ESO Build Data
The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
LEVEL
50
CHAMPION POINTS 810
EBONHEART PACT RANK
Nord Warden (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 312
Skyshards:
0 / 3
Assault
ULTIMATES
Sturdy Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your allies' Max Magicka and Max Stamina by
You and your allies gain
10
% for 30
seconds.You and your allies gain
990
Critical Resistance for 10
seconds, reducing incoming critical damage by 15
%.Sturdy Horn
SKILLS
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
8 seconds
Duration
6351 Stamina
Cost
Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% and 10
% respectively, for 8
seconds.You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for 30
seconds.Charging Maneuver
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2865 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
9323
Health over 4
seconds.Resolving Vigor
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
2865 Stamina
Cost
Hurl a ball of caltrops that scatter over the target area, dealing
Enemies who take damage from the caltrops have Major Fracture applied to them, reducing their Physical Resistance by
401
Physical Damage every 1
second to enemies inside, and reducing their Movement Speed by 50
%.Enemies who take damage from the caltrops have Major Fracture applied to them, reducing their Physical Resistance by
5280
for 4
seconds.Razor Caltrops
Proximity Detonation
Instant
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
3510 Magicka
Cost
Activate a magical bomb on yourself that explodes after
Each enemy within the bomb's radius increases the damage by
8
seconds, dealing 3834
Magic Damage to all enemies in the area.Each enemy within the bomb's radius increases the damage by
25
%.Proximity Detonation
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by 20
% for 10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.Continuous Attack 2
Reach
Increases the range of long-range abilities by
Any ability with a range greater than
5
meters while near a keep.Any ability with a range greater than
28
meters is affected.Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.Combat Frenzy 2
Support
ULTIMATES
Reviving Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
200 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to
The wards also heal you and your allies for
11042
damage for 30
seconds.The wards also heal you and your allies for
11549
Health over 15
seconds.Reviving Barrier
SKILLS
Propelling Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
7830 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
Also increases the range of abilities with a range greater than
50
%. Does not affect Leap, Move Position, and Pull abilities.Also increases the range of abilities with a range greater than
20
meters by 7
meters.Propelling Shield
Efficient Purge
Instant
Cast Time
Area
Target
18 meters
Radius
5400 Magicka
Cost
Cleanse yourself and your group, removing up to
3
negative effects immediately.Efficient Purge
Stalwart Guard
Instant
Cast Time
15 meters
Range
3007 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
You and your bonded ally also gain Minor Force, increasing your Critical Damage by
The bond will remain until you recast the spell or move more than
30
% of the damage they take is instead redistributed to you.You and your bonded ally also gain Minor Force, increasing your Critical Damage by
10
%.The bond will remain until you recast the spell or move more than
15
meters away from your ally.Stalwart Guard
Blinding Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
5130 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
5
seconds. Exposed enemies are stunned for 4
seconds, and cannot return to stealth or invisibility for 3
seconds.Blinding Flare
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
Current bonus:
10
% for each Support ability slotted.Current bonus:
0
%.Magicka Aid 2
Combat Medic
Increases your healing done by
20
% when you are near a Keep.Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.Battle Resurrection 2
Volendrung
ULTIMATES
Ruinous Cyclone
9 seconds
Channel Time
Self
Target
7 seconds
Duration
250 Ultimate
Cost
Turn into a living cyclone, dealing
12300
Physical Damage every 0.5
seconds for 7 seconds in an 8m radius, while pulling all enemies within 15m closer to you.Ruinous Cyclone
SKILLS
Rourken's Rebuke
Instant
Cast Time
Cone
Target
8 meters
Radius
0 Magicka
Cost
Batter foes in an arc in front of you, dealing
8475
Physical Damage, knocking enemies back 4
meters, and stunning them for 3.5
seconds.Rourken's Rebuke
Malacath's Vengeance
Instant
Cast Time
Enemy
Target
12 meters
Range
0 Magicka
Cost
Swing Volendrung in a mighty downward blow, dealing
11865
Physical Damage to a single target.Malacath's Vengeance
Accursed Charge
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Stamina
Cost
Spring across the battlefield to smash an enemy, dealing
9040
Physical Damage.Accursed Charge
Pariah's Resolve
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
0 Stamina
Cost
Channel Volendrung's power to grant Major Brutality, Major Endurance, and Major Expedition to you and nearby group members for
Activating this ability removes all snares and immobilizations from you.
20
seconds, increasing your Weapon Damage and Stamina Recovery by 20
% and your Movement speed by 30
%.Activating this ability removes all snares and immobilizations from you.
Pariah's Resolve
Sundering Swing
3 seconds
Channel Time
Enemy
Target
12 meters
Range
3 seconds
Duration
0 Magicka
Cost
Smash Volendrung into a structure, dealing
12300
Physical Damage every 0.8
seconds for 3
seconds.Sundering Swing
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4590 Magicka
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
3530
damage for 6
seconds. Damage shield strength capped at 50
% of your Max Health.While active, whenever the shield absorbs damage, you restore
229
Magicka. Each piece of Light Armor worn increases the Magicka restored by 33
%. This effect can occur up to 3
times.Harness Magicka
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
Current bonus:
Reduces the cost of Sprint by
Current bonus:
4
% per piece of Light Armor worn.Current bonus:
0
%.Reduces the cost of Sprint by
3
% per piece of Light Armor worn.Current bonus:
0
%.Grace 3
Evocation
Increases your Magicka Recovery by
Current bonus:
Reduces the Magicka cost of your abilities by
Current bonus:
4
% for each piece of Light Armor equipped. Current bonus:
0
%.Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.Current bonus:
0
%.Evocation 2
Spell Warding
Increases your Spell Resistance by
Current bonus:
363
for each piece of Light Armor equipped. Current bonus:
0
.Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.Concentration 2
Medium Armor
SKILLS
Elude
Instant
Cast Time
Self
Target
16 seconds
Duration
3085 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by
25
% for 20
seconds. While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for
2
seconds, increasing your Movement Speed by 30
%. Each piece of Medium Armor worn increases the duration of this ability.
Elude
Heavy Armor
SKILLS
Immovable
Instant
Cast Time
Self
Target
20 seconds
Duration
3085 Stamina
Cost
Requires 5 pieces of heavy armor equipped
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for 20
seconds. Also grants you immunity to knockback and disabling effects for
6
seconds, but reduces your Movement Speed by 65
% for the duration.Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by
5
%.Immovable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
Current bonus:
362
for each piece of Heavy Armor equipped.Current bonus:
1810
.Resolve 3
Constitution
Increases your Health Recovery by
Current bonus:
You restore
Current bonus:
4
% for each piece of Heavy Armor equipped. Current bonus:
20
%.You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4
seconds. Current bonus:
541
.Constitution 2
Juggernaut
Increases your Max Health by
Current bonus:
2
% for each piece of Heavy Armor equipped. Current bonus:
10
%.Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.Rapid Mending 2
Medium Armor Skills
PASSIVES
Dexterity
Increases your Weapon Critical rating by
Current bonus:
328
for each piece of Medium Armor equipped.Current bonus:
656
.Dexterity 3
Wind Walker
Increases your Stamina Recovery by
Current bonus:
Reduces the Stamina cost of your abilities by
Current bonus:
4
% per piece of Medium Armor equipped. Current bonus:
8
%.Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped. Current bonus:
4
%.Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
Current bonus:
Reduces the size of your detection area while Sneaking by
Current bonus:
7
% per piece of Medium Armor equipped. Current bonus:
14
%.Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped. Current bonus:
10
%.Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
Current bonus:
Reduces the cost of Roll Dodge by
Current bonus:
3
% for each piece of Medium Armor equipped.Current bonus:
6
%.Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.Current bonus:
8
%.Athletics 2
Animal Companions
ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to permanently fight by your side. The grizzly swipes at an enemy, dealing
Once summoned you can activate Guardian's Savagery for 75 Ultimate, causing the grizzly to maul an enemy for
1674
Physical Damage, and sometimes swipes all enemies in front of it, dealing 6700
Physical Damage and stunning them for 2
seconds.Once summoned you can activate Guardian's Savagery for 75 Ultimate, causing the grizzly to maul an enemy for
7577
Physical Damage. Deals 100
% more damage to enemies below 25
% Health.Wild Guardian
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2430 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
Deals up to |cFFFFFF15%|r more damage based on how far away the enemy is.
5118
Magic Damage.Deals up to |cFFFFFF15%|r more damage based on how far away the enemy is.
Screaming Cliff Racer
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
2430 Magicka
Cost
Stir a group of shalk that attack after
Enemies damaged are afflicted with Major Breach, reducing their Spell Resistance by
3
seconds, dealing 6911
Magic Damage to enemies in front of you.Enemies damaged are afflicted with Major Breach, reducing their Spell Resistance by
5280
for 6
seconds.Deep Fissure
Growing Swarm
Instant
Cast Time
Enemy
Target
10 meters
Radius
28 meters
Range
2700 Magicka
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
When this ability ends, the fetcherflies infect new targets near the enemy.
13873
Magic Damage over 10
seconds. When this ability ends, the fetcherflies infect new targets near the enemy.
Growing Swarm
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
4800
Stamina to you over 27
seconds and grants you Major Sorcery and Major Brutality, increasing your Spell and Weapon Damage by 20
%.Bull Netch
Deceptive Predator
Instant
Cast Time
Self
Target
6 seconds
Duration
2700 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition for
While slotted gain Minor Evasion, reducing damage from area attacks by
6
seconds, increasing your Movement Speed by 30
%.While slotted gain Minor Evasion, reducing damage from area attacks by
10
%.Deceptive Predator
Animal Companions Skills
PASSIVES
Bond With Nature
When one of your animal companions is killed or unsummoned, you're restored
1260
Health.Bond With Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every 8
seconds.Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.Flourish 2
Advanced Species
Increases your damage done by
Current bonus:
2
% for each Animal Companion ability slotted.Current bonus:
4
%.Advanced Species 2
Green Balance
ULTIMATES
Healing Thicket
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
90 Ultimate
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
The healing over time will continue to heal you or your allies for
6296
Health. The forest continues to heal you and your allies in the area for 2099
every 1
second for 6
seconds.The healing over time will continue to heal you or your allies for
4
seconds after leaving the forest.Healing Thicket
SKILLS
Soothing Spores
Instant
Cast Time
Cone
Target
20 meters
Radius
3745 Stamina
Cost
Seed a large area of mushrooms in front of you, healing you and your allies for
Heals for
4559
Health.Heals for
15
% more on allies that are within 8
meters of you.Soothing Spores
Corrupting Pollen
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
2430 Magicka
Cost
Summon a field of flowers which blooms after
Enemies who enter the field are afflicted with Major Defile, reducing their healing received by
An ally within the field can activate the
6
seconds, healing you and allies in the area for 7543
Health.Enemies who enter the field are afflicted with Major Defile, reducing their healing received by
30
%.An ally within the field can activate the
Harvest
synergy, healing for 7361
Health over 5
seconds.Corrupting Pollen
Leeching Vines
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2700 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
The vines apply Minor Lifesteal to enemies that damage the target for
10
seconds. The vines heal the target for 1505
Health each time they take damage. This effect can occur once every 1
second.The vines apply Minor Lifesteal to enemies that damage the target for
10
seconds, healing you and your allies for 690
Health every 1
second when damaging that enemy.Leeching Vines
Lotus Blossom
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
2700 Magicka
Cost
Embrace the lotus blessing, causing your Light Attacks to restore
You gain Major Prophecy, increasing your Spell Critical rating by
1518
Health and your fully-charged Heavy Attacks to restore 4554
Health to you or a nearby ally for 20
seconds.You gain Major Prophecy, increasing your Spell Critical rating by
2191
for 20
secondsLotus Blossom
Nature's Embrace
Instant
Cast Time
28 meters
Range
10 seconds
Duration
4050 Magicka
Cost
Launch a vine to swing yourself to an ally, healing you and them for
This ability scales with your highest offensive stats.
