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 Post subject: All Natural Weather + Kvatch Rebuilt, Issue
PostPosted: Tue May 04, 2010 8:35 am 
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Initiate
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Joined: Tue Aug 04, 2009 11:01 am
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Location: Ohio, USA
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Figure 1-1 (from Wyre Bash):


Basically, I need to move Kvatch Rebuilt.esp above the all of the "All-Natural" files (into position 0F) so that the system can be applied to it correctly. However, I can't seem to move it up any further because the three red files were all modified at the exact same second. :lol:

Is there a way to fix this (or at least work around it)?

EDIT:
I fixed the load order problem by making a few duplicate files, moving them into the red positions, and deleting them.
The mod itself still appears to be bugged in the rebuilt Kvatch (the weather is different every time upon changing areas), but at least I was able to eliminate what I thought was causing the issue.


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 Post subject: Re: All Natural Weather + Kvatch Rebuilt, Issue
PostPosted: Wed May 05, 2010 12:08 am 
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Champion
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Joined: Sat Oct 18, 2008 3:00 am
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Location: Rebuilding the lost city of Sutch
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I'd highly recommend using the application BOSS (better oblivion sorting software). It will establish the best load order for you and re-date all of your mods accordingly. Takes a lot of the guesswork and manual editing out of the equation.


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 Post subject: Re: All Natural Weather + Kvatch Rebuilt, Issue
PostPosted: Fri May 07, 2010 6:25 am 
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Warder
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Well best if you use OBMM for changing load order whit no restriction on they time of creation
in feature you will use that utility so whay not start soner beter then later.

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