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        Type:   Movement, Undocumented

     Returns:   none

     Example:   "someone"->Fall

     Scripts:   fallingScript


Makes an actor fall. This function does not work on inanimate objects. [verification needed — see talk page]

However, actors fall anyway if they are not supported by some object. The only place in the game where this function is used is in the bitter coast region, when this guy falls from the sky.


  • If you remove an object that supports an actor, it may take a moment before the actor falls. This function makes the actor fall immediately.