name
| points
| description
| abilityId
| slotIndex
|
-1 |
Gives you a 20% chance when you kill an enemy of opening an Arcane Well, which restores 1819 Magicka up to three allies within 2.5 meters of the enemy. |
63111 |
0 |
23 |
Increases the effectiveness of healing done by 8.9%. |
59630 |
0 |
55 |
Increases your Flame, Frost, Shock, and Magic Damage by 16.5%. |
63848 |
0 |
49 |
Increases damage and healing dealt by Spell Criticals by 15.2%. |
61680 |
0 |
-1 |
Reduces the Magicka cost of your next spell by 80% after you drink a potion. |
59526 |
0 |
10 |
Increases Spell Penetration by 647. |
61555 |
0 |
-1 |
Increases your Spell Critical rating by 12%. |
59626 |
0 |
-1 |
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other. |
63150 |
0 |
-1 |
Increases the damage of your next Light Attack by 30% after blocking a Heavy Attack. |
63104 |
0 |
20 |
Increases the damage of your Light and Heavy Attacks with staves by 8.1%. |
60503 |
0 |
9 |
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 4.6%. |
63843 |
0 |
9 |
Reduces Poison, Disease, and Physical Damage dealt to you by 4.6%. |
63844 |
0 |
7 |
Increases your Physical Resistance by 467 while wearing 5 or more pieces of Light Armor. |
60502 |
0 |
-1 |
Increases the Armor of equipped Shields by 75%. |
64079 |
0 |
-1 |
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds. |
63109 |
0 |
5 |
Reduces the damage you take from damage over time effects by 3%. |
63850 |
0 |
100 |
Increases the effectiveness of damage absorbing effects by 25%. |
59948 |
0 |
-1 |
Absorbs 1287 damage for 15 seconds after drinking a potion. |
59893 |
0 |
3 |
Reduce damage taken from Light and Heavy Attacks by 2.2%. |
59953 |
0 |
-1 |
Reduces damage received while resurrecting another player by 15%. |
59300 |
0 |
-1 |
Increases another player's Magicka Recovery by 363 for 8 seconds after you resurrect them. |
59582 |
0 |
17 |
Increases the effectiveness of healing received by 5.5%. |
63851 |
0 |
-1 |
Absorbs 10230 damage for 5 seconds after you are resurrected by another player. |
60427 |
0 |
15 |
Increases your Magicka Recovery by 6.6%. |
59577 |
0 |
5 |
Increases your Stamina Recovery by 3.1%. |
59346 |
0 |
-1 |
Grants you a 10% chance to double the yield from normal resource nodes. |
63663 |
0 |
-1 |
Grants 2 Ultimate any time you activate a Synergy while in combat. |
63875 |
0 |
10 |
Increases the amount of Magicka and Stamina your Heavy Attacks restore by 4%. |
63854 |
0 |
-1 |
Increases the damage of your next physical attack by 15% after you interrupt a target. |
63099 |
0 |
-1 |
Increases your Weapon Critical rating by 12%. |
59418 |
0 |
30 |
Increases effectiveness of your damage over time effects by 10.8%. |
63847 |
0 |
-1 |
Increases the amount of gold you find in treasure chests and safeboxes by 50%. |
56630 |
0 |
-1 |
Reduces the cost of armor repairs by 10%. |
60501 |
0 |
10 |
Reduces the cost of blocking by 5%. |
60649 |
0 |
-1 |
Increases the quality of items you find in treasure chests. |
60566 |
0 |
65 |
Reduces the Stamina cost of Roll Dodge and Break Free by 13.7%. |
63863 |
0 |
-1 |
Gives you a 20% chance to restore 437 Health when you bash an enemy. |
60407 |
0 |
29 |
Reduces the duration of all snare, fear, stun and disorient effects on you by 10.2%. |
59353 |
0 |
-1 |
After using Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds. |
63852 |
0 |
4 |
Increases your Critical Resistance by 179. |
60384 |
0 |
4 |
Increases Spell Resistance by 280. |
62760 |
0 |
2 |
Reduces the Stamina cost of bash attacks by 1.6%. |
58899 |
0 |
-1 |
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack. |