13075
Health over 10
seconds. Gain 3
ultimate when each of these effects complete if you are in combat.This ability scales with your highest offensive stats.
Nature's Embrace
PASSIVES
Accelerated Growth
When you heal yourself or an ally under
40
% Health with a Green Balance ability you gain Major Mending, increasing your healing done by 25
% for 3
seconds.Accelerated Growth 2
Nature's Gift
When you heal an ally with a Green Balance ability, you gain
250
Magicka or 250
Stamina, whichever resource pool is lower. This effect can occur once every 1
second.Nature's Gift 2
Emerald Moss
Increases your healing done with Green Balance abilities by
Current bonus:
2
% for each Green Balance ability slotted.Current bonus:
2
%.Emerald Moss 2
Maturation
When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by
10
% for 20
seconds.Maturation 2
Winter s_Embrace Skills
PASSIVES
Glacial Presence
Increase chance of applying Chilled to enemies with Winter's Embrace abilities by
200
%.Glacial Presence 2
Frozen Armor
Increases your Physical and Spell Resistance by
Current bonus:
500
for each Winter's Embrace ability slotted.Current bonus:
1500
.Frozen Armor 2
Icy Aura
Reduce the effectiveness of snares applied to you by
15
%.Icy Aura 2
Piercing Cold
Increases your Magic and Frost Damage by
6
%.Piercing Cold 2
Winter's Embrace
ULTIMATES
Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, dealing
You and nearby allies gain Major Protection, reducing your damage taken by
Damaging an enemy three times with the storm will stun them for
2897
Frost Damage every 1
second for 8
seconds to enemies around you and reducing their Movement Speed by 40
%. You and nearby allies gain Major Protection, reducing your damage taken by
30
%.Damaging an enemy three times with the storm will stun them for
3
seconds.Permafrost
SKILLS
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
24 seconds
Duration
4050 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
You gain Minor Protection, reducing your damage taken
5280
for 24
seconds.You gain Minor Protection, reducing your damage taken
8
% for 24
seconds.Ice Fortress
Gripping Shards
Instant
Cast Time
Area
Target
6 meters
Radius
12 seconds
Duration
4536 Magicka
Cost
Conjure icy shards around you to skewer enemies in the area, immobilizing them for
Enemies hit are overcome with bitter cold, reducing their Movement Speed by
Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect.
3
seconds and dealing 1537
Frost Damage every 1
second for 12
seconds.Enemies hit are overcome with bitter cold, reducing their Movement Speed by
30
% for 3
seconds.Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect.
Gripping Shards
Polar Wind
Instant
Cast Time
Area
Target
12 meters
Radius
4320 Magicka
Cost
Envelop yourself in winter winds, instantly healing for
The winds sweep out in search of a nearby ally, healing them for
This ability scales with your Max Health.
11361
Health and an additional 1322
Health every 1
second over 5
seconds. The winds sweep out in search of a nearby ally, healing them for
11361
Health.This ability scales with your Max Health.
Polar Wind
Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3780 Magicka
Cost
Spin a shield of ice around you, absorbing up to
Each time you absorb a projectile you restore
30166
damage from 3
projectiles. Each time you absorb a projectile you restore
831
Magicka and gain Major Heroism for 6
seconds, granting you 3
Ultimate every 1.5
seconds.Shimmering Shield
Frozen Device
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
30 seconds
Duration
2970 Magicka
Cost
Summon an ancient portal, which arms after
When triggered the enemy is teleported to you, immobilized for
You can have up to
1.5
seconds,When triggered the enemy is teleported to you, immobilized for
3
seconds, dealt 3834
Frost Damage, and afflicted with Major Maim, reducing their damage done by 30
% for 4
seconds.You can have up to
3
Frozen Devices active at a time.Frozen Device
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
40
meters or closer.Keen Eye: Reagents 3
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Snakeblood
Reduces duration of negative effects in potions by 100% when consumed.
Snakeblood 3
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
This ability does not work on players or difficult targets.
