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1,760 bytes removed, 23:38, 14 November 2019
Undo revision 2065729 by Jetcold0 (talk) Unneeded explanation, I experienced no issues of this sort at all.
The purpose of this page is to document some aspects of Skyrim that are specific to the '''PlayStation''' version of the game. The vast majority of gameplay is identical on all platforms (PC, Xbox, or PlayStation): the quests are the same, the [[Skyrim:Glitches|glitches]] are the same with exception to lag issues being less prevalent on PC. One difference during gameplay is that reaching certain milestones will unlock Trophies; these are listed at [[Skyrim:Achievements|Achievements]].
there are some problems with the ps3 version of skyrim, the system an unconventional CPU Design and half the Ram of the older Xbox 360, Despite the potential of the Cell processor to deliver visuals beyond those found on Microsoft’s console, As a result, most of its multi-platform ports always looked and played better elsewhere, resulting in the Skyrim memory nightmare. the PS3’s Cell Processor was overly complicated and extremely difficult to work with, and as a result, skyrim performed poorly on the PS3. These problems ranged from much longer loading times to noticeably worse frame rates to inferior graphics. Skyrim suffered from slowdown the further in the game players progressed, rendering the games borderline unplayable. PS3 users were facing troubling technical issues. The games would suffer severe lagging because of the save files. As the player explored and manipulated the environments, the games would continuously save, which would increase the size of the RAM files. Basically, the longer you played, the more unplayable it would become. “Skyrim” is a massive and intricately detailed game, so it's going to take up a crap ton of space on your hard drive. Unfortunately, many gamers playing on the PS3 began to experience severe, crippling performance issues after only saving 5 MB of data, or about 15 hours of play time. The game becomes extremely laggy, which makes for a frustrating and unplayable experience alone, but many players also reported poor rendering, the inability to trade, and prevention from completing quests. For a game that can be played for hundreds of hours, experiencing these issues after only ten to fifteen is simply unacceptable. Still, awesome game though, providing you play on a working system.
The PS3 version of the game has some issues with lag (loading), although most of this was rectified with version 1.4 of the [[Skyrim:Patch|Official Skyrim Patch]]. It was widely reported on Bethsoft's Official Forums and across a large number of reputable Gaming Websites, IGN, Gamespot, CVG, etc, that the lag problem was bad enough to "stop or badly affect gameplay" with a large number of players save games becoming frozen upon loading, as well as a whole host of other bugs including poor rendering, the inability to trade, and prevention from completing quests and issues both pre-existing and caused by the patches made to the game. Bethesda stated that patch 1.2 would focus on these performance problems, but the patch didn't help at all. Afterwards, Bethesda stated that patch 1.4 would get rid of the PS3 lag.
Blocker, patroller

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