 Magic Damage over 8 seconds, immobilizing them for 1.5 seconds, and reducing their movement speed by 40%.
You also gain Major Expedition, increasing your movement speed by 30%.
You can only have one Crippling Grasp active at a time. |
|
37913 |
4 |
12 |
|
2382 Magicka |
28 meters |
0 |
0 |
0 |
8000 |
Enemy |
passive |
WITH SIPHONING ABILITY SLOTTED
Increases Max Magicka 8% while a Siphoning ability is slotted. |
|
45150 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Shackle an enemy in torment, disorienting them for 30 seconds and damaging all nearby enemies when the effect ends for 3890 Magic Damage plus 5% for each second the target was disoriented.
You can only have one Malefic Wreath active at a time. |
|
36144 |
3 |
12 |
|
2382 Magicka |
28 meters |
0 |
0 |
0 |
30000 |
Enemy |
skill |
Siphon the vigor from your enemies' blood, dealing 4940 Magic Damage to all nearby enemies and healing you and your allies for 1713 plus 20% more for each enemy hit.
If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by 20% for 20 seconds. |
|
37950 |
6 |
12 |
|
2382 Magicka |
|
800 |
0 |
0 |
20000 |
Area |
skill |
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore 1090 Magicka and Stamina for 15 seconds.
All other direct damage attacks have a 10% chance to restore an additional 2181 Magicka and Stamina. |
|
38050 |
5 |
12 |
|
1819 Magicka |
|
0 |
0 |
0 |
15000 |
Self |
passive |
WHILE USING SIPHONING ABILITIES
Increases the effectiveness of your Healing done by 3% for each Siphoning ability slotted. Current bonus: 0%. |
|
45155 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Ravage nearby enemies' souls with a night rune, dealing 11648 Magic Damage and stunning them for 4.5 seconds. Affected enemies are also tethered, siphoning 1601 health to you every 1 second while they remain nearby.
An ally can target an affected enemy and activate Soul Leech to steal 8622 Health. |
|
36207 |
1 |
12 |
|
150 Ultimate |
|
600 |
0 |
0 |
8000 |
Area |
skill |
Steal an enemy's life force, dealing 7414 Magic Damage and healing you for 25% of the damage inflicted every 2 seconds for 10 seconds.
While slotted, you gain Minor Vitality, increasing your healing received by 8%. |
|
35949 |
2 |
12 |
|
1005 Magicka |
28 meters |
0 |
0 |
0 |
10000 |
Enemy |
passive |
WHILE GAINING ULTIMATE
Activating a Siphoning ability grants 2 Ultimate. This effect has a cooldown of 4 seconds. |
|
45145 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
When using potions, resulting effects last 30% longer. |
|
45573 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Adds 20 minutes to the duration of any consumed drink. |
|
44615 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
|
passive |
Adds 20 minutes to the duration of any eaten food. |
|
44610 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Grants you 9 extra Ultimate when killing Undead, Daedra and Werewolves. |
|
45599 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to Intimidate NPCs in conversation.
Also reduces the Stamina costs of Fighters Guild abilities by 20%. |
|
29062 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE USING FIGHTERS GUILD ABILITIES
Your Fighters Guild abilities that deal damage deal an additional 20% damage to Undead, Daedra and Werewolves |
|
40393 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE USING MAGES GUILD ABILITIES
Increases the duration of Mages Guild abilities by 20%. |
|
45602 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
While slotted, your Max Magicka is increased by 5% and you gain Major Prophecy, increasing your Spell Critical rating by 2191. |
|
42430 |
2 |
8 |
|
3970 Magicka |
|
600 |
0 |
0 |
5000 |
Area |
passive |
WHILE USING MAGES GUILD ABILITIES
Reduces the Magicka and Health costs of Mages Guild abilities by 15%. |
|
45601 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH A MAGES GUILD ABILITY SLOTTED
Increases your Max Magicka and your Magicka Recovery by 2% for each Mages Guild ability slotted. |
|
45603 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE USING MAGES GUILD ABILITIES
Casting a Mages Guild ability grants you Empower, increasing the damage of your next attack by 20% as long as it's activated within 5 seconds. |
|
45607 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to Persuade NPCs in conversation. |
|
29061 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Call a comet down from the constellations to blast an enemy, dealing 14448 Flame Damage to all enemies in the area and knocking them back.