Blade of Woe 1
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
7731
Physical Damage to enemies in front of you, an additional 10096
Physical Damage over 6
seconds, and stunning them for 2
seconds.Dawnbreaker of Smiting
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
22 meters
Range
3062 Stamina
Cost
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing
2688
Physical Damage, and reducing their Movement Speed by 30
% for 4
seconds.Silver Leash
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
8 seconds
Duration
3718 Stamina
Cost
Brand the earth at your location with a rune of protection for
8
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by 8
% and increasing Stamina Recovery by 10
%, and are healed for 395
every 0.5
seconds.Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4156 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for 5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by 8
% .Camouflaged Hunter
Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
60 seconds
Duration
2406 Stamina
Cost
Launch a sharpened blade trap at a target location, which takes
When triggered, the trap deals
Enemies who activate the trap are immobilized for
1.5
seconds to arm and lasts for 1
minute.When triggered, the trap deals
2167
Physical Damage, an additional 9441
Physical Damage over 10
seconds, and grants you Minor Force, increasing your Critical Damage by 10
% for the duration.Enemies who activate the trap are immobilized for
2
seconds.Lightweight Beast Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.Intimidating Presence 1
Slayer
Increases your Weapon Damage by
Current bonus:
3
% for each Fighters Guild ability slotted.Current bonus:
0
%.Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
After impact, enemies in the target area take
You generate
8578
Flame Damage to all enemies in the area, knocking them down, and stunning them for 2
seconds.After impact, enemies in the target area take
2672
Flame Damage every 1
second for 11
seconds.You generate
12
Ultimate for each enemy hit by the initial blast.Shooting Star
SKILLS
Radiant Magelight
Instant
Cast Time
Area
Target
12 meters
Radius
5 seconds
Duration
4131 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted you gain Major Prophecy, increasing your Spell Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
. You also prevent the stun from stealth attacks for you and nearby allies.Radiant Magelight
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2525 Magicka
Cost
Bind an enemy with chaotic magic, dealing
Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
15672
Magic Damage over 12
seconds, and healing you for 822
every 2
seconds.Excess magic spills out from them, granting you Major Sorcery, increasing your Spell Damage by
20
% for 20
seconds.Structured Entropy
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2754 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
When triggered, the rune blasts all enemies in the target area for
2
seconds to arm and lasts for 30
seconds.When triggered, the rune blasts all enemies in the target area for
4700
Flame Damage and an additional 7548
Flame Damage over 14.4
seconds.Scalding Rune
Balance
Instant
Cast Time
Self
Target
5100 Health
Cost
Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for
After the exchange is complete, you gain Major Resolve and Major Ward for
The exchange reduces your healing done and damage shield strength by
3000
Magicka.After the exchange is complete, you gain Major Resolve and Major Ward for
25
seconds, increasing your Physical and Spell Resistance by 5280
.The exchange reduces your healing done and damage shield strength by
50
% for 4
seconds.Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
Current bonus:
2
% for each Mages Guild ability slotted.Current bonus:
0
%.Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next Light Attack by
40
% for 5
seconds.Might of the Guild 2
Psijic Order
ULTIMATES
Temporal Guard
Instant
Cast Time
Self
Target
128 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
While slotted you gain Minor Protection, reducing your damage taken by
4
seconds ago.While slotted you gain Minor Protection, reducing your damage taken by
8
%.Temporal Guard
SKILLS
Time Freeze
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
6426 Magicka
Cost
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over
4
seconds before finally stunning them in place for 3
seconds when the duration completes.Time Freeze
Crushing Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2200 Stamina
Cost
Infuse your weapon with power, causing your next Light Attack used within
If the power is not consumed in time, you store
2
seconds to deal an additional 4031
Physical Damage and heal you for 28
% of the damage done.If the power is not consumed in time, you store
1629
Stamina.Crushing Weapon
Race Against Time
Instant
Cast Time
Self
Target
2984 Magicka
Cost
Bend time and space around you to gain Major Expedition for
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds and Minor Force for 12
seconds, increasing your Movement Speed by 30
% and Critical Damage by 10
%.Activating this ability removes all snares and immobilizations from you and grants immunity to them for
2
seconds.Race Against Time
Symbiosis
Instant
Cast Time
Self
Target
0 Magicka
Cost
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attacks heal for
Your Heavy Attacks heal for
You heal yourself for
Your Light Attacks heal for
2223
.Your Heavy Attacks heal for
1976
every 1
second, and restore 1155
Magicka to you for successfully healing.You heal yourself for
56
% of the amount of healing done to the ally.Symbiosis
Deep Thoughts
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
You will remain in a meditative state until you toggle this ability off or are interrupted.
1695
Health and restoring 1900
Magicka and Stamina every 1
second.You will remain in a meditative state until you toggle this ability off or are interrupted.
