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LEVEL
50
CHAMPION POINTS 630
ALDMERI DOMINION RANK
Nah
High Elf Templar (Magicka)
Vampire
60 Magicka
4 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 240

Skyshards:
0 / 3
Aedric Spear

SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 5 meters
Area
8 meters
Radius
2716 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear and dealing
946
Magic Damage with each strike.

The nearest enemy takes
140
% additional damage each strike, and their Movement Speed is reduced by
70
% for
2
seconds on the final hit.

Also heals you for
40
% of the damage done.
Puncturing Sweep
Aurora Javelin
Instant
Cast Time
Enemy
Target
28 meters
Range
3726 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
3791
Magic Damage, stunning them for
1.8
seconds, and knocking them back
8
meters.

Deals up to
40
% additional damage based on the distance the spear travels.
Aurora Javelin
Luminous Shards
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2981 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
3206
Magic Damage to enemies in the area and an additional
634
Magic Damage every
1
second for
8
seconds.

While active, an ally can activate the Holy Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher. They also restore an additional
1980
Magicka or Stamina, whichever maximum is lower.
Luminous Shards
PASSIVES
Piercing Spear
Increases your Critical Damage done and your damage against blocking targets by
10
% while you have an Aedric Spear ability slotted.
Piercing Spear 2
Spear Wall
Increases the amount of damage you can block from melee attacks by
15
% while you have an Aedric Spear ability slotted.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
1663
Physical Damage or
3022
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
33342
Health
27098
Stamina
10674

Magicka Recovery
2644
Health Recovery
234
Stamina Recovery
1032

Spell Damage
2058
4807
Spell Critical
32%
83%
Weapon Damage
1481
2068
Weapon Critical
23.4%
60%

Spell Resistance
29099
Physical Resistance
25733
Critical Resistance
2610

Spell Penetration
100
Physical Penetration
100
Battle Spirit
Boon: The Apprentice
Jewels of Misrule
Major Prophecy
Major Resolve
Major Sorcery
Major Ward
Minor Endurance
Minor Fortitude
Minor Intellect
Stage 4 Vampirism
Bar 1
Luminous Shards
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2981 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
3206
Magic Damage to enemies in the area and an additional
634
Magic Damage every
1
second for
8
seconds.

While active, an ally can activate the Holy Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher. They also restore an additional
1980
Magicka or Stamina, whichever maximum is lower.
Repentance
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Consecrate the souls of the fallen, healing you and your allies for
3415
Health and restoring
2970
Stamina to you for each corpse in the area.

While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
10
%.
Breath of Life
Instant
Cast Time
Cone
Target
28 meters
Radius
4223 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
8492
Health.

Also heals one other injured target for
4885
Health.
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
4027 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.

Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4158 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
       
Remembrance
4 seconds
Channel Time
Area
Target
20 meters
Radius
4 seconds
Duration
120 Ultimate
Cost
Channel the grace of the gods, healing nearby allies for
6794
every
1
second for
4
seconds.

Gain Major Protection, