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Skyrim:Creation Club

1,593 bytes added, 19:30, 15 November 2019
Updated with new information
|{{AL|C}}|Apparel
|''Includes four pieces of light Dragonscale armor as featured in The Elder Scrolls: Blades! Quest by Kris Takahashi.''
|-
![[File:SR-prerelease-Alternative_Armors - Steel and Ebony.jpg|90px|link=Skyrim:Alternative_Armors - Ebony]]
![[Skyrim:Alternative_Armors - Ebony|{{Anchor|Alternative Armors - Ebony}}]]
|{{AL|C}}|Not yet available
|{{AL|C}}|100
|{{AL|C}}|Apparel
|''Two separate armor variants come to Skyrim from The Elder Scrolls: Blades!''
|-
![[File:SR-prerelease-Alternative_Armors - Steel and Ebony.jpg|90px|link=Skyrim:Alternative_Armors - Steel]]
![[Skyrim:Alternative_Armors - Steel|{{Anchor|Alternative Armors - Steel}}]]
|{{AL|C}}|Not yet available
|{{AL|C}}|100
|{{AL|C}}|Apparel
|''Two separate armor variants come to Skyrim from The Elder Scrolls: Blades!''
|-
![[File:SR-prerelease-Cyrus.png|90px]]
!Dead Man's Dread
!ccBGSSSE031-AdvCyrus.esl
|{{AL|C}}|Not yet available
|{{AL|C}}|
|{{AL|C}}|Weapons
|''Find the lost ship, retrieve the treasures of Cyrus, and learn the fate of its crew. The Dead Man’s Dread Creation includes two swords, multiple outfits and a custom naval home.''
|''...seek out the sword of the famed Redguard, Cyrus, rumored to be on a lost pirate ship.''
|-
![[File:SR-prerelease-Golden Saints & Dark Seducers.png|90px]]
!Golden Saints & Dark Seducers
|{{AL|C}}|Not yet available
|{{AL|C}}|
|{{AL|C}}|
|''Track down a mad conjurer seeking the Shivering Isles, including a new dungeon afflicted by his attempts. This has largest amount of content we have included in a single creation: four sets of armor and weapons, two artifacts, new enemies and more!''
|-
![[File:SR-prerelease-Goblins.jpg|90px]]
!Goblins
|{{AL|C}}|Not yet available
|{{AL|C}}|
|{{AL|C}}|
|''From the caves of the Jerall Mountains along Skyrim’s southern border emerge these feisty green creatures, led by a mysterious “Blue God” wielding a Goblin Staff. This Creation includes new encounters, a new plantable alchemy ingredient and a recruitable goblin! Your new goblin companion has their own cosmetic options and possesses a unique summoning artifact only they can wield.''
|-
!
!Hendraheim
!Nordic Hall Player Home<!--Official name not yet released-->
|{{AL|C}}|Not yet available
|{{AL|C}}|
|{{AL|C}}|World
|''In the mountains of the Reach is a grand Nordic hall, built in a tradition befitting the warriors of old. The walls are decorated in triumph, each piece a memory of its owner's lasting valor. The key to such a home is not bought with coin, but courage in combat. Hendraheim is no exception to this rule.''
|''We also have a new player home, a Nordic hall found in the mountains of the Reach.''
|-
![[File:SR-prerelease-The Gray Cowl Returns!.jpg|90px|link=Skyrim:The Gray Cowl Returns!]]
|{{AL|C}}|200
|{{AL|C}}|Apparel
|''The legend of the Grey Fox is known throughout history, yet the ones who wear the cowl remain nameless, their stories lost to the shadows. To become the next Grey Fox, you must first restore the identity of the cowl's bearer, and only then can your crimes be attributed to the Grey Fox, rather than yourself.''
|''We have two upcoming adventures. Skulk across Skyrim in the hopes of obtaining the fabled Gray Cowl of Nocturnal''
|}</onlyinclude>
 

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