Deep Thoughts
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Clairvoyance
Reduces the cost of your Psijic Order abilities by
15
%.Clairvoyance 2
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
The spell charges must be generated within
5
spell charges, you launch a spell orb at the closest enemy to you dealing 2396
Magic Damage or 2097
Physical Damage, whichever is higher.The spell charges must be generated within
10
seconds of each other or all charges will be lost.Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Blocking, you gain a damage shield that absorbs
This damage shield recharges back to full strength after you spend
2500
damage. This damage shield recharges back to full strength after you spend
10
seconds not Blocking.Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by
30
%.Deliberation 1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Undaunted
SKILLS
Overflowing Altar
Instant
Cast Time
Area
Target
28 meters
Radius
30 seconds
Duration
4050 Health
Cost
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
Allies in the area can activate the
678
Health every 1
second when damaging them.Allies in the area can activate the
Blood Feast
synergy, healing for 73
% of their Max Health.Overflowing Altar
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
5 seconds
Duration
2865 Stamina
Cost
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by
A ranged ally can activate the
50
% and dealing 3252
Physical Damage. After 5
seconds the webs explode, dealing 4337
Poison Damage to enemies within.A ranged ally can activate the
Arachnophobia
synergy, dealing 4830
Poison Damage to them, fearing them for 4
seconds, and summoning a spider to attack for 10
seconds. The spider bites enemies for 1449
Physical Damage.Tangling Webs
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
2204 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
A ranged ally targeting the taunted enemy has a
2167
Physical Damage and taunting them to attack you for 15
seconds. The enemy takes 5
% more damage from your attacks while this effect persists.A ranged ally targeting the taunted enemy has a
50
% chance to activate the Radiate
synergy, dealing 5427
Magic Damage to them over 3
seconds then an additional 5001
Magic Damage to them and other nearby enemies.Inner Beast
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3526 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to
An ally near you can activate the
6032
damage 6
seconds. This ability scales off your Max Health.An ally near you can activate the
Spinal Surge
synergy, granting the ally and up to 5
other allies a damage shield that absorbs up to 30
% of their Max Health for 6
seconds and Major Vitality, increasing their healing received by 30
%.Bone Surge
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3780 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
An ally near the globe can activate the
693
Health every half second to you and nearby allies.An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for 4830
Health to all friendly targets and restore 3960
Magicka or Stamina to the ally, whichever maximum is higher.Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
Current Bonus:
4
% of your Max Health, Stamina, and Magicka.Current Bonus:
1508
Health, 687
Stamina, and 911
Magicka.Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
Current bonus:
2
% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus:
4
%.Undaunted Mettle 2
Nord Skills
PASSIVES
Reveler
Increases your experience gain with the Two Handed skill line by
Increases the duration of any consumed drink by
15
%.Increases the duration of any consumed drink by
15
minutes.Reveler 1
Resist Frost
Increases your Max Health by
Gain immunity to the Chilled status effect.
1000
and Cold Resistance by 2310
.Gain immunity to the Chilled status effect.
Resist Frost 3
Stalwart
Increases your Max Stamina by
When you take damage, you gain
1500
.When you take damage, you gain
5
Ultimate. This effect can occur once every 10
seconds.Stalwart 3
Rugged
Increases your Physical and Spell Resistance by
3960
.Rugged 3
One Hand and Shield
ULTIMATES
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
135 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.Spell Wall
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1296 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
2240
Physical Damage and taunting them to attack you for 15
seconds.Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for 15
seconds.Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2852 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
You gain Minor Heroism, granting you
2688
Physical Damage and afflicting them with Minor Maim, reducing their damage done by 15
% for 12
seconds. You gain Minor Heroism, granting you
1
Ultimate every 1.5
seconds for 12
seconds.Heroic Slash
Defensive Stance
Instant
Cast Time
Self
Target
6 seconds
Duration
4148 Stamina
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
You reflect the next harmful Direct Damage projectile cast at you. This effect can occur once per cast.
While you have a shield equipped, the amount of damage you can block is increased by
5841
damage for 6
seconds. This portion of the ability scales off your Max Health.You reflect the next harmful Direct Damage projectile cast at you. This effect can occur once per cast.
While you have a shield equipped, the amount of damage you can block is increased by
10
% and the cost of blocking is reduced by 10
%.Defensive Stance
Invasion
Instant
Cast Time
Enemy
Target
22 meters
Range
3629 Stamina
Cost
Rush an enemy and ram them, dealing
Stuns up to
2602
Physical Damage and stunning them for 4
seconds.Stuns up to
50
% longer based on the distance traveled.Invasion
Power Slam
Instant
Cast Time
Enemy
Target
5 meters
Range
2592 Stamina
Cost
Strike an enemy full-force with your shield, dealing
While slotted, blocking any attack grants you a stack of Resentment, which increases the damage of your next Power Slam by
4479
Physical Damage.While slotted, blocking any attack grants you a stack of Resentment, which increases the damage of your next Power Slam by
5
% for 5
seconds. This effect stacks up to 10 times.Power Slam
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
15
% and reduces the cost of blocking by 36
%.Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by 20
%.Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks.Your Bash attacks gain an additional
500
Weapon and Spell Damage and cost 40
% less Stamina.Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
14
%.Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.Battlefield Mobility 2
Destruction Staff
ULTIMATES
Eye of the Storm
Instant
Cast Time
Area
Target
8 meters
Radius
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing 4343
Magic Damage every 1
second for 7
seconds.Eye of the Storm
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
2700 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
Up to 2 nearby enemies will take
1407
Flame Damage, 1484
Frost Damage, and 1407
Shock Damage. Up to 2 nearby enemies will take
5118
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.Force Pulse
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
12 seconds
Duration
3024 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
747
Magic Damage to enemies in the target area every 1
second.Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
2430 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
2064
Magic Damage and an additional 10752
Magic Damage over 10
seconds.Destructive Reach
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
Also applies Minor Magickasteal to the enemy for
23
seconds, reducing their Spell Resistance by 5280
.Also applies Minor Magickasteal to the enemy for
23
seconds, causing you and your allies to restore 300
Magicka every 1
second when damaging them.Elemental Drain
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
3510 Magicka
Cost
Release a surge of elemental energy, dealing
3712
Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by 10
% for 10
seconds.Pulsar
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs 1507
damage. While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by 20
%.Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.Destruction Expert 2
Restoration Staff
ULTIMATES
Life Giver
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
125 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for
When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken.
6442
Health every 1
second for 5
seconds.When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken.
