AIFollow, ActorID, Duration, X, Y, Z, [Reset] AIFollowCell, ActorID, CellID, Duration, X, Y, Z, [Reset] Where ActorID = The target NPC that the source NPC will be following. CellID = Cell name where the source NPC will stop following. Duration = The length of time (in seconds) that the target NPC will be following. A value of 0 indicates infinite time. X,Y,Z = The position that the source NPC will stop following. [Reset] = Optional parameter, unknown, may indicate whether the current AI package is interrupted. Type: AI Returns: none Example: "taren andoren"->AIFollow, "velyna seran" 0, 0, 0, 0 AIFollowCell, Player, "Balmora, Hecerinde's House", 0, 70685, 126106, 835, 0 Scripts: talenScript (AIFollow) Not Used (AIFollowCell)
Similar to AIFollow where the source NPC will be set to follow the target NPC (ActorID) for the given duration (in seconds, 0 indicates infinte time) or until they reach the given position (AIFollow for exterior locations, AIFollowCell for interior locations). When an NPC uses AIFollow, the player gets to choose where he/she goes. The NPC will follow the player diligently the whole way.
As with other AI functions, issue this command only once or the results may not be as expected.