name
| points
| description
| abilityId
| slotIndex
|
20 |
Increases the effectiveness of healing done by 8.1%. |
59630 |
0 |
10 |
Increases your Flame, Frost, Shock, and Magic Damage by 5%. |
63848 |
0 |
-1 |
Increases your Spell Critical rating by 12%. |
59626 |
0 |
-1 |
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other. |
63150 |
0 |
15 |
Increases the damage of your Light and Heavy Attacks with bows by 6.6%. |
60546 |
0 |
22 |
Increases the damage of your Light and Heavy Attacks with daggers, swords, axes, and maces by 8.7%. |
60565 |
0 |
-1 |
Increases the damage of your next Light Attack by 30% after blocking a Heavy Attack. |
63104 |
0 |
-1 |
While blocking, grants a 15% chance to return 1884 damage to the attacker when you block a melee attack. This can only happen once every 5 seconds. |
60229 |
0 |
10 |
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 5%. |
63843 |
0 |
10 |
Reduces Poison, Disease, and Physical Damage dealt to you by 5%. |
63844 |
0 |
-1 |
Increases the Armor of equipped Shields by 75%. |
64079 |
0 |
-1 |
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds. |
63109 |
0 |
10 |
Reduces the damage you take from damage over time effects by 4.9%. |
63850 |
0 |
100 |
Increases the effectiveness of damage absorbing effects by 25%. |
59948 |
0 |
-1 |
Absorbs 1287 damage for 15 seconds after drinking a potion. |
59893 |
0 |
5 |
Reduce damage taken from Light and Heavy Attacks by 3.1%. |
59953 |
0 |
-1 |
Reduces damage received while resurrecting another player by 15%. |
59300 |
0 |
-1 |
Increases another player's Magicka Recovery by 363 for 8 seconds after you resurrect them. |
59582 |
0 |
22 |
Increases the effectiveness of healing received by 6.4%. |
63851 |
0 |
-1 |
Absorbs 10230 damage for 5 seconds after you are resurrected by another player. |
60427 |
0 |
5 |
Increases your Magicka Recovery by 3.1%. |
59577 |
0 |
3 |
Increases your Health Recovery by 2.2%. |
60374 |
0 |
-1 |
Reduces gathering times by 50%. |
60555 |
0 |
74 |
Increases your Stamina Recovery by 20.2%. |
59346 |
0 |
-1 |
Grants you a 10% chance to double the yield from normal resource nodes. |
63663 |
0 |
-1 |
Grants 2 Ultimate any time you activate a Synergy while in combat. |
63875 |
0 |
-1 |
Increases your damage against off balance enemies by 10%. |
63880 |
0 |
-1 |
When you fall below 20% Health gain Major Heroism which grants 18 Ultimate over 8 seconds. Can only occur once every 20 seconds. |
60413 |
0 |
100 |
Increases your Physical, Poison, and Disease Damage by 25%. |
63868 |
0 |
-1 |
Increases the damage of your next physical attack by 15% after you interrupt a target. |
63099 |
0 |
-1 |
Increases your Weapon Critical rating by 12%. |
59418 |
0 |
10 |
Increases Physical Penetration by 647. |
61546 |
0 |
10 |
Increases damage and healing dealt by Weapon Criticals by 5%. |
59105 |
0 |
-1 |
Increases the amount of gold you find in treasure chests and safeboxes by 50%. |
56630 |
0 |
-1 |
Reduces the cost of armor repairs by 10%. |
60501 |
0 |
10 |
Reduces the cost of blocking by 5%. |
60649 |
0 |
-1 |
Increases the quality of items you find in treasure chests. |
60566 |
0 |
65 |
Reduces the Stamina cost of Roll Dodge and Break Free by 13.7%. |
63863 |
0 |
-1 |
Gives you a 20% chance to restore 437 Health when you bash an enemy. |
60407 |
0 |
10 |
Increases your Physical Resistance by 647 while wearing 5 or more pieces of Medium Armor. |
59120 |
0 |
-1 |
After using Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds. |
63852 |
0 |
10 |
Increases your Critical Resistance by 340. |
60384 |
0 |
10 |
Increases Spell Resistance by 647. |
62760 |
0 |
3 |
Reduces the Stamina cost of bash attacks by 2.2%. |
58899 |
0 |
-1 |
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack. |
60398 |
0 |
-1 |
Increases Inspiration gains by 20%. |
60494 |
0 |
5 |
Reduces the Magicka cost of spells by 2.6%. |
63861 |
0 |
2 |
Reduces the cost of sprinting by 1.6%. |
64077 |
0 |
20 |
Reduces the Stamina cost of spells and abilities by 6.1%. |
63862 |
0 |
name
| type
| description
| icon
| abilityId
| index
| rank
| area
| cost
| range
| radius
| castTime
| channelTime
| duration
| target
|
skill |
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by 30% and Mounted Speed by 30%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by 10% for 8 seconds. |
|
46519 |
2 |
12 |
|
6160 Stamina |
|
2000 |
0 |
0 |
33000 |
Area |
passive |
Grants an additional 20 Ultimate when killing an enemy player. |
|
45619 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Weapon and Spell Damage by 10% and Magicka and Stamina Recovery by 20% for 10 minutes after capturing a Lumber Mill, Farm, Mine, or Keep. |
|
45614 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 2976 Magic Damage to all enemies in the area.