Grants you 12 Ultimate for each enemy hit.
After impact, enemies in the target area take 4785 Flame Damage every second for 10 seconds. |
|
42492 |
1 |
12 |
|
200 Ultimate |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Bind an enemy with chaotic magic, dealing 8381 Magic Damage over 14.4 seconds and restoring 1850 Health to you and an additional 1850 Health every 6 seconds.
Also grants you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds.
While slotted, your Max Health is increased by 8%. |
|
42240 |
3 |
12 |
|
1191 Magicka |
28 meters |
0 |
0 |
0 |
12000 |
Enemy |
skill |
Inscribe a rune of cosmic fire on the earth that blasts an enemy entering the target area for 5946 Flame Damage, knocking them back and stunning them for 4 seconds. |
|
42327 |
4 |
8 |
|
2977 Magicka |
28 meters |
300 |
0 |
0 |
30000 |
Ground |
passive |
Activating an ally's synergy restores 4% of your Max Health, Stamina, and Magicka.
Current Bonus: 1057 Health, 397 Stamina, and 1468 Magicka. |
|
55676 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus: 6%. |
|
55386 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases experience gain with the Destruction Staff skill line by 15%. |
|
35965 |
1 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Damage with Frost, Fire, and Shock effects by 4%. |
|
45276 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Magicka by 10%. |
|
45260 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Magicka Recovery by 9%. |
|
45274 |
2 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH DESTRUCTION STAFF EQUIPPED
Reduces the time it takes to charge a heavy attack by 10%. |
|
45513 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH DESTRUCTION STAFF EQUIPPED
Restores 3600 Magicka when you kill a target with a Destruction Staff spell or weapon attack. |
|
45514 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Devastate an enemy with an enhanced charge from your staff, dealing 4658 Magic Damage and an additional 4932 Magic Damage over 8 seconds.
Also applies an effect based on your staff's attack element:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy. |
|
41047 |
1 |
12 |
|
2795 Magicka |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Slam your staff down to create an elemental barrier in front of you, dealing 1941 Magic Damage to enemies in the target area every 1 second.
Blockade of Fire deals extra damage to burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes chilled enemies.
Blockade of Storms sets concussed enemies off balance. |
|
41769 |
2 |
12 |
|
2398 Magicka |
|
0 |
0 |
0 |
8000 |
|
passive |
WITH DESTRUCTION STAFF EQUIPPED
Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by 100%. |
|
45512 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Send the elements to sap an enemy's defenses, afflicting them with Major Breach, which reduces Spell Resistance by 5280 for 24 seconds.
Any damage you deal to the enemy refreshes the effect's duration. |
|
41556 |
4 |
8 |
|
0 Magicka |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Focus all the elemental energies with your staff and blast an enemy for 2463 Flame Damage, 2463 Cold Damage, and 2463 Shock Damage.
Up to 2 nearby enemies will take
3008 Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects. |
|
48991 |
3 |
12 |
|
1985 Magicka |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH DESTRUCTION STAFF EQUIPPED
Allows your Destruction Staff spells to ignore 10% of an enemy's Spell Resistance. |
|
45509 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Release a surge of elemental energy to deal 4801 Magic Damage to nearby enemies and afflict them with Minor Mangle, which reduces their Max Health by 10% for 33 seconds. |
|
42996 |
5 |
12 |
|
2382 Magicka |
|
600 |
0 |
0 |
0 |
Area |
passive |
Grants bonus effects based on the element used:
Fully charged heavy fire attacks deal 12% additional damage.
Fully charged heavy frost attacks grant a damage shield that absorbs 1057 damage.
Fully charged heavy shock attacks damage nearby enemies for 100% of the damage done. |
|
45500 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a 8% chance to bleed enemies for 4145 Physical Damage over 6 seconds.
