UESP Forums

Discuss the uesp.net site and Elder Scrolls topics.
* FAQ    * Search
* Register    * Login
It is currently Fri Jun 21, 2024 4:16 am

Loading

All times are UTC

Post new topic Reply to topic  [ 6 posts ] 
Author Message
 Post subject: Daggerfall sprite re-work
PostPosted: Mon May 20, 2013 7:20 pm 
Offline
Novice
Novice
User avatar

Joined: Mon Aug 20, 2012 2:14 pm
Posts: 83
ES Games:
Platform:
UESPoints: 0
Check out this Daggerfall sprite re-work on Deviant Art: http://epicurius7.deviantart.com/gallery/28944731

I'd love to see more stuff like that, or even (in my dreams) the whole game in this high-res, high-colour version. Does anyone know of any other work like that?


Top
 Profile  
 
 Post subject: Re: Daggerfall sprite re-work
PostPosted: Fri May 24, 2013 5:37 pm 
Offline
Novice
Novice
User avatar

Joined: Fri Mar 15, 2013 6:43 pm
Posts: 54
Location: Old Run
ES Games:
Platform:
UESPoints: 0
If you take a gander 'round the XL Engine forums, there's an entire graphics overhaul project being collaborated on to coincide with DaggerXL. Some of the stuff they got going on is pretty rad.


Top
 Profile  
 
 Post subject: Re: Daggerfall sprite re-work
PostPosted: Mon May 27, 2013 10:35 am 
Offline
Warder
Warder

Joined: Mon Mar 18, 2013 7:36 pm
Posts: 557
UESPoints: 1
Wow, any idea when they would be finished? :o


Top
 Profile  
 
 Post subject: Re: Daggerfall sprite re-work
PostPosted: Tue May 28, 2013 11:19 pm 
Offline
Initiate
Initiate
User avatar

Joined: Fri May 10, 2013 7:40 pm
Posts: 29
Location: Nevada
ES Games:
Platform:
Status:
Other Profiles:
UESPoints: 0
I was checking the DaggerXL as well. I didn't download anything from it since I am unsure if is complete. Didn't want to have to many more bugs than is already in the game if DaggerXL is playable.


Top
 Profile  
 
 Post subject: Re: Daggerfall sprite re-work
PostPosted: Wed May 29, 2013 5:25 am 
Offline
Novice
Novice
User avatar

Joined: Fri Mar 15, 2013 6:43 pm
Posts: 54
Location: Old Run
ES Games:
Platform:
UESPoints: 0


Top
 Profile  
 
 Post subject: Re: Daggerfall sprite re-work
PostPosted: Wed May 29, 2013 7:00 am 
Offline
Novice
Novice
User avatar

Joined: Mon Aug 20, 2012 2:14 pm
Posts: 83
ES Games:
Platform:
UESPoints: 0
DaggerXL at the moment is little more than just a showcase of graphics rather than a playable game. There are no quests or dialog, and some other features don't work. It has been like that for since about 2011, so I'm not holding my breath too much.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 6 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  

Sponsored Links

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group