Each enemy within the bomb's radius increases the damage by 25%, up to a maximum of 250% increased damage. |
|
63302 |
5 |
12 |
|
3668 Magicka |
28 meters |
800 |
0 |
0 |
8000 |
Self |
skill |
Hurl an exploding ball of caltrops that scatter over the target area, dealing 2551 Physical Damage and an additional 1243 Physical Damage each second.
Also reduces Movement Speed for enemies in the target area by 70% for 3 seconds and even after that, continues to reduce Movement Speed by 30% until the caltrops expire. |
|
46466 |
4 |
12 |
|
6160 Stamina |
28 meters |
0 |
0 |
0 |
30000 |
Ground |
passive |
Increases the range of long-range abilities by 5 meters while near a keep.
Any ability with a range greater than 15 meters is affected. |
|
45621 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Renew your forces' resolve, healing yourself for 12628 Health over 5 seconds and nearby allies for 9740 Health over 5 seconds. |
|
63255 |
3 |
12 |
|
2053 Stamina |
|
1000 |
0 |
0 |
0 |
Area |
ultimate |
Sound your war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by 10%.
You and your allies also gain Minor Resolve and Minor Ward, increasing your Physical Resistance and Spell Resistance by 1320 for 39 seconds. |
|
46546 |
1 |
12 |
|
240 Ultimate |
|
2000 |
0 |
0 |
39000 |
Area |
passive |
WHILE IN PVP AREAS
Reduces the time it takes to resurrect another player by 30%. |
|
45625 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Cleanse yourself and your group, removing 2 negative effects and reducing the duration of any further negative effects by 50% for 6 seconds.
If a negative effect is removed, the target is healed for 18% of their Max Health. |
|
46644 |
3 |
12 |
|
7337 Magicka |
|
1800 |
0 |
0 |
6000 |
Area |
passive |
Increases the effectiveness of healing you initiate by 20% when near a Keep. |
|
45624 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Magicka Recovery by 10% for each Support ability slotted. |
|
45622 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Create a protective sphere over your location that reduces damage from siege weapons by 35%.
Also increases the range of abilities with a range greater than 20 meters by 7 meters. |
|
46670 |
2 |
12 |
|
7695 Magicka |
|
1000 |
0 |
0 |
20000 |
Area |
ultimate |
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to 21293 damage.
Each time a ward dissolves, you restore 6 Ultimate and 196 Magicka. |
|
46622 |
1 |
12 |
|
192 Ultimate |
|
1200 |
0 |
0 |
30000 |
Area |
skill |
Launch a blinding flare, revealing stealthed and invisible enemies in the target area. Exposed enemies have their movement speed reduced by 50%, take 11159 Flame Damage over 3 seconds, and cannot return to stealth or invisibility for the duration. |
|
63415 |
5 |
12 |
|
3913 Magicka |
30 meters |
1000 |
0 |
0 |
0 |
Ground |
skill |
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage by 12%.
