SetFactionReaction, FactionID1, FactionID2, Value Where: FactionID1 = FactionID source FactionID2 = FactionID target Value = Value to modify the faction reaction by. Type: Faction Returns: none Example: SetFactionReaction, "Thieves Guild", "Temple", -2 SetFactionReaction, "Redoran", "Nerevarine", 4 Scripts: MoonAndStar
Defines the reaction of one faction towards members of another faction. Positive value indicate more like, while negative values indicate dislike. For example,
SetFactionReaction, "Thieves Guild", "Temple", -2
will cause all thieves guild members to dislike all temple members (it is not reversible so you would have to also set the Temple faction reaction to the Thieves guild).