Tes5Mod:Mod File Format/EFSH

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EFSH records are effect shaders. Specifically, fade in/looping/fade out effect groups.

Any record which does not have an applicable effect for any of the types is simply a blank string (0x00).

C SubRecord Name Type/Size Info
+ EDID editorId zstring Editor id
+ ICON start effect zstring Path to .dds
+ ICO2 looped effect zstring Path to .dds
+ NAM7 post effect zstring Path to .dds
- NAM8 looped gradient zstring Path to .dds
- NAM9 end gradient zstring Path to .dds
+ DATA unknown struct shader data, size ranges from 308 to 400 bytes (always an integral multiple of 4 bytes) in Skyrim.esm