60398 |
0 |
-1 |
Increases Inspiration gains by 20%. |
60494 |
0 |
69 |
Reduces the Magicka cost of spells by 12.8%. |
63861 |
0 |
-1 |
When killed heal all allies in a 8 meter radius for 3300. |
62516 |
0 |
6 |
Reduces the cost of sprinting by 3.4%. |
64077 |
0 |
5 |
Reduces the Stamina cost of spells and abilities by 2.6%. |
63862 |
0 |
name
| type
| description
| icon
| abilityId
| index
| rank
| area
| cost
| range
| radius
| castTime
| channelTime
| duration
| target
|
skill |
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by 30% and Mounted Speed by 30%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by 10% for 8 seconds. |
|
46519 |
2 |
12 |
|
7573 Stamina |
|
2000 |
0 |
0 |
33000 |
Area |
passive |
Grants an additional 20 Ultimate when killing an enemy player. |
|
45619 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Weapon and Spell Damage by 10% and Magicka and Stamina Recovery by 20% for 10 minutes after capturing a Lumber Mill, Farm, Mine, or Keep. |
|
45614 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Activate a magical bomb on yourself that explodes after 8 seconds, dealing 4994 Magic Damage to all enemies in the area.
Each enemy within the bomb's radius increases the damage by 25%, up to a maximum of 250% increased damage. |
|
63302 |
5 |
12 |
|
2648 Magicka |
28 meters |
800 |
0 |
0 |
8000 |
Self |
skill |
Hurl an exploding ball of caltrops that scatter over the target area, dealing 751 Physical Damage and an additional 407 Physical Damage each second.
Also reduces Movement Speed for enemies in the target area by 70% for 3 seconds and even after that, continues to reduce Movement Speed by 30% until the caltrops expire. |
|
46466 |
4 |
12 |
|
7573 Stamina |
28 meters |
0 |
0 |
0 |
30000 |
Ground |
passive |
Increases the range of long-range abilities by 5 meters while near a keep.
Any ability with a range greater than 15 meters is affected. |
|
45621 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Renew your forces' resolve, healing yourself for 5248 Health over 5 seconds and nearby allies for 4052 Health over 5 seconds. |
|
63255 |
3 |
12 |
|
2524 Stamina |
|
1000 |
0 |
0 |
0 |
Area |
ultimate |
Sound your war horn to rally your forces, increasing Max Magicka, Health, and Stamina for you and your allies by 10%.
You and your allies also gain Minor Resolve and Minor Ward, increasing your Physical Resistance and Spell Resistance by 1320 for 39 seconds. |
|
46546 |
1 |
12 |
|
240 Ultimate |
|
2000 |
0 |
0 |
39000 |
Area |
passive |
WHILE IN PVP AREAS
Reduces the time it takes to resurrect another player by 30%. |
|
45625 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Cleanse yourself and your group, removing 2 negative effects and reducing the duration of any further negative effects by 50% for 6 seconds.
If a negative effect is removed, the target is healed for 18% of their Max Health. |
|
46644 |
3 |
12 |
|
5297 Magicka |
|
1800 |
0 |
0 |
6000 |
Area |
passive |
Increases the effectiveness of healing you initiate by 20% when near a Keep. |
|
45624 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Magicka Recovery by 10% for each Support ability slotted. |
|
45622 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Create a protective sphere over your location that reduces damage from siege weapons by 35%.
Also increases the range of abilities with a range greater than 20 meters by 7 meters. |
|
46670 |
2 |
12 |
|
5556 Magicka |
|
1000 |
0 |
0 |
20000 |
Area |
ultimate |
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to 18045 damage.
