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 Post subject: cell resets
PostPosted: Tue Nov 22, 2011 8:04 am 
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Hey-o, sorry if this has been covered elsewhere, I couldn't find a topic..

Anyone know how the dungeon regeneration works in Skyrim? If I recall correctly you had to leave a cell for 3 days in Oblivion; how does this work now? Do plants/ingredients etc regenerate the same way this time around?


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 Post subject: Re: cell resets
PostPosted: Tue Nov 22, 2011 8:51 am 
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For Skyrim cells regenerate every 30 days. Crazy, right?


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 Post subject: Re: cell resets
PostPosted: Tue Nov 22, 2011 8:55 am 
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Personally, I love this feature. It makes clearing a dungeon so much more rewarding, knowing that it won't respawn in three days. This was also a part of Morrowind, even though it was nearly impossible for me to prove this fact, since the world was so sprawled out and open :wink: .


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 Post subject: Re: cell resets
PostPosted: Tue Nov 22, 2011 9:00 am 
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Thanks dude. Seems like a long time. But then I remember how much stuff there is to do in this game, and it doesn't seem to matter so much. It also seems a little more "realistic" than before ( I use the term lightly :) )

This includes plants? And do ore deposits work the same way as well? Seeing as how the game can theoretically keep going "forever" with radiant quests it would make sense that there would be some way to keep gathering resources.

Also, do I need to be out of the cell for the entire consecutive 30 days?


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