Life Giver
SKILLS
Illustrious Healing
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
2808 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1194
Health and an additional 1194
Health every 1
second for 12
seconds.Illustrious Healing
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2700 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for 12344
over 10
seconds.Radiating Regeneration
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3240 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
3946
Health.Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by 1320
for 8
seconds.Combat Prayer
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4590 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
The shield's strength is increased by up to
While the shield persists, the target is healed for
2187
damage.The shield's strength is increased by up to
100
%, depending on the severity of the target's wounds. While the shield persists, the target is healed for
37
% of the shield's remaining strength every second.Healing Ward
Quick Siphon
Instant
Cast Time
Enemy
Target
28 meters
Range
30 seconds
Duration
0 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
When you or an ally is healed by Minor Lifesteal, they gain Minor Expedition, which increases their Movement Speed by
30
seconds, healing you and your allies for 678
Health every 1
second when damaging them.When you or an ally is healed by Minor Lifesteal, they gain Minor Expedition, which increases their Movement Speed by
10
% for 4
seconds.Quick Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by 25
%.You also heal yourself or a nearby ally to the target for
34
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under 30
% Health.Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Your fully-charged Heavy Attacks restore
30
% more Magicka.Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.Restoration Master 2
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Lay claim to an enemy's soul, dealing
Fills an empty Soul Gem if an affected enemy dies.
12373
Magic Damage or 11791
Physical Damage over 10
seconds. The damage dealt is based on your highest offensive stats.Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
Vampire
ULTIMATES
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
7 seconds
Duration
198 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
The bats heal you for
3364
Magic Damage to nearby enemies every 1
second for 7
seconds.The bats heal you for
1532
Health for each enemy they damage.Devouring Swarm
SKILLS
Invigorating Drain
3 seconds
Channel Time
Enemy
Target
12 meters
Range
2133 Magicka
Cost
Consume an enemy's life force, dealing
When you activate the drain, the enemy is stunned for
3091
Magic Damage, restoring 17
% of your missing Health, and generating 4
Ultimate every 1
second for 3
seconds. When you activate the drain, the enemy is stunned for
3
seconds.Invigorating Drain
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3698 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
75
% and granting you Major Expedition, increasing your Movement Speed by 30
% for 4
seconds.Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Elusive Mist
PASSIVES
Savage Feeding
After feeding, your target is set Off Balance and stunned for
4
seconds.Savage Feeding 2
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
7
days by returning to the Vampire ritual site. Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below 50
% Health.Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Stage 2 no longer reduces your Health Recovery.
Stage 3 reduces Health Recovery by
Stage 4 reduces Health Recovery by
Stage 2 no longer reduces your Health Recovery.
Stage 3 reduces Health Recovery by
25
%.Stage 4 reduces Health Recovery by
50
%.Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.Dark Stalker 1
Werewolf
ULTIMATES
Werewolf Transformation
1 seconds
Cast Time
Self
Target
30 seconds
Duration
400 Ultimate
Cost
Transform into a beast, fearing nearby enemies for
While Transformed your Max Stamina is increased by
While slotted, your Stamina Recovery is increased by
3
seconds. While Transformed your Max Stamina is increased by
30
%.While slotted, your Stamina Recovery is increased by
15
%.Werewolf Transformation
PASSIVES
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation and restore your Health.
Every second you spend devouring a corpse adds
3
seconds to the duration of your Werewolf Transformation and restores 8
% of your Max Health. Each corpse can be devoured for up to 4
seconds.Devour 1
Arcane Well
When you kill an enemy, you have a 20% chance to restore 795 Magicka for up to 3 friendly targets within 2.5 meters of the enemy.
64 Blessed
Increases your healing done by 13.01%.
19 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by 5.22%.
56 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by 20.15%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within 7 seconds is reduced by 80%.
Spell Precision
Increases your Spell Critical by 9%.
Vengeance
When you block three spells within 10 seconds of each other, your next Magicka ability used within 5 seconds will always be a Critical Strike.
5 Master-at-Arms
Increases your damage done with direct damage attacks by 2.45%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
5 Shattering Blows
Increases your damage done to enemies with a damage shield by 2.45%.
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1500.
Critical Leech
When you deal direct Critical Damage, you heal for 330 Health. This effect can occur once every 5 seconds.
32 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 8.12%.
32 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 8.12%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
56 Thick Skinned
Reduces your damage taken from damage over time effects by 20.15%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within 5 seconds is reduced by 80%.
3 Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by 2.09%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by 15%.
23 Quick Recovery
Increases your healing received by 6.17%.
23 Arcanist
Increases your Magicka Recovery by 6.17%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
27 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by 7.07%.
Exploiter
Increases your damage done against Off Balance enemies by 10%.
Last Stand
When you fall below 20% Health you gain Major Heroism, granting 3 Ultimate every 1.5 seconds for 8 seconds. This effect can occur once every 20 seconds.
27 Mighty
Increases your Physical, Poison, and Disease Damage done by 7.07%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 9%.
66 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by 22.08%.
28 Thaumaturge
Increases your damage done with damage over time effects by 12.08%.
56 Befoul
Increases the effectiveness of your healing reduction abilities by 28.2%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
51 Shadow Ward
Reduces the cost of Block by 19%.
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for 2.5 seconds. This effect can occur once every 5 seconds.
Treasure Hunter
Increases the quality of items you find in treasure chests.
23 Tumbling
Reduces the cost of Roll Dodge by 10.22%.
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
72 Ironclad
Reduces your damage taken against direct damage attacks by 23%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
Reinforced
When you activate Block, you gain a damage shield that absorbs 1254 damage for 3 seconds. This effect can occur once every 10 seconds.
Resilient
When you take Critical Damage, you heal for 87 Health.
52 Resistant
Increases your Critical Resistance by 1268.
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
Inspiration Boost
Increases your crafting inspiration gained by 20%.
Mara's Gift
When you die, you heal all allies within 8 meters of you for 3300 Health.
9 Sprinter
Reduces the cost of Sprint by 6.06%.
81 Warlord
Reduces the cost of Break Free by 24.06%.