Each time a ward dissolves, you restore 6 Ultimate and 520 Magicka. |
|
46622 |
1 |
12 |
|
192 Ultimate |
|
1200 |
0 |
0 |
30000 |
Area |
skill |
Launch a blinding flare, revealing stealthed and invisible enemies in the target area. Exposed enemies have their movement speed reduced by 50%, take 20461 Flame Damage over 3 seconds, and cannot return to stealth or invisibility for the duration. |
|
63415 |
5 |
12 |
|
2825 Magicka |
30 meters |
1000 |
0 |
0 |
0 |
Ground |
skill |
Create a lifebond between you and an allied player. While bonded, 30% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage by 12%.
The bond will remain until you recast the spell or move more than 15 meters away from your ally. |
|
63351 |
4 |
12 |
|
3787 Stamina |
15 meters |
0 |
0 |
0 |
0 |
|
passive |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by 4884. |
|
45562 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the Magicka cost of spells by 3% per piece of Light Armor equipped.
Current bonus: 21%. |
|
45549 |
2 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Surround yourself with a net of magic negation to absorb up to 7343 damage over 6 seconds.
While active, up to three times when spell damage is absorbed, you restore 1035 Magicka. Each piece of Light Armor worn increases the Magicka restored by 6%. |
|
41121 |
1 |
12 |
|
3001 Magicka |
|
0 |
0 |
0 |
6000 |
Self |
passive |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by 2191. |
|
45561 |
5 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Magicka Recovery by 4% per piece of Light Armor equipped.
Current bonus: 28%. |
|
45557 |
3 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus: 2541. |
|
45559 |
4 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Weapon Damage by 6% and your Spell Resistance by 2640. |
|
44732 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Hurl your spear at an enemy with godlike strength, dealing 1958 Physical Damage, stunning them for 3.5 seconds, and knocking them back 5 meters. |
|
26992 |
3 |
12 |
|
3724 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Surround yourself with solar rays, granting a damage shield equal to 18% of your Max Health for 6 seconds.
Each nearby enemy increases the shield's strength by 4% when the shield is activated.
When the shield expires it explodes outward, dealing 62% of the damage absorbed to nearby enemies. |
|
27530 |
6 |
12 |
|
2825 Magicka |
|
500 |
0 |
0 |
6000 |
Area |
skill |
Send your spear into the heavens to bring down a shower of divine wrath, dealing 3927 Magic Damage to enemies in the target area and an additional 918 Magic Damage each second.
Also stuns one enemy for 2 seconds.
While active, an ally can activate the Blessed Shards synergy, restoring 25% Stamina plus an additional 1700 Stamina over 10 seconds. |
|
27167 |
5 |
12 |
|
2118 Magicka |
25 meters |
800 |
0 |
0 |
6000 |
Ground |
passive |
Whenever you strike an enemy with an Aedric Spear ability, you have a 25% chance to cause an extra 1559 Physical Damage or 3700 Magic Damage, whichever is higher. This effect can occur once every 0.5 seconds. |
|
44730 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Swing your Aedric spear around with holy vengeance, dealing 7137 Magic Damage to all nearby enemies and an additional 3680 Magic Damage every 2 seconds for 6 seconds.
Enemies in front of you take 66% more initial damage. |
|
23788 |
1 |
12 |
|
72 Ultimate |
|
600 |
0 |
0 |
0 |
Area |
passive |
WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED
Increases the damage bonus for your critical strikes by 10% and your damage against blocking targets by 10%. |
|
44046 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing 1097 Magic Damage with each strike.
The nearest enemy takes 140% additional damage each strike, and their Movement Speed is reduced by 70% for 2 seconds on the final hit.