Each mace causes your attacks to ignore 10% of an enemy's Physical Resistance.
Each sword increases your damage done by 2.5%.
Each dagger increases your Weapon Critical rating. Current bonus: 0. |
|
45482 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH RESTORATION STAFF EQUIPPED
Restores 540 Magicka when you block a spell. |
|
45521 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 5286 Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by 8% and Physical Resistance and Spell Resistance by 1320 for 8 seconds. |
|
41189 |
3 |
12 |
20 x 8 meters |
2779 Magicka |
|
2000 |
0 |
0 |
8000 |
Area |
passive |
WITH RESTORATION STAFF EQUIPPED
Restores an additional 30% Magicka when you complete a heavy attack. |
|
45520 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for 3 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 25%.
You also heal yourself or a nearby ally to the target for 30% of the damage inflicted by the final hit of a fully-charged Heavy Attack. |
|
45517 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon restoring spirits with your staff, healing you and your allies in the target area for 2057 Health and an additional 2057 Health every 1 second for 3 seconds.
You restore 338 Magicka for each friendly target hit by the initial heal, up to a maximum of 3 targets. |
|
41265 |
1 |
12 |
|
2580 Magicka |
28 meters |
800 |
0 |
0 |
3000 |
Ground |
skill |
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for 2483 and giving them a ward to absorb 5766 damage.
The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the ward expires, target is healed for 100% of the ward's remaining strength. |
|
41320 |
4 |
12 |
|
3374 Magicka |
|
2800 |
0 |
0 |
6000 |
Area |
skill |
Share your staff's life-giving energy, healing you or up to 2 nearby allies for 16650 over 16.5 seconds. |
|
41276 |
2 |
8 |
|
1588 Magicka |
|
2800 |
0 |
0 |
16500 |
Area |
passive |
WITH RESTORATION STAFF EQUIPPED
Increases your healing by 15% on allies under 30% Health. |
|
45519 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by 5%. |
|
45524 |
10 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Bind an enemy with your staff's power and siphon life to you and nearby allies. Each attack against the enemy restores 585 Health and 1% Magicka.
For you, the healing effect is increased by 150%. |
|
41225 |
5 |
8 |
|
1389 Magicka |
28 meters |
0 |
1500 |
0 |
20000 |
Enemy |
passive |
Reduces the Stamina cost of sneaking by 40%. |
|
63802 |
1 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Your weapon kills have a 10% chance of automatically filling a soul gem. |
|
45580 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
If your Health drops below 20%, your soul explodes, dealing 3303 Magic Damage to nearby enemies.
This effect can only be triggered once every 2 minutes. |
|
45583 |
3 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to revive once every hour without spending a soul gem. |
|
45590 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to infect another player with Noxiphilic Sanguivoria once every 7 days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria. |
|
33091 |
6 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 4
Decrease the Movement Speed penalty while in Crouch by 50%.
Decrease the time it takes to Crouch by 50% during the night. |
|
33090 |
9 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Darken the sky with a cloud of bats, dealing 4121 Magic Damage to nearby enemies every 1 second.
Also siphons 2892 Health from each affected enemy and gives it to you. |
|
41937 |
1 |
12 |
|
158 Ultimate |
|
1000 |
0 |
0 |
5000 |
Area |
skill |
Dissolve into a dark mist, reducing your damage taken by 75% and granting you Major Expedition, increasing your Movement Speed by 30% for 4 seconds.
Also removes and grants you immunity to all crowd control and immobilization effects while active, but you cannot be healed and your Magicka Recovery is disabled. |
|
41815 |
3 |
8 |
|
3139 Magicka |
|
0 |
0 |
4000 |
4000 |
Self |
passive |
After feeding, your target is off-balance and stunned for 4 seconds. |
|
46045 |
4 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by 10%. |
|
46041 |
5 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces damage dealt to you when you fall below 50% Health.
Lower health increases the effect, reducing damage by up to 33%. |
|
46040 |
7 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4. |
|
33093 |
8 |
0 |
|
|
|
0 |
0 |
0 |
0 |
Self |