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Animal Companions
Animal Companions Skills
Green Balance
Winter s_Embrace Skills
Winter's Embrace
WEAPON
One Hand and Shield
Destruction Staff
Restoration Staff
ARMOR
Light Armor
Medium Armor
Heavy Armor
Medium Armor Skills
WORLD
Soul Magic
Vampire
Werewolf
GUILD
Dark Brotherhood
Fighters Guild
Mages Guild
Psijic Order
Thieves Guild
Undaunted
ALLIANCE WAR
Assault
Support
Volendrung
RACIAL
Nord Skills
CRAFT
Alchemy
Blacksmithing
Clothing
Enchanting
Jewelry Crafting
Provisioning
Woodworking
810 CP
270
The Lord
0
The Lady
0
The Steed
0
270
The Ritual
0
The Atronach
0
The Apprentice
0
270
The Shadow
0
The Lover
0
The Tower
0
The Tower
90
Bashing Focus
Reduces the cost of Bash by
0
%.Sprinter
Reduces the cost of Sprint by
6.06
%.Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for 3
seconds.Warlord
Reduces the cost of Break Free by
24.06
%.Unlocked
at 10
at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by 20
% for 3
seconds.Unlocked
at 30
at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.Unlocked
at 75
at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for 3300
Health.Unlocked
at 120
at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
26
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Heavy Armor.Bastion
Increases the effectiveness of your damage shields by
0
%.Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
2.09
%.Quick Recovery
Increases your healing received by
6.17
%.Unlocked
at 10
at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.Unlocked
at 30
at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for 8
seconds.Unlocked
at 75
at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for 5
seconds.Unlocked
at 120
at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for 15
seconds.The Lady
120
Light Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Light Armor.Thick Skinned
Reduces your damage taken from damage over time effects by
20.15
%.Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
8.12
%.Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
8.12
%.Unlocked
at 10
at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore 3465
Magicka. This effect can occur once every 10
seconds.Unlocked
at 30
at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.Unlocked
at 75
at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every 5
seconds.Unlocked
at 120
at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 80
%.The Steed
124
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Medium Armor.Ironclad
Reduces your damage taken against direct damage attacks by
23
%.Spell Shield
Increases your Spell Resistance by
0
.Resistant
Increases your Critical Resistance by
1268
.Unlocked
at 10
at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for 437
Health.Unlocked
at 30
at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for 3
seconds.Unlocked
at 75
at 75
Resilient
When you take Critical Damage, you heal for
87
Health.Unlocked
at 120
at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for 3
seconds. This effect can occur once every 10
seconds.The Ritual
121
Thaumaturge
Increases your damage done with damage over time effects by
12.08
%.Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
22.08
%.Piercing
Increases your Physical Penetration by
0
.Mighty
Increases your Physical, Poison, and Disease Damage done by
7.07
%.Unlocked
at 10
at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals 15
% additional damage.Unlocked
at 30
at 30
Perfect Strike
Increases your Weapon Critical by
3
%.Unlocked
at 75
at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.Unlocked
at 120
at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 20
seconds.The Atronach
10
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.Shattering Blows
Increases your damage done to enemies with a damage shield by
2.45
%.Master-at-Arms
Increases your damage done with direct damage attacks by
2.45
%.Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.Unlocked
at 10
at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals 30
% additional damage.Unlocked
at 30
at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal 0
Physical Damage to the enemy. This effect can occur once every 5
seconds.Unlocked
at 75
at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below 25
% Health.Unlocked
at 120
at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
139
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
5.22
%.Spell Erosion
Increases your Spell Penetration by
0
.Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
20.15
%.Blessed
Increases your healing done by
13.01
%.Unlocked
at 10
at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within 5
seconds will always be a Critical Strike.Unlocked
at 30
at 30
Spell Precision
Increases your Spell Critical by
3
%.Unlocked
at 75
at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by 80
%.Unlocked
at 120
at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore 795
Magicka for up to 3
friendly targets within 2.5
meters of the enemy.The Shadow
130
Befoul
Increases the effectiveness of your healing reduction abilities by
28.2
%.Shade
Reduces the cost of Sneak by
0
%.Shadow Ward
Reduces the cost of Block by
19
%.Tumbling
Reduces the cost of Roll Dodge by
10.22
%.Unlocked
at 10
at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.Unlocked
at 30
at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.Unlocked
at 75
at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked
at 120
at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every 5
seconds.The Lover
50
Mooncalf
Increases your Stamina Recovery by
0
%.Arcanist
Increases your Magicka Recovery by
6.17
%.Healthy
Increases your Health Recovery by
0
%.Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
7.07
%.Unlocked
at 10
at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.Unlocked
at 30
at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.Unlocked
at 75
at 75
Master Gatherer
Reduces your gathering time by
50
%.Unlocked
at 120
at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.Champion Point data last updated on 2024-Apr-17 10:15:20.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
22777
Health
37696
Stamina
17187
Magicka Recovery
2735
Health Recovery
759
Stamina Recovery
1501
Spell Damage
1735
3498
Spell Critical
18.9%
70%
Weapon Damage
1903
3305
Weapon Critical
21.9%
72%
Spell Resistance
31097
Physical Resistance
31097
Critical Resistance
3074
Spell Penetration
0
Physical Penetration
0
Magicka
22777
Health
37696
Stamina
17187
Magicka Recovery
2735
Health Recovery
759
Stamina Recovery
1501
Spell Damage
1735
3498
Spell Critical
18.9%
70%
Weapon Damage
1903
3305
Weapon Critical
21.9%
72%
Spell Resistance
31097
Physical Resistance
31097
Critical Resistance
3074
Spell Penetration
0
Physical Penetration
0
Magicka
22777
Health
37696
Stamina
18263
Magicka Recovery
2539
Health Recovery
759
Stamina Recovery
1395
Spell Damage
1735
3363
Spell Critical
18.9%
70%
Weapon Damage
1976
3334
Weapon Critical
21.9%
72%
Spell Resistance
30441
Physical Resistance
30441
Critical Resistance
3074
Spell Penetration
0
Physical Penetration
0
Magicka
22777
Health
37696
Stamina
17187
Magicka Recovery
2735
Health Recovery
759
Stamina Recovery
1501
Spell Damage
1735
3498
Spell Critical
18.9%
70%
Weapon Damage
1903
3305
Weapon Critical
21.9%
72%
Spell Resistance
31097
Physical Resistance
31097
Critical Resistance
3074
Spell Penetration
0
Physical Penetration
0
Stats are only correct for bar #1.
