ESO Skills

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Link to Skill
Loading skill data...
Use the controls below to set your character stats and update all skill tooltips. Click on any skill to focus it in the above tooltip.

Level

Health

Magicka

Stamina

Spell Damage

Weapon Damage


Skill Coefficients

Show Skill Coefficients

Link to Raw Skill Data

Raw Skill Data

Show Raw Data
DRAGONKNIGHT
Ardent Flame
Draconic Power
Earthen Heart
NECROMANCER
NIGHTBLADE
SORCERER
TEMPLAR
WARDEN
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
Ardent Flame
ULTIMATES
12
Dragonknight Standard IV
250 Ultimate
Call down a battle standard, dealing 316 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. An ally near the standard can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
12
Dragonknight Standard I
250 Ultimate
Call down a battle standard, dealing 306 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. An ally near the standard can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
12
Dragonknight Standard II
250 Ultimate
Call down a battle standard, dealing 309 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. An ally near the standard can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
12
Dragonknight Standard III
250 Ultimate
Call down a battle standard, dealing 312 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. An ally near the standard can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
12
Dragonknight Standard IV
250 Ultimate
Call down a battle standard, dealing 316 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. An ally near the standard can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
12
Shifting Standard I
225 Ultimate
Call down a battle standard, dealing 316 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. Activating this ability again allows you to moves the standard to your location. An ally near the standard can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
Increases the duration, and recasting the ability allows you to move the standard.
12
Shifting Standard II
225 Ultimate
Call down a battle standard, dealing 319 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. Activating this ability again allows you to moves the standard to your location. An ally near the standard can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
Increases the duration, and recasting the ability allows you to move the standard.
12
Shifting Standard III
225 Ultimate
Call down a battle standard, dealing 322 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. Activating this ability again allows you to moves the standard to your location. An ally near the standard can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
Increases the duration, and recasting the ability allows you to move the standard.
12
Shifting Standard IV
225 Ultimate
Call down a battle standard, dealing 326 Flame Damage every 1 second for 25 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. Activating this ability again allows you to moves the standard to your location. An ally near the standard can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
Increases the duration, and recasting the ability allows you to move the standard.
12
Standard of Might I
250 Ultimate
Call down a battle standard, dealing 316 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. Standing in the area increases your damage done and reduces damage taken by 12%. An ally near the standard can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
Standing in the standard increases your damage done and reduces damage taken.
12
Standard of Might II
250 Ultimate
Call down a battle standard, dealing 316 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. Standing in the area increases your damage done and reduces damage taken by 13%. An ally near the standard can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
Standing in the standard increases your damage done and reduces damage taken.
12
Standard of Might III
250 Ultimate
Call down a battle standard, dealing 316 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. Standing in the area increases your damage done and reduces damage taken by 14%. An ally near the standard can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
Standing in the standard increases your damage done and reduces damage taken.
12
Standard of Might IV
250 Ultimate
Call down a battle standard, dealing 316 Flame Damage every 1 second for 16 seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by 30%. Standing in the area increases your damage done and reduces damage taken by 15%. An ally near the standard can activate the Shackle synergy, dealing 981 Flame Damage to enemies in the area and immobilizing them for 5 seconds.
Standing in the standard increases your damage done and reduces damage taken.
SKILLS
1
Lava Whip IV
2295 Magicka
Lash an enemy with flame, dealing 780 Flame Damage. If you strike an enemy that is immobile or stunned, you set them Off Balance.
4
Searing Strike IV
1350 Magicka
Slash an enemy with flame, dealing 410 Flame Damage and an additional 976 Flame Damage over 8 seconds.
20
Fiery Breath IV
2700 Magicka
Exhale a flaming blast to enemies in front of you, dealing 615 Flame Damage and an additional 720 Flame Damage over 8 seconds.
30
Fiery Grip IV
3510 Magicka
Launch a fiery chain to grasp and pull an enemy to you, dealing 492 Flame Damage. Grants Major Expedition, increasing your Movement Speed by 30% for 4 seconds. This attack cannot be dodged or reflected.
42
Inferno IV
2160 Magicka
Activate an aura of flames which launches a fireball at the nearest enemy every 5 seconds, dealing 633 Flame Damage. While slotted, you gain Major Prophecy, increasing your Spell Critical rating by 2191. This ability scales with your highest offensive stats.
PASSIVES
18
Combustion II
Increases the damage of your Burning and Poisoned status effects by 50%. When you apply Burning to an enemy, you restore 500 Magicka. When you apply Poisoned to an enemy, you restore 500 Stamina. Each effect can occur once every 5 seconds.
27
Warmth II
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by 30% for 3 seconds.
36
Searing Heat II
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by 3% and the duration by 2 seconds.
50
World in Ruin II
Increases the damage of your Flame area of effect abilities by 6%. Decreases the cost of your Stamina Poison abilities by 25%.