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 Post subject: Naming my custom class
PostPosted: Mon Jul 22, 2013 9:37 pm 
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"By the Seven Kings of the earth and the seven Lords of the heaven I just bow to the Santo Rei (Holy King)"
Ghel Angel


Last edited by Musicman247 on Mon Jul 22, 2013 10:26 pm, edited 1 time in total.
merged double post


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 Post subject: Re: Naming my custom class
PostPosted: Tue Jul 23, 2013 9:50 am 
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Fighter could be a name? You can pick various names for it in a dictionary?

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 Post subject: Re: Naming my custom class
PostPosted: Tue Jul 23, 2013 11:47 am 
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It's a good name but not ideal but thanks

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"By the Seven Kings of the earth and the seven Lords of the heaven I just bow to the Santo Rei (Holy King)"
Ghel Angel


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 Post subject: Re: Naming my custom class
PostPosted: Tue Jul 23, 2013 10:48 pm 
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How about "infiltrator" or something else that's stealth-related, since your class has four skills in that category?


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 Post subject: Re: Naming my custom class
PostPosted: Tue Jul 23, 2013 11:11 pm 
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You are aware that you have no major skills governing intelligence and only one governing strength right?
It seems more like a stealth kind of class, so you could go with e.g. "burglar" or "jester", because it seems like a type og guy who'd use speechcraft to get things he/she wants, cheaply.


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 Post subject: Re: Naming my custom class
PostPosted: Wed Jul 24, 2013 1:43 pm 
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yes I know but it's a long story

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"By the Seven Kings of the earth and the seven Lords of the heaven I just bow to the Santo Rei (Holy King)"
Ghel Angel


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 Post subject: Re: Naming my custom class
PostPosted: Thu Sep 19, 2013 6:12 pm 
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You could really name it anything. I'd name mine something like "hgrte4r", since I'm lazy. You wouldn't notice the title hardly even in gameplay.


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 Post subject: Re: Naming my custom class
PostPosted: Thu Sep 19, 2013 6:44 pm 
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I personally find the "major" skills to be a hindrance to leveling my characters properly -- which means that I find setting the majors to be the opposite of how I play the character actually works best. :wink:

As far as names go, there are plenty of names in history to play with. Templar. Malthusian.
Or go for names from fantasy/anime. Krozair. Judge. Ghostrider. Souleater. Soulreaper.
Pick something that sounds scary and makes you laugh.


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 Post subject: Re: Naming my custom class
PostPosted: Thu Sep 19, 2013 11:13 pm 
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Harbinger.

Back in the old days, a messenger and lightly armed guards would ride ahead of a nobleman's entourage or an army marching on a road. The job of these forward scouts was to 'harbenge' shelter and provisions from the town ahead. These harbingers would ride in, secure the town, and inform the people of what was about to meet them. As vassals in the feudal system, these townspeople were obligated to gather food for the approaching travellers as their version of a tax payment. It's how the word 'harbinger' today means a messenger of warning.

Technically, their job is to move fast and deal with any sort of trouble lying in wait ahead of them with whatever limited resources they have. A task where wit may be a more valuable weapon than a heavy axe.

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 Post subject: Re: Naming my custom class
PostPosted: Fri Sep 20, 2013 11:17 pm 
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What about Poet? There is a Bard class in oblivion, and your build seems to share a few traits, so what do you think?


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 Post subject: Re: Naming my custom class
PostPosted: Sun Sep 22, 2013 9:17 am 
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I personally like the suggestion of Harbinger, but factoring the emphasis upon Intelligence in addition to Strength would something like Strategist or Tactician be appropriate. Inquisitor fits with the Hunter precedent, and also seems to fit the offensive and stealth-orientated skill combination.


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