The bond will remain until you recast the spell or move more than 15 meters away from your ally. |
|
63351 |
4 |
12 |
|
3081 Stamina |
15 meters |
0 |
0 |
0 |
0 |
|
passive |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by 4884. |
|
45562 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the Magicka cost of spells by 3% per piece of Light Armor equipped.
Current bonus: 3%. |
|
45549 |
2 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Surround yourself with a net of magic negation to absorb up to 2743 damage over 6 seconds.
While active, up to three times when spell damage is absorbed, you restore 387 Magicka. Each piece of Light Armor worn increases the Magicka restored by 6%. |
|
41121 |
1 |
12 |
|
4157 Magicka |
|
0 |
0 |
0 |
6000 |
Self |
passive |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by 2191. |
|
45561 |
5 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Magicka Recovery by 4% per piece of Light Armor equipped.
Current bonus: 4%. |
|
45557 |
3 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus: 363. |
|
45559 |
4 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by 12%. |
|
45572 |
5 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your movement speed while using Sprint by 3% and reduces the cost of Roll Dodge by 4% per piece of Medium Armor equipped.
Current Roll Dodge bonus: 20%. |
|
45574 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Weapon Critical rating for each piece of Medium Armor equipped.
Current bonus: 1643. |
|
45564 |
2 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by 20% for 23 seconds.
Each piece of Medium Armor worn increases the duration of this ability by 5%. |
|
41137 |
1 |
12 |
|
3285 Stamina |
|
0 |
0 |
0 |
24150 |
Self |
passive |
Reduces the cost of Sneak by 7% per piece of Medium Armor equipped. Current bonus: 35%.
Reduces the size of your detection area while Sneaking by 5% per piece of Medium Armor equipped. Current bonus: 25%. |
|
45567 |
4 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Stamina Recovery by 4% per piece of Medium Armor equipped. Current bonus: 20%.
Also reduces the Stamina cost of abilities by 3% per piece of Medium Armor equipped. Current bonus: 15%. |
|
45565 |
3 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Weapon Damage by 6% and your Spell Resistance by 2640. |
|
44732 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Hurl your spear at an enemy with godlike strength, dealing 6639 Physical Damage, stunning them for 3.5 seconds, and knocking them back 5 meters. |
|
26992 |
3 |
12 |
|
3029 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Surround yourself with solar rays, granting a damage shield equal to 18% of your Max Health for 6 seconds.
Each nearby enemy increases the shield's strength by 4% when the shield is activated.
When the shield expires it explodes outward, dealing 63% of the damage absorbed to nearby enemies. |
|
27530 |
6 |
12 |
|
3913 Magicka |
|
500 |
0 |
0 |
6000 |
Area |
skill |
Send your spear into the heavens to bring down a shower of divine wrath, dealing 2342 Magic Damage to enemies in the target area and an additional 500 Magic Damage each second.
Also stuns one enemy for 2 seconds.
While active, an ally can activate the Blessed Shards synergy, restoring 25% Stamina plus an additional 1700 Stamina over 10 seconds. |
|
27167 |
5 |
12 |
|
2934 Magicka |
25 meters |
800 |
0 |
0 |
6000 |
Ground |
passive |
Whenever you strike an enemy with an Aedric Spear ability, you have a 25% chance to cause an extra 5293 Physical Damage or 2203 Magic Damage, whichever is higher. This effect can occur once every 0.5 seconds. |
|
44730 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Swing your Aedric spear around with holy vengeance, dealing 8576 Magic Damage to all nearby enemies and an additional 4047 Magic Damage every 2 seconds for 6 seconds.
Enemies in front of you take 66% more initial damage. |
|
23788 |
1 |
12 |
|
72 Ultimate |
|
600 |
0 |
0 |
0 |
Area |
passive |
WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED
Increases the damage bonus for your critical strikes by 10% and your damage against blocking targets by 10%. |
|
44046 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing 600 Magic Damage with each strike.
The nearest enemy takes 140% additional damage each strike, and their Movement Speed is reduced by 70% for 2 seconds on the final hit.