Also heals you for 35% of the damage done. |
|
27207 |
2 |
12 |
|
1930 Magicka |
|
800 |
0 |
1100 |
0 |
Area |
passive |
WHILE AN AEDRIC SPEAR ABILITY IS SLOTTED
Increases the amount of damage you can block against melee attacks by 15%. |
|
44721 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Charge with your divine lance to impale an enemy, dealing 5547 Magic Damage and stunning them for 2.4 seconds.
if the enemy hit is casting, they are interrupted and set off balance for 5 seconds. |
|
23870 |
4 |
12 |
|
2295 Magicka |
3.5 - 22 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
Increases the duration of your Sun Fire, Eclipse, and Nova abilities by 30%. |
|
45214 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
|cffffffACTIVATING A DAWN'S WRATH ABILITY|r
Grants Minor Sorcery to you and your group, increasing Spell Damage by 5% for 20 seconds. |
|
45215 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon an expanding beam of pure sunlight to doom an enemy, copying their damage taken for 6 seconds and releasing 18% of it as additional Physical Damage to them.
Maximum damage: 6143.
Targets are also inflicted with Minor Fracture and Minor Breach, reducing their Physical Resistance and Spell Resistance by 1320 for 6 seconds. |
|
27587 |
4 |
12 |
|
1494 Stamina |
28 meters |
0 |
0 |
0 |
6000 |
Enemy |
passive |
WHILE GAINING ULTIMATE
Activating a Dawn's Wrath ability grants 3 additional Ultimate. This can only occur once every 6 seconds. |
|
45216 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Burn an enemy with a ray of holy fire, dealing 16809 Magic Damage over 2.8 seconds. Deals up to 20% additional damage in proportion to your current Magicka.
Targets below 50% Health take up to 330% additional damage. |
|
63075 |
6 |
12 |
|
3001 Magicka |
28 meters |
0 |
0 |
2850 |
0 |
Enemy |
skill |
Blast up to three enemies with a charge of radiant heat, dealing 4285 Flame Damage, an additional 7288 Flame Damage over 6.5 seconds, and reducing their Movement Speed by 40%.
Upon activation you gain Major Prophecy, increasing your Spell Critical rating by 2191. |
|
24195 |
2 |
12 |
|
1765 Magicka |
28 meters |
450 |
0 |
0 |
0 |
Enemy |
passive |
Reduces Magicka, Stamina, and Ultimate ability costs by 4%. |
|
45212 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Scorch enemies around you with a blast of solar energy, dealing 4281 Magic Damage.
Also grants you Empower, increasing the damage of your next attack by 20%. |
|
24157 |
3 |
12 |
|
2118 Magicka |
|
800 |
0 |
0 |
0 |
Area |
ultimate |
Call down a fragment of the sun to the target area, dealing 3904 Magic Damage each second to enemies, reducing their damage done by 30% and reducing their movement speed by 65%.
An ally can activate Supernova, dealing 7795 Magic Damage to all enemies in the area and stunning them for 2.5 seconds. |
|
24320 |
1 |
12 |
|
240 Ultimate |
28 meters |
0 |
0 |
0 |
8000 |
Ground |
skill |
Place volatile magnetic energy on an enemy which explodes after 5 seconds, dealing 7279 Magic Damage to them and nearby enemies. |
|
27311 |
5 |
12 |
|
3001 Magicka |
28 meters |
500 |
0 |
0 |
5000 |
Enemy |
skill |
Create a rune of celestial protection, which defends you while you stand within it and for up to 8 seconds after leaving it.
The rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by 5280. You also recover 120 Magicka every 0.5 seconds. |
|
23998 |
6 |
8 |
|
706 Magicka |
|
0 |
0 |
0 |
18000 |
Self |
skill |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 1267 Health every 2 seconds for 24 seconds.
Allies can also activate the Purify synergy, cleansing all harmful effects from themselves and healing for an additional 6244 Health. |
|
27295 |
5 |
12 |
|
2472 Magicka |
|
1200 |
0 |
0 |
24000 |
Area |
skill |
Beacon your inner light, healing yourself or a wounded ally for 11842 Health.
Healing anyone who is below 75% Health restores 60% of the ability's cost over 8 seconds as Magicka. |
|
24213 |
2 |
8 |
|
3001 Magicka |
|
2800 |
0 |
0 |
0 |
Area |
passive |
Provides bonuses for Restoring Light abilities:
Increases the duration of Restoring Aura by 20%.
