Skyrim Mod:Mod File Format/LVLI

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LVLI records contain information on Leveled Item Lists.

C SubRecord Name Type/Size Info
+ EDID editorId zstring Editor id
+ OBND objectBounds OBND Always all zeroes.
+ LVLD unknown int8 Chance for an item on this list to not be spawned at all (IE, 75 means there's a 25% to spawn an item).
+ LVLF unknown int8 Flags:
0x01=All levels (sets it to calculate for all entries < player level, choosing randomly from all the entries under)
0x02=Each (sets it to repeat a check every time the list is called (if it's called multiple times), otherwise it will use the same result for all counts.)
0x04=Use all (use all entries when the list is called)
0x08=Special loot
- LVLG Global formID Points to a global record. If this is set, the value of the global is used instead of LVLD for chance none.
- LLCT unknown int8 The number of entries in the list (the number of LVLO entries, essentially).
* LVLO level uint32 The level set for the entry. Reference level appears to be set by player level only? Affected by level scaling multipliers?
formID The item or LVLI used by the entry.
uint32 How many items are added or used when this list is called.