Also heals you for 35% of the damage done. |
|
27207 |
2 |
12 |
|
2673 Magicka |
|
800 |
0 |
1100 |
0 |
Area |
passive |
WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED
Increases the amount of damage you can block against melee attacks by 15%. |
|
44721 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Charge with your divine lance to impale an enemy, dealing 3306 Magic Damage and stunning them for 2.4 seconds.
if the enemy hit is casting, they are interrupted and set off balance for 5 seconds. |
|
23870 |
4 |
12 |
|
3179 Magicka |
3.5 - 22 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
Increases the duration of your Sun Fire, Eclipse, and Nova abilities by 30%. |
|
45214 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
|cffffffACTIVATING A DAWN'S WRATH ABILITY|r
Grants Minor Sorcery to you and your group, increasing Spell Damage by 5% for 20 seconds. |
|
45215 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon an expanding beam of pure sunlight to doom an enemy, copying their damage taken for 6 seconds and releasing 18% of it as additional Physical Damage to them.
Maximum damage: 17950.
Targets are also inflicted with Minor Fracture and Minor Breach, reducing their Physical Resistance and Spell Resistance by 1320 for 6 seconds. |
|
27587 |
4 |
12 |
|
1215 Stamina |
28 meters |
0 |
0 |
0 |
6000 |
Enemy |
passive |
WHILE GAINING ULTIMATE
Activating a Dawn's Wrath ability grants 3 additional Ultimate. This can only occur once every 6 seconds. |
|
45216 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Burn an enemy with a ray of holy fire, dealing 9162 Magic Damage over 2.8 seconds. Deals up to 20% additional damage in proportion to your current Magicka.
Targets below 50% Health take up to 330% additional damage. |
|
63075 |
6 |
12 |
|
4157 Magicka |
28 meters |
0 |
0 |
2850 |
0 |
Enemy |
skill |
Blast up to three enemies with a charge of radiant heat, dealing 2555 Flame Damage, an additional 3972 Flame Damage over 6.5 seconds, and reducing their Movement Speed by 40%.
Upon activation you gain Major Prophecy, increasing your Spell Critical rating by 2191. |
|
24195 |
2 |
12 |
|
2445 Magicka |
28 meters |
450 |
0 |
0 |
0 |
Enemy |
passive |
Reduces Magicka, Stamina, and Ultimate ability costs by 4%. |
|
45212 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Scorch enemies around you with a blast of solar energy, dealing 2551 Magic Damage.
Also grants you Empower, increasing the damage of your next attack by 20%. |
|
24157 |
3 |
12 |
|
2934 Magicka |
|
800 |
0 |
0 |
0 |
Area |
ultimate |
Call down a fragment of the sun to the target area, dealing 4292 Magic Damage each second to enemies, reducing their damage done by 30% and reducing their movement speed by 65%.
An ally can activate Supernova, dealing 9367 Magic Damage to all enemies in the area and stunning them for 2.5 seconds. |
|
24320 |
1 |
12 |
|
240 Ultimate |
28 meters |
0 |
0 |
0 |
8000 |
Ground |
skill |
Place volatile magnetic energy on an enemy which explodes after 5 seconds, dealing 4337 Magic Damage to them and nearby enemies. |
|
27311 |
5 |
12 |
|
4157 Magicka |
28 meters |
500 |
0 |
0 |
5000 |
Enemy |
skill |
Beacon your inner light, healing yourself or a wounded ally for 6688 Health.
Also heals one other injured target for 3345 Health. |
|
24222 |
2 |
12 |
|
4157 Magicka |
|
2800 |
0 |
0 |
0 |
Area |
skill |
Create a rune of celestial protection, which defends you while you stand within it and for up to 8 seconds after leaving it.
The rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by 5280. You also recover 120 Magicka every 0.5 seconds. |
|
23998 |
6 |
8 |
|
978 Magicka |
|
0 |
0 |
0 |
18000 |
Self |
skill |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 738 Health every 2 seconds for 24 seconds.
Allies can also activate the Purify synergy, cleansing all harmful effects from themselves and healing for an additional 7322 Health. |
|
27295 |
5 |
12 |
|
3423 Magicka |
|
1200 |
0 |
0 |
24000 |
Area |
passive |
Provides bonuses for Restoring Light abilities:
Increases the duration of Restoring Aura by 20%.
Healing Ritual grants 2 Ultimate to allies under 60% Health.
Channeling Rite of Passage grants a 16500 bonus to your Armor. |
|
45208 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Focus your spiritual devotion, healing yourself and nearby allies for 6692 Health and an additional 2297 Health after 8 seconds.