Healing Ritual grants 2 Ultimate to allies under 60% Health.
Channeling Rite of Passage grants a 16500 bonus to your Armor. |
|
45208 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Focus your spiritual devotion, healing yourself and nearby allies for 11506 Health and an additional 3949 Health after 8 seconds.
You receive 30% additional initial healing from your own Lingering Ritual. |
|
27376 |
3 |
12 |
|
2472 Magicka |
|
1000 |
1500 |
0 |
0 |
Area |
passive |
Increases resurrection speed by 20%.
Resurrected allies return with 100% more Health.
Gives you a 50% chance to fill an empty soul gem after each successful resurrection. |
|
45202 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases the healing effects from your Restoring Light abilities by up to 10%, in proportion to the severity of the target's wounds. |
|
45206 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Channel the grace of the gods, healing you and nearby allies for 9207 Health every 1 second.
You cannot move while channeling, but you gain immunity to all enemy control effects. |
|
27427 |
1 |
12 |
|
120 Ultimate |
|
2000 |
0 |
6000 |
6000 |
Area |
skill |
Champion the cause of divine glory to earn the gods' favor. While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 10%.
Activate to consecrate the souls of the fallen, restoring 4463 Health and 3462 Stamina to you and nearby allies for each corpse in the area. |
|
27043 |
4 |
12 |
|
0 Magicka |
|
1200 |
0 |
0 |
0 |
Area |
passive |
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 4 seconds after leaving them you gain Major Mending, increasing your healing done by 25%.
Enemies standing in your Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect have their Movement Speed reduced by 30%. |
|
45207 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Grants you 9 extra Ultimate when killing Undead, Daedra and Werewolves. |
|
45599 |
8 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil. |
|
35804 |
10 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
While slotted gain Major Savagery, increasing your Weapon Critical rating by 2191. Critical hits from crouch grant Minor Berserk, increasing attack damage by 8% for 8 seconds. |
|
42641 |
4 |
12 |
|
5049 Stamina |
|
600 |
0 |
0 |
5000 |
Area |
ultimate |
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing 8878 Physical Damage to enemies in front of you and an additional 11033 Physical Damage over 5 seconds. Enemies hit are also knocked down for 2.5 seconds. |
|
42598 |
1 |
12 |
|
120 Ultimate |
|
1000 |
0 |
0 |
0 |
Cone |
passive |
Allows you to Intimidate NPCs in conversation.
Also reduces the Stamina costs of Fighters Guild abilities by 20%. |
|
29062 |
6 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Launch a sharpened blade trap at a target location. When triggered, the trap deals 1417 Physical Damage, an additional 4254 Physical Damage over 6 seconds, immobilizes an enemy for 6 seconds, and grants Minor Force which increases critical damage by 12%.
The trap takes 1.5 seconds to arm and lasts for 1 minute. |
|
42771 |
5 |
12 |
|
3534 Stamina |
28 meters |
250 |
0 |
0 |
60000 |
Ground |
skill |
Brand the earth at your location with a rune of protection. Allies in the target area gain Minor Protection and Minor Endurance, reducing damage taken by 8% and increasing Stamina Recovery by 10%.
Roll Dodging from inside the ring costs 20% less Stamina. |
|
42548 |
3 |
12 |
|
7216 Stamina |
|
500 |
0 |
0 |
10000 |
Area |
skill |
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy for 2407 Physical Damage and reduce their movement speed by 40% for 6 seconds.
Activating a second time pulls you to the target and deals 2106 Physical Damage. |
|
42696 |
2 |
12 |
|
3281 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WHILE USING FIGHTERS GUILD ABILITIES
Your Fighters Guild abilities that deal damage deal an additional 20% damage to Undead, Daedra and Werewolves |
|
40393 |
9 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases Weapon Damage by 3% for each Fighters Guild ability slotted. |
|
45596 |
7 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Barter with Oblivion to trade vitality for power, sacrificing 5870 Health in exchange for 2941 Magicka.
Also grants you Major Resolve and Major Ward, increasing your Physical Resistance by 5280 and Spell Resistance by 5280 for 4 seconds.
The exchange prevents you from healing yourself for 4 seconds, but you can receive healing from other players. |
|
42278 |
5 |
12 |
|
0 Magicka |
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE USING MAGES GUILD ABILITIES
Increases the duration of Mages Guild abilities by 20%. |
|
45602 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Call a comet down from the constellations to blast an enemy, dealing 14278 Cold Damage to all enemies in the area, knocking them back, and reducing their Movement Speed by 50% for 8 seconds.
After impact, enemies in the target area take 4522 Cold Damage every second for 10 seconds. |
|
42478 |
1 |
8 |
|
192 Ultimate |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WHILE USING MAGES GUILD ABILITIES
Reduces the Magicka and Health costs of Mages Guild abilities by 15%. |
|
45601 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH A MAGES GUILD ABILITY SLOTTED
Increases your Max Magicka and your Magicka Recovery by 2% for each Mages Guild ability slotted. |
|
45603 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE USING MAGES GUILD ABILITIES
Casting a Mages Guild ability grants you Empower, increasing the damage of your next attack by 20% as long as it's activated within 5 seconds. |
|
45607 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to Persuade NPCs in conversation. |
|
29061 |
6 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by 2191. You also prevent the stun and reduce the damage from stealth attacks by 50% for you and nearby allies. |
|
42455 |
2 |
12 |
|
2296 Magicka |
|
1200 |
0 |
0 |
5000 |
Area |
skill |
Inscribe a rune of cosmic fire on the earth that blasts an enemy entering the target area for 4993 Flame Damage plus an additional 3333 Flame Damage over 12 seconds. |
|
42349 |
4 |
12 |
|
2648 Magicka |
28 meters |
300 |
0 |
0 |
30000 |
Ground |
skill |
Bind an enemy with chaotic magic, dealing 7637 Magic Damage over 14.4 seconds and restoring 2071 Health to you and an additional 2071 Health every 6 seconds.
Also grants you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds.
While slotted, your Max Health is increased by 8%. |
|
42240 |
3 |
12 |
|
1059 Magicka |
28 meters |
0 |
0 |
0 |
12000 |
Enemy |
skill |
Surround yourself with a whirlwind of bones, absorbing damage equivalent to 18% of your Max Health.
Allies can activate the Spinal Surge synergy, absorbing damage to allies equal to 37% of their Max Health. It also grants them Minor Vitality, which increases healing received by 8%.
The Spinal Surge synergy lasts 10 seconds and affects up to four nearby allies. |
|
43334 |
4 |
12 |
|
3281 Stamina |
|
0 |
0 |
0 |
6000 |
Self |
skill |
Project a globe of regeneration that floats forward, restoring 1072 Health to nearby allies.
An ally can also activate the Healing Combustion synergy, healing themselves for 5773 and restoring 0 Magicka instantly and 1% Magicka over 10 seconds to nearby allies per enemy hit. |
|
43447 |
5 |
12 |
|
3001 Magicka |
|
800 |
0 |
0 |
10000 |
Area |
skill |
Ignite the fires of hate in an enemy's heart, dealing 1459 Physical Damage and forcing them to attack you for 15 seconds.
Grants a 15% chance that allies targeting this enemy can activate the Radiate synergy, dealing 2564 Magic Damage to a target enemy over 2 seconds, and then causing the target to explode for 7690 Magic Damage to all nearby enemies. |
|
43393 |
3 |
12 |
|
3282 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Conjure a fountain of blood to grant Minor Lifesteal to you and your allies, healing you for 2% of all damage done.
Allies can also activate the Blood Feast synergy to heal themselves for 65% of their Max Health. |
|
43287 |
1 |
12 |
|
2825 Magicka |
|
800 |
1500 |
0 |
33000 |
Area |
skill |
Hurl strands of spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by 50%. After 5 seconds the webs burst into venom, dealing 2922 Poison Damage to enemies within.
