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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Dark Elf Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 131

Skyshards:
0 / 3
Daedric Summoning

SKILLS
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2181 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
4089
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and Light Attack damage is increased by
10
%.
Bound Armaments
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
12308
Health
16266
Stamina
28812

Magicka Recovery
565
Health Recovery
1000
Stamina Recovery
1255

Spell Damage
3747
4241
Spell Critical
13.8%
50%
Weapon Damage
5246
8110
Weapon Critical
34.3%
50%

Spell Resistance
27577
Physical Resistance
27577
Critical Resistance
1806

Spell Penetration
1487
Physical Penetration
1487
Artaeum Takeaway Broth
Boon: The Warrior
Major Brutality
Major Resolve
Major Savagery
Major Sorcery
Minor Berserk
Weapon Damage Enchantment
Bar 1
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3743 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
6067
Shock Damage to enemies in your wake and stunning them for
3
seconds. Enemies near your final location are also stunned, but not damaged.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.

This ability scales with your highest offensive stats.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2160 Stamina
Cost
Slam an enemy with an upward swing, dealing
11625
Physical Damage and setting them Off Balance for
7
seconds.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1728 Stamina
Cost
Spin around and strike an enemy down, dealing
5056
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4874 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by
8
% .
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2181 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
4089
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and Light Attack damage is increased by
10
%.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
15170
Physical Damage to enemies in front of you, an additional
18201
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Race Against Time
Instant
Cast Time
Self
Target
2949 Magicka
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
12
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
2
seconds.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
4010 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
3300
Health. This effect can occur once every
1
second.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2181 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1011
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2835 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
18634
Health over
4
seconds.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2406 Magicka
Cost
Bargain with darkness to restore
8090
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
       
Precognition
Instant
Cast Time
Self
Target
105 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

You can cast this ability while you are crowd controlled and it automatically grants you crowd control immunity.
Overload
       
Werewolf
       
Character data Edited on 2019-11-28 00:08:57