Magicka
22777
Health
37696
Stamina
17187
Magicka Recovery
2735
Health Recovery
759
Stamina Recovery
1501
Spell Damage
1735
3498
Spell Critical
18.9%
70%
Weapon Damage
1903
3305
Weapon Critical
21.9%
72%
Spell Resistance
31097
Physical Resistance
31097
Critical Resistance
3074
Spell Penetration
0
Physical Penetration
0
Stats are only correct for bar #1.
Battle Spirit
Boon: The Atronach
Major Brutality
Major Endurance
Major Fortitude
Major Intellect
Major Resolve
Major Sorcery
Major Ward
Minor Toughness
Orzorga's Smoked Bear Haunch
Stage 4 Vampirism
Bull Netch is 355 rec every 2 seconds. Rss buff is up. Invigorating drain heals for 6497 every second. Change anything to fit your ideal preferences.
Bar 1
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
4800
Stamina to you over 27
seconds and grants you Major Sorcery and Major Brutality, increasing your Spell and Weapon Damage by 20
%.Corrupting Pollen
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
2430 Magicka
Cost
Summon a field of flowers which blooms after
Enemies who enter the field are afflicted with Major Defile, reducing their healing received by
An ally within the field can activate the
6
seconds, healing you and allies in the area for 7543
Health.Enemies who enter the field are afflicted with Major Defile, reducing their healing received by
30
%.An ally within the field can activate the
Harvest
synergy, healing for 7361
Health over 5
seconds.Gripping Shards
Instant
Cast Time
Area
Target
6 meters
Radius
12 seconds
Duration
4536 Magicka
Cost
Conjure icy shards around you to skewer enemies in the area, immobilizing them for
Enemies hit are overcome with bitter cold, reducing their Movement Speed by
Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect.
3
seconds and dealing 1537
Frost Damage every 1
second for 12
seconds.Enemies hit are overcome with bitter cold, reducing their Movement Speed by
30
% for 3
seconds.Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect.
Deceptive Predator
Instant
Cast Time
Self
Target
6 seconds
Duration
2700 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition for
While slotted gain Minor Evasion, reducing damage from area attacks by
6
seconds, increasing your Movement Speed by 30
%.While slotted gain Minor Evasion, reducing damage from area attacks by
10
%.Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3780 Magicka
Cost
Spin a shield of ice around you, absorbing up to
Each time you absorb a projectile you restore
30166
damage from 3
projectiles. Each time you absorb a projectile you restore
831
Magicka and gain Major Heroism for 6
seconds, granting you 3
Ultimate every 1.5
seconds.Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, dealing
You and nearby allies gain Major Protection, reducing your damage taken by
Damaging an enemy three times with the storm will stun them for
2897
Frost Damage every 1
second for 8
seconds to enemies around you and reducing their Movement Speed by 40
%. You and nearby allies gain Major Protection, reducing your damage taken by
30
%.Damaging an enemy three times with the storm will stun them for
3
seconds.Bar 2
Polar Wind
Instant
Cast Time
Area
Target
12 meters
Radius
4320 Magicka
Cost
Envelop yourself in winter winds, instantly healing for
The winds sweep out in search of a nearby ally, healing them for
This ability scales with your Max Health.
11361
Health and an additional 1322
Health every 1
second over 5
seconds. The winds sweep out in search of a nearby ally, healing them for
11361
Health.This ability scales with your Max Health.
Immovable
Instant
Cast Time
Self
Target
20 seconds
Duration
3085 Stamina
Cost
Requires 5 pieces of heavy armor equipped
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for 20
seconds. Also grants you immunity to knockback and disabling effects for
6
seconds, but reduces your Movement Speed by 65
% for the duration.Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by
5
%.Leeching Vines
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2700 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
The vines apply Minor Lifesteal to enemies that damage the target for
10
seconds. The vines heal the target for 1505
Health each time they take damage. This effect can occur once every 1
second.The vines apply Minor Lifesteal to enemies that damage the target for
10
seconds, healing you and your allies for 690
Health every 1
second when damaging that enemy.Invigorating Drain
3 seconds
Channel Time
Enemy
Target
12 meters
Range
2133 Magicka
Cost
Consume an enemy's life force, dealing
When you activate the drain, the enemy is stunned for
3091
Magic Damage, restoring 17
% of your missing Health, and generating 4
Ultimate every 1
second for 3
seconds. When you activate the drain, the enemy is stunned for
3
seconds.Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2865 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
9323
Health over 4
seconds.Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
135 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.Overload
Werewolf
Character data Edited on 2019-09-30 17:45:45
Retrieved from "https://en.uesp.net/wiki/Special:EsoBuildData"