You receive 30% additional initial healing from your own Lingering Ritual. |
|
27376 |
3 |
12 |
|
3423 Magicka |
|
1000 |
1500 |
0 |
0 |
Area |
passive |
Increases resurrection speed by 20%.
Resurrected allies return with 100% more Health.
Gives you a 50% chance to fill an empty soul gem after each successful resurrection. |
|
45202 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases the healing effects from your Restoring Light abilities by up to 10%, in proportion to the severity of the target's wounds. |
|
45206 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Channel the grace of the gods, healing you and nearby allies for 10795 Health every 1 second.
You cannot move while channeling, but you gain immunity to all enemy control effects. |
|
27427 |
1 |
12 |
|
120 Ultimate |
|
2000 |
0 |
6000 |
6000 |
Area |
skill |
Champion the cause of divine glory to earn the gods' favor. While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 10%.
Activate to consecrate the souls of the fallen, restoring 3840 Health and 2998 Stamina to you and nearby allies for each corpse in the area. |
|
27043 |
4 |
12 |
|
0 Magicka |
|
1200 |
0 |
0 |
0 |
Area |
passive |
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 4 seconds after leaving them you gain Major Mending, increasing your healing done by 25%.
Enemies standing in your Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect have their Movement Speed reduced by 30%. |
|
45207 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Grants you 9 extra Ultimate when killing Undead, Daedra and Werewolves. |
|
45599 |
8 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil. |
|
35804 |
10 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
While slotted gain Major Savagery, increasing your Weapon Critical rating by 2191. Critical hits from crouch grant Minor Berserk, increasing attack damage by 8% for 8 seconds. |
|
42641 |
4 |
12 |
|
4107 Stamina |
|
600 |
0 |
0 |
5000 |
Area |
ultimate |
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing 14797 Physical Damage to enemies in front of you and an additional 16597 Physical Damage over 5 seconds. Enemies hit are also knocked down for 2.5 seconds. |
|
42598 |
1 |
12 |
|
120 Ultimate |
|
1000 |
0 |
0 |
0 |
Cone |
passive |
Allows you to Intimidate NPCs in conversation.
Also reduces the Stamina costs of Fighters Guild abilities by 20%. |
|
29062 |
6 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Launch a sharpened blade trap at a target location. When triggered, the trap deals 4814 Physical Damage, an additional 13020 Physical Damage over 6 seconds, immobilizes an enemy for 6 seconds, and grants Minor Force which increases critical damage by 12%.
The trap takes 1.5 seconds to arm and lasts for 1 minute. |
|
42771 |
5 |
12 |
|
2875 Stamina |
28 meters |
250 |
0 |
0 |
60000 |
Ground |
skill |
Brand the earth at your location with a rune of protection. Allies in the target area gain Minor Protection and Minor Endurance, reducing damage taken by 8% and increasing Stamina Recovery by 10%.
Roll Dodging from inside the ring costs 20% less Stamina. |
|
42548 |
3 |
12 |
|
5870 Stamina |
|
500 |
0 |
0 |
10000 |
Area |
skill |
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy for 8168 Physical Damage and reduce their movement speed by 40% for 6 seconds.
Activating a second time pulls you to the target and deals 7146 Physical Damage. |
|
42696 |
2 |
12 |
|
2669 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WHILE USING FIGHTERS GUILD ABILITIES
Your Fighters Guild abilities that deal damage deal an additional 20% damage to Undead, Daedra and Werewolves |
|
40393 |
9 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Weapon Damage by 3% for each Fighters Guild ability slotted. |
|
45596 |
7 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Surround yourself with a whirlwind of bones, absorbing damage equivalent to 18% of your Max Health.
Allies can activate the Spinal Surge synergy, absorbing damage to allies equal to 37% of their Max Health. It also grants them Minor Vitality, which increases healing received by 8%.
The Spinal Surge synergy lasts 10 seconds and affects up to four nearby allies. |
|
43334 |
4 |
12 |
|
2669 Stamina |
|
0 |
0 |
0 |
6000 |
Self |
skill |
Project a globe of regeneration that floats forward, restoring 625 Health to nearby allies.
