General:Alan Nanes
The UESPWiki – Your source for The Elder Scrolls since 1995
Alans Nanes | |
---|---|
Softworks tenure | 2002–Present |
Role(s) | Designer, Writer, Quality Assurance Tester |
Alias(es) | slateman rpggamedev |
Alan Nanes is the Design Director of Bethesda Game Studios, with credits on The Elder Scrolls, Fallout, and Starfield.
Credits[edit]
- The Elder Scrolls III: Morrowind — Quality Assurance / Special Thanks To
- The Elder Scrolls III: Morrowind - Tribunal — Quality Assurance
- The Elder Scrolls III: Morrowind - Bloodmoon — Quality Assurance
- The Elder Scrolls III: Morrowind - Game of the Year Edition — Quality Assurance Lead / Special Thanks To
- The Elder Scrolls IV: Oblivion — Quest Design
- The Elder Scrolls IV: Oblivion - Wizard's Tower — Lead Designer
- The Elder Scrolls IV: Oblivion - Vile Lair — Lead Designer
- The Elder Scrolls IV: Oblivion - Shivering Isles — Quest Design
- The Elder Scrolls V: Skyrim — Quest Design & Writing
- The Elder Scrolls V: Skyrim - Dawnguard — Quest Design & Writing
- The Elder Scrolls V: Skyrim - Dragonborn — Quest Design & Writing
- The Elder Scrolls: Blades — Additional Writing
- The Elder Scrolls V: Skyrim The Adventure Game — Thanks
Known Contributions[edit]
- Oblivion — Alan authored the side quests: Where Spirits Have Lease, The Forlorn Watchman, A Brush with Death, Seeking Your Roots, and Corruption and Conscience.
- Skyrim — Alan authored and implemented the design for the city of Riften and the Thieves Guild.
- Dawnguard — Alan authored the encounter with Jiub in the Soul Cairn.
Texts Authored[edit]
This list is non-exhaustive and includes only texts which have been confirmed to be written, fully or partially, by Nanes.
Interviews[edit]
- Dec 2010: Meet the Devs of Skyrim
- May 2023: Writing the Worlds of Bethesda