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→In-Game Modindex: Update
In-game console commands will generally not accept editorids -- instead, you'll usually have to enter the formid of the data object that you want to work with. If the data object that you're interested in is a placed object, then you can simply bring up the console and click on it to see the formid. But if it's something like an object that you want to add to the player's inventory, then you'll need to know both the objectindex and the in-game modindex of your plugin. The objectindex is easy -- it's the same as the objectindex that you see in CS4.
Use [http://wrye.ufrealms.net/#Oblivion Wrye Bash].
** In the
Saves tab, select your mod. Its masters will be listed along with their respective modindices on the right hand side of the window.
===Mod Conflict and Isolation===