An ally can also activate the Healing Combustion synergy, healing themselves for 6812 and restoring 0 Magicka instantly and 1% Magicka over 10 seconds to nearby allies per enemy hit. |
|
43447 |
5 |
12 |
|
4157 Magicka |
|
800 |
0 |
0 |
10000 |
Area |
skill |
Ignite the fires of hate in an enemy's heart, dealing 4956 Physical Damage and forcing them to attack you for 15 seconds.
Grants a 15% chance that allies targeting this enemy can activate the Radiate synergy, dealing 3080 Magic Damage to a target enemy over 2 seconds, and then causing the target to explode for 8947 Magic Damage to all nearby enemies. |
|
43393 |
3 |
12 |
|
2670 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Conjure a fountain of blood to grant Minor Lifesteal to you and your allies, healing you for 2% of all damage done.
Allies can also activate the Blood Feast synergy to heal themselves for 65% of their Max Health. |
|
43287 |
1 |
12 |
|
3913 Magicka |
|
800 |
1500 |
0 |
33000 |
Area |
skill |
Hurl strands of spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by 50%. After 5 seconds the webs burst into venom, dealing 9914 Poison Damage to enemies within.
Allies can activate the Arachnophobia synergy against any snared enemy, dealing 12488 Poison Damage to them, fearing them for 3.8 seconds, and summoning 2 spiders to attack for 15 seconds. |
|
43477 |
2 |
12 |
|
2670 Stamina |
28 meters |
400 |
0 |
0 |
5000 |
Ground |
passive |
Activating an ally's synergy restores 4% of your Max Health, Stamina, and Magicka.
Current Bonus: 1358 Health, 1196 Stamina, and 516 Magicka. |
|
55676 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus: 6%. |
|
55386 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Health by 9% and Cold Resistance by 2079. |
|
45304 |
3 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your experience gain with the Two Handed skill line by 15%.
Increases the duration of any consumed drink by 15 minutes. |
|
36626 |
1 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces your damage taken by 6%. |
|
45306 |
4 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Stamina by 6% and Health Recovery by 20%. |
|
45298 |
2 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH BOW EQUIPPED
Increases Weapon Critical rating by 1095. |
|
45492 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Fire a burst of arrows in one shot, dealing 6735 Poison Damage to enemies in front of you.
Also reduces enemies' Movement Speed by 40% and deals an additional 3585 Poison Damage over 5 seconds. |
|
40789 |
5 |
12 |
|
3080 Stamina |
|
2000 |
0 |
0 |
0 |
Area |
skill |
Launch a multitude of arrows into the sky to rain down, dealing 1487 Physical Damage to enemies in the target area every 0.5 seconds for 8 seconds. |
|
40944 |
3 |
12 |
|
2670 Stamina |
33 meters |
700 |
0 |
0 |
8000 |
Ground |
ultimate |
Summon a turret to unleash a barrage of arrows at an enemy, dealing 66938 Physical Damage over 5.2 seconds. |
|
86620 |
1 |
12 |
|
168 Ultimate |
28 meters |
0 |
0 |
0 |
4380 |
Enemy |
skill |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 15307 Physical Damage and marking the target.
The mark increases the range from which the enemy can be hit by Bow attacks by 5 meters for 10 seconds.
Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by 1320 for 10 seconds. |
|
40907 |
6 |
12 |
|
2464 Stamina |
35 meters |
0 |
1050 |
0 |
0 |
Enemy |
passive |
WITH BOW EQUIPPED
Grants you Major Expedition for 5 seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by 30%. |
|
45498 |
11 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH BOW EQUIPPED
Your successful Light and Heavy Attacks increase the damage of your Bow abilities by 5% for 4 seconds, stacking up to 3 times. |
|
45497 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH BOW ABILITIES
Gives you a damage bonus of up to 12% against enemies at longer range. |
|
45494 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Blast an enemy with an explosive arrow, dealing 7690 Physical Damage, knocking them back 6 meters, and disorienting them for 5 seconds.
The attack also knocks you backwards 6 meters away from the target. |
|
40869 |
4 |
8 |
|
2258 Stamina |
10 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Shoot an arrow coated in Baandari poison at an enemy, dealing 5951 Poison Damage and an additional 11464 Poison Damage over 10 seconds.
The damage over time deals up to 260% more damage to enemies under 50% Health. |
|
40842 |
2 |
12 |
|
1848 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by 20%. |
|
45493 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by 20%. |
|
45443 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by 30% for 10 seconds after killing a target. |
|
45448 |
11 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Swat enemies in front of you with a mighty swing, dealing 5589 Physical Damage and causing them to bleed for an additional 8140 Physical Damage over 10 seconds.
You also gain a damage shield that absorbs 1682 damage for 8 seconds. Each enemy hit increases the damage shield's strength by 100%. |
|
39769 |
2 |
12 |
|
2464 Stamina |
|
700 |
0 |
0 |
0 |
Cone |
skill |
Launch across the earth and smash an enemy, dealing 7547 Physical Damage. Deals up to 68% more damage based on the distance traveled.
This attack is always a Critical Strike. |
|
39822 |
3 |
12 |
|
2875 Stamina |
3.5 - 22 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Spin around and strike an enemy down, dealing 5430 Physical Damage. Deals up to 350% more damage to enemies with less than 50% Health. |
|
39957 |
5 |
12 |
|
2258 Stamina |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH TWO-HANDED WEAPON EQUIPPED
Your successful fully-charged Heavy Attacks increase the damage of your next attack by 10% for 7 seconds. |
|
45446 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to 2 other nearby enemies for 25% of the damage inflicted to the primary target. |
|
45444 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by 5%.
Axes grant your melee attacks 16% chance to apply a bleed dealing 12898 Physical Damage over 6 seconds.
Maces cause your attacks to ignore 20% of your target's Physical Resistance. |
|
45430 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Strike an enemy with a vicious blow, dealing 19542 Physical Damage.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for 8 seconds.
Killing an enemy with this ability immediately refunds the Ultimate cost. |
|
86284 |
1 |
8 |
|
144 Ultimate |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Focus your strength to gain Major Brutality, increasing your Weapon Damage by 20% for 33 seconds.
You also heal yourself for 1430 Health every 2 seconds while active, and an additional 2212 Health when Rally expires. The final heal is increased in proportion to the length of time Rally has been active. |
|
39904 |
6 |
12 |
|
3081 Stamina |
|
0 |
0 |
0 |
33000 |
Self |
skill |
Slam an enemy with an upward swing, dealing 16197 Physical Damage.
Grants you Empower for 5 seconds, increasing the damage of your next attack by 20%. |
|
40008 |
4 |
12 |
|
2464 Stamina |
7 meters |
0 |
1000 |
0 |
0 |
Enemy |
skill |
Consume an enemy's life force, dealing 2685 Magic Damage and restoring 20% of your missing Health every 1 second for 3 seconds.
When you activate the drain, the enemy is stunned for 3 seconds.
When the drain ends you gain Minor Expedition, increasing your Movement Speed by 10% for 20 seconds. |
|
41881 |
2 |
12 |
|
1893 Magicka |
12 meters |
0 |
0 |
3000 |
0 |
Enemy |
skill |
Dissolve into a dark mist, reducing your damage taken by 75% and dealing 1005 Magic Damage to nearby enemies every 1 second for 4 seconds.
Also removes and grants you immunity to all crowd control and immobilization effects while active, but you cannot be healed and your Magicka Recovery is disabled. |
|
41824 |
3 |
12 |
|
3976 Magicka |
|
500 |
0 |
4000 |
4000 |
Area |
passive |
Allows you to infect another player with Noxiphilic Sanguivoria once every 7 days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria. |
|
33091 |
6 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by 50% during the night. |
|
33090 |
9 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Darken the sky with a cloud of bats, dealing 4292 Magic Damage to nearby enemies every 1 second.
Also siphons 2365 Health from each affected enemy and gives it to you. |
|
41937 |
1 |
12 |
|
150 Ultimate |
|
0 |
0 |
0 |
5000 |
Self |
passive |
After feeding, your target is off-balance and stunned for 4 seconds. |
|
46045 |
4 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by 10%. |
|
46041 |
5 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces damage dealt to you when you fall below 50% Health.
Lower health increases the effect, reducing damage by up to 33%. |
|
46040 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4. |
|
33093 |
8 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |