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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Wood Elf Nightblade (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 112

Skyshards:
0 / 3
Assassination

SKILLS
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2766 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
7615
Physical Damage and stunning them for
2
seconds.

Also grants you Empower, increasing the damage of your next attack by
20
%.

If the target is a player, they are briefly snared instead of being stunned.
Ambush
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2586 Magicka
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
18266
Disease Damage.
Relentless Focus
PASSIVES
Master Assassin
Increases Weapon and Spell Damage while invisible or stealthed by
10
%. The stun from the Crouch ability stuns for
100
% longer.
Master Assassin 2
Executioner
WHILE USING ASSASSINATION ABILITIES

Killing an enemy with an Assassination ability restores
1876
Magicka over
6
seconds.
Executioner 2
Pressure Points
WITH AN ASSASSINATION ABILITY SLOTTED

Increases Critical Strike and Spell Critical ratings for each Assassination ability slotted. Current bonus:
0
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases damage dealt by Critical Strikes by
10
%.

A successful critical hit gives nearby allies Minor Savagery, increasing Weapon Critical Strike rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9860
Health
18026
Stamina
34992

Magicka Recovery
642
Health Recovery
225
Stamina Recovery
1801

Spell Damage
1571
2226
Spell Critical
13.9%
73.8%
Weapon Damage
3419
8099
Weapon Critical
42.7%
89.6%

Spell Resistance
18494
Physical Resistance
18494
Critical Resistance
2090

Spell Penetration
5260
Physical Penetration
5788
Boon: The Shadow
Braised Rabbit with Spring Vegetables
Major Brutality
Major Resolve
Major Ward
Minor Berserk
Minor Endurance
Minor Savagery
Stage 4 Vampirism
Bar 1
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2766 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
7615
Physical Damage and stunning them for
2
seconds.

Also grants you Empower, increasing the damage of your next attack by
20
%.

If the target is a player, they are briefly snared instead of being stunned.
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
1475 Stamina
Cost
Slash an enemy, dealing
9859
Physical Damage and afflicting them with Major Fracture, which reduces their Physical Resistance by
5280
for
15
seconds.

Attacking with Surprise Attack while stealthed or invisible stuns the enemy and sets them off balance for
4
seconds.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3621 Magicka
Cost
Summon a dark spirit to terrify up to
3
enemies, causing them to flee in fear for
4
seconds.

Even after recovering, enemies have their movement speed reduced by
53
% for
4
seconds and are afflicted with Minor Maim, which reduces their damage done by
15
%.
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2586 Magicka
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
18266
Disease Damage.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
2767 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You also heal yourself for
1167
Health every
2
seconds while active, and an additional
1805
Health when Rally expires. The final heal is increased in proportion to the length of time Rally has been active.
       
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
14714
Physical Damage to enemies in front of you and an additional
16504
Physical Damage over
5
seconds. Enemies hit are also knocked down for
2.5
seconds.
Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1660 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
5918
Poison Damage and an additional
11399
Poison Damage over
10
seconds.

The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2582 Stamina
Cost
Set a sharpened blade trap at your location. When triggered, the trap deals
4787
Physical Damage, an additional
12947
Physical Damage over
6
seconds, immobilizes an enemy for
6
seconds, and grants Minor Force which increases critical damage by
12
%.

The trap takes 1.5 seconds to arm and lasts for
1
minute. After being triggered, the trap resets and can be triggered one more time.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
2951 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
20
% for
23
seconds.

Each piece of Medium Armor worn grants immunity to snares and immobilizations for
.5
seconds.
Shadow Image
Instant
Cast Time
Enemy
Target
28 meters
Range
18 seconds
Duration
2586 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
18
seconds.

The shade's attacks deal
426
Magic Damage and afflict the enemy with Minor Maim, reducing their damage done by
15
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
1844 Stamina
Cost
Renew your forces' resolve, healing yourself for
13139
Health over
5
seconds and nearby allies for
10133
Health over
5
seconds.
       
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
11484
Magic Damage and stunning them for
4.5
seconds. Affected enemies are also tethered, siphoning
1829
health to you every
1
second while they remain nearby.

An ally can target an affected enemy and activate Soul Leech to steal
7144
Health.
Overload
       
Werewolf
       
Character data Edited on 2016-12-03 18:03:31