Allies can activate the Arachnophobia synergy against any snared enemy, dealing 7015 Poison Damage to them, fearing them for 3.8 seconds, and summoning 2 spiders to attack for 15 seconds. |
|
43477 |
2 |
12 |
|
3282 Stamina |
28 meters |
400 |
0 |
0 |
5000 |
Ground |
passive |
Activating an ally's synergy restores 4% of your Max Health, Stamina, and Magicka.
Current Bonus: 978 Health, 409 Stamina, and 1382 Magicka. |
|
55676 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus: 2%. |
|
55386 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Health by 9% and Cold Resistance by 2079. |
|
45304 |
3 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your experience gain with the Two Handed skill line by 15%.
Increases the duration of any consumed drink by 15 minutes. |
|
36626 |
1 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces your damage taken by 6%. |
|
45306 |
4 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Stamina by 6% and Health Recovery by 20%. |
|
45298 |
2 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH DESTRUCTION STAFF EQUIPPED
Reduces the time it takes to charge a Heavy Attack by 10%. |
|
45513 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH DESTRUCTION STAFF EQUIPPED
Restores 3600 Magicka when you kill a target with a Destruction Staff spell or weapon attack. |
|
45514 |
11 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Devastate an enemy with an enhanced charge from your staff, dealing 4034 Magic Damage and an additional 5837 Magic Damage over 8 seconds.
Also applies an effect based on your staff's attack element:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy. |
|
41047 |
2 |
12 |
|
2486 Magicka |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Slam your staff down to create an elemental barrier in front of you, dealing 1681 Magic Damage to enemies in the target area every 1 second.
Blockade of Fire deals extra damage to burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes chilled enemies.
Blockade of Storms sets concussed enemies off balance. |
|
41769 |
3 |
12 |
|
2133 Magicka |
|
0 |
0 |
0 |
8000 |
|
skill |
Send the elements to sap an enemy's defenses, afflicting them with Major Breach, which reduces Spell Resistance by 5280 for 21 seconds.
While the effect is active, attacks with Flame, Shock, or Frost Damage restore 447 Magicka to the attacker. |
|
41567 |
5 |
12 |
|
0 Magicka |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH DESTRUCTION STAFF EQUIPPED
Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by 100%. |
|
45512 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 7791 Magic Damage every 1 second for 7 seconds.
Gains a new effect depending on your staff type:
Fiery Rage increases the damage by 10%.
Icy Rage affected targets are immobilized.
Thunderous Rage increases the duration by 2 seconds. |
|
86510 |
1 |
8 |
|
240 Ultimate |
28 meters |
1000 |
0 |
0 |
7000 |
Ground |
skill |
Release a surge of elemental energy to deal 4160 Magic Damage to nearby enemies and an additional 2857 Magic Damage over 10 seconds. |
|
42975 |
6 |
8 |
|
2118 Magicka |
|
600 |
0 |
0 |
0 |
Area |
skill |
Focus all the elemental energies with your staff and blast an enemy for 2069 Flame Damage, 2212 Cold Damage, and 2069 Shock Damage.
Up to 2 nearby enemies will take
2606 Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects. |
|
48991 |
4 |
12 |
|
1765 Magicka |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH DESTRUCTION STAFF EQUIPPED
Allows your Destruction Staff spells to ignore 10% of an enemy's Spell Resistance. |
|
45509 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Grants bonus effects based on the element used:
Fully-charged Flame Heavy Attacks deal 12% additional damage.
Fully-charged Frost Heavy Attacks grant a damage shield that absorbs 1956 damage.
Shock Heavy Attacks damage nearby enemies for 100% of the damage done. |
|
45500 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Slice an enemy with both weapons to cause deep lacerations, dealing 757 Physical Damage and causing them to bleed for an additional 3926 Physical Damage over 9 seconds.
