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LEVEL
50
CHAMPION POINTS 810
DAGGERFALL COVENANT RANK
Dottz
Wood Elf Nightblade (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 121

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
13590
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate the enemy is stunned and afflicted with Minor Mangle, reducing their Max Health by
10
% for
5
seconds.
Incapacitating Strike
SKILLS
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
3149 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
5260
Physical Damage and afflicting them with Minor Vulnerability for
8
seconds, increasing their damage taken by
8
%.

Also grants you Empower, increasing the damage of your next Light Attack by
40
%.
Ambush
Relentless Focus
Instant
Cast Time
Self
Target
30 seconds
Duration
2250 Stamina
Cost
Focus your senses for
30
seconds, preparing yourself to release a lethal strike.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
15792
Disease Damage, and heals for
33
% of the damage dealt if you are within
7
meters of the enemy.
Relentless Focus
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1320
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
12453
Health
29185
Stamina
33984

Magicka Recovery
663
Health Recovery
417
Stamina Recovery
1833

Spell Damage
1772
2416
Spell Critical
15.9%
60%
Weapon Damage
2564
6589
Weapon Critical
30.2%
80%

Spell Resistance
15622
Physical Resistance
15259
Critical Resistance
3579

Spell Penetration
1376
Physical Penetration
4285
Battle Spirit
Boon: The Warrior
Dubious Camoran Throne
Bar 1
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
3149 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
5260
Physical Damage and afflicting them with Minor Vulnerability for
8
seconds, increasing their damage taken by
8
%.

Also grants you Empower, increasing the damage of your next Light Attack by
40
%.
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
2250 Stamina
Cost
Slash an enemy, dealing
8489
Physical Damage. If you are flanking the enemy, shred through a small portion of their armor, reducing their Physical Resistance by
5
% for
8
seconds.

Attacking with Surprise Attack while Sneaking or invisible stuns the enemy for
1
second and sets them Off Balance for
5
seconds.
Relentless Focus
Instant
Cast Time
Self
Target
30 seconds
Duration
2250 Stamina
Cost
Focus your senses for
30
seconds, preparing yourself to release a lethal strike.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Scourge, allowing you to fire a spectral arrow for half cost that deals
15792
Disease Damage, and heals for
33
% of the damage dealt if you are within
7
meters of the enemy.
Rending Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
1793 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2508
Physical Damage with each weapon and causing them to bleed for an additional
9836
Physical Damage over
10
seconds.

You also reduce their Movement Speed by
40
% for
4
seconds.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3705 Magicka
Cost
Summon a dark spirit to terrify up to
6
enemies, causing them to cower in fear for
3
seconds.
       
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
13590
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate the enemy is stunned and afflicted with Minor Mangle, reducing their Max Health by
10
% for
5
seconds.
Bar 2
Dark Cloak
Instant
Cast Time
Self
Target
6 seconds
Duration
3969 Magicka
Cost
Shroud yourself in protective shadow to heal for
1356
every
1
second, over
6
seconds.

You gain Minor Protection while shrouded, reducing your damage taken by
8
%.
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
18 seconds
Duration
2646 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
18
seconds.

The shade shoots at an enemy, dealing
1995
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
15
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.

This ability scales with your highest offensive stats.
Forward Momentum
Instant
Cast Time
Self
Target
33 seconds
Duration
2912 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
910
Health every
2
seconds while active.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
1059 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Magicka for
20
seconds. Fully charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3441 Stamina
Cost
Renew your forces' resolve, healing yourself for
11317
Health over
5
seconds and nearby allies for
8743
Health over
5
seconds.
       
Soul Siphon
Instant
Cast Time
Area
Target
28 meters
Radius
4 seconds
Duration
150 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
9746
Health and an additional
25405
Health over
4
seconds.

You and your allies will also receive Major Vitality, increasing your healing received by
30
% for
4
seconds.

An ally can target a nearby enemy and activate the
Soul Leech
synergy, dealing
9384
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2019-05-17 12:33:30