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 Post subject: Opening Daghex
PostPosted: Tue Jan 01, 2019 5:16 pm 
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While I'm at it, I think I need a really good rundown on how to open this program.

Everything I read says to open Daghex by opening it similarly to Daggerfall, so I've been trying to figure out simply opening the game with DOSbox before proceeding. Unfortunately, I haven't figured out how to open Daggerfall as opposed to just clicking it's shortcut. I can mount c:/games and it seems to acknowledge this command, and I'm led to believe this is the folder where my game is and the " Df " a lot of other people type in refers to the icon name. Except by that logic, I type " dagger " instead. This doesn't seem to work as itself or if I precede it with " c:/games/daggerfall/dagger " or if I suffix any variation with " -freesize 1000 ".

Am I just misinterpreting the language here, and what am I supposed to look for/type in? I overall feel like the tutorials don't offer a comprehensive breakdown of what's going on.


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 Post subject: Re: Opening Daghex
PostPosted: Tue Jan 01, 2019 9:33 pm 
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 Post subject: Re: Opening Daghex
PostPosted: Wed Jan 02, 2019 6:13 am 
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This response took a while to work out, but it was a lot of trying to see what matched up to where. This is clearly what happens when someone whose not DOS savvy tries to use editors made for old games.



If it's a batch file I need... that may be an issue. Daggerfall doesn't seem to have that in its folder. And Daghex doesn't have that either, or even much in the way of other files to work with other than the executable, which doesn't, well, execute by itself.

Though dfhack seems to finally be reading my save files (initial issues with dfhack were what prompted me to start trying to figure out Daghex since I've been told these two were pretty good save editors). Except the fifth one for whatever reason. DDFQL has remained as refusing to acknowledge I even have save files though, which means I'm down a quest item detection add-on and up in hours of finding out I generated a bogus dungeon for a particular quest.

I'm hesitant to say this wasn't helpful. I might have a look at using Arena through this method just to go ahead and figure out loading through the DOSBOX command.


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 Post subject: Re: Opening Daghex
PostPosted: Wed Jan 02, 2019 6:09 pm 
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Hey Miskunn~

You can make a batch file yourself if necessary.
But first: what does your dosbox.conf file say at the end under [autoexec]?
And what commands do you enter to play Daggerfall?

We can work from there!

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 Post subject: Re: Opening Daghex
PostPosted: Wed Jan 02, 2019 9:32 pm 
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If you have an icon/shortcut that launches Daggerfall for you, I'd start by looking at its properties to see what its start-in folder is and what its target command line is. You might have go look at a batch file from there, but eventually you should be able to find out what folder Daggerfall is installed in.

I'm not familiar with the DagHex utility, but I had a look at one or two of the Arena utilities and they didn't seem to have much in the way of "how to for dummies" instructions, so I gave up on them for the time being. :)

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 Post subject: Re: Opening Daghex
PostPosted: Thu Jan 03, 2019 3:40 am 
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 Post subject: Re: Opening Daghex
PostPosted: Thu Jan 03, 2019 9:57 am 
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A line-by-line explanation:

@ECHO OFF -- Don't display the following commands in DOSBox's "DOS" window.
mount C "." -- Mount the current directory as DOSBox's "C" drive. (But what is the current directory? I guess it's whatever directory DOSBox was installed in.)
c: -- Switch to DOSBox's "C" drive.
cls -- Clear DOSBox's "DOS" window.
fall.exe z.cfg -- Launch the "fall.exe" program, which I presume is the name of Daggerfall's executable file. Use the settings in the "z.cfg" file.
Exit -- After the player quits the Daggerfall game, close DOSBox's "DOS" window and shut down DOSBox.

If you want to have DOSBox start up at a "C" prompt so you can launch Daggerfall manually, or launch some other program such as DagHex, you could pound out the last two lines, as follows:

@ECHO OFF
mount C "."
c:
cls
# fall.exe z.cfg
# Exit

Then you could use Notepad or a similar text editor to create a batch file for launching Daggerfall, so you don't have to type the entire command line. For instance, if you were to name the batch file "Dagger.bat" then you could launch Daggerfall by simply typing "Dagger" at the "C" prompt and pressing Enter. Or if you were to name it "df.bat" then you could just type "df." The contents of the batch file would be as follows:

call fall.exe z.cfg
Exit

Adding the "call" keyword in front of the "fall.exe z.cfg" command line will ensure that the following "Exit" statement gets executed after you quit Daggerfall; otherwise you'll find yourself sitting at DOSBox's "C" prompt after quitting Daggerfall. (Of course, maybe that's what you want to happen?)

If you install the DagHex utility in the same folder that Daggerfall is in, then you should be able to launch it by typing the appropriate command line at the "C" prompt, rather than launching Daggerfall. I don't know what the command line for launching DagHex is, or if it can take any arguments or command line switches, so it might not be necessary to make a batch file for launching DagHex if the command line for launching it is simple enough.

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 Post subject: Re: Opening Daghex
PostPosted: Thu Jan 03, 2019 6:01 pm 
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Yep, Daghex doesn't have any arguments, just type "daghex" and hit enter.

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 Post subject: Re: Opening Daghex
PostPosted: Fri Jan 04, 2019 4:14 am 
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