You also heal for 566 Health every 2 seconds for the duration. |
|
40687 |
2 |
12 |
|
999 Stamina |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Flood an enemy with steel, battering them with five consecutive attacks that each deal 416 Physical Damage.
The final hit deals 300% more damage and heals you for 60% of the damage caused. |
|
40599 |
3 |
12 |
|
1998 Stamina |
7 meters |
0 |
0 |
600 |
0 |
Enemy |
passive |
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by 20%. |
|
45478 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE DUAL WIELDING
Increases Weapon Damage by 6% of off-hand weapon's damage. |
|
45477 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Fire a secret dagger from your sleeve at an enemy, dealing 2561 Physical Damage and reducing their Movement Speed by 50% for 6 seconds.
Also grants Major Brutality, increasing your Weapon Damage by 20% for 20 seconds. |
|
40628 |
6 |
12 |
|
2198 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Create a ring of floating razors around you, dealing 532 Physical Damage to all nearby enemies every 3 seconds for 15 seconds.
The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by 20%.
For a brief period after activation you gain Major Expedition, increasing your Movement Speed by 30% for 5 seconds |
|
40642 |
5 |
8 |
|
2798 Stamina |
|
0 |
0 |
0 |
15000 |
Self |
passive |
WHILE USING DUAL WIELD ATTACKS
Gives you a 15% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies. |
|
45481 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by 20% against enemies with under 25% Health. |
|
45476 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Launch yourself into a lethal spin, dealing 1505 Physical Damage to nearby enemies. Deals up to 100% more damage to enemies based on each percentage of their missing Health. |
|
40744 |
4 |
12 |
|
2798 Stamina |
|
900 |
0 |
0 |
0 |
Area |
ultimate |
Slash all enemies in front of you, dealing 20338 Physical Damage over 8 seconds and healing you for 50% of the damage done.
Each enemy hit increases your damage done by 5% for the duration, up to a maximum of 30% more damage done. |
|
86410 |
1 |
12 |
7 x 8 meters |
114 Ultimate |
|
700 |
0 |
0 |
0 |
Area |
passive |
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a 8% chance to bleed enemies for 3846 Physical Damage over 6 seconds.
Each mace causes your attacks to ignore 10% of an enemy's Physical Resistance.
Each sword increases your damage done by 2.5%.
Each dagger increases your Weapon Critical rating. Current bonus: 0. |
|
45482 |
11 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Consume an enemy's life force, dealing 4924 Magic Damage and restoring 20% of your missing Health every 1 second for 3 seconds.
When you activate the drain, the enemy is stunned for 3 seconds.
When the drain ends you gain Minor Expedition, increasing your Movement Speed by 10% for 20 seconds. |
|
41881 |
2 |
12 |
|
1271 Magicka |
12 meters |
0 |
0 |
3000 |
0 |
Enemy |
skill |
Dissolve into a dark mist, reducing your damage taken by 75% and dealing 1841 Magic Damage to nearby enemies every 1 second for 4 seconds.
Also removes and grants you immunity to all crowd control and immobilization effects while active, but you cannot be healed and your Magicka Recovery is disabled. |
|
41824 |
3 |
12 |
|
2670 Magicka |
|
500 |
0 |
4000 |
4000 |
Area |
passive |
Allows you to infect another player with Noxiphilic Sanguivoria once every 7 days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria. |
|
33091 |
6 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by 50% during the night. |
|
33090 |
9 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Darken the sky with a cloud of bats, dealing 3573 Magic Damage to nearby enemies every 1 second.
Also siphons 2697 Health from each affected enemy and gives it to you. |
|
41937 |
1 |
12 |
|
150 Ultimate |
|
0 |
0 |
0 |
5000 |
Self |
passive |
After feeding, your target is off-balance and stunned for 4 seconds. |
|
46045 |
4 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by 10%. |
|
46041 |
5 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces damage dealt to you when you fall below 50% Health.
Lower health increases the effect, reducing damage by up to 33%. |
|
46040 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4. |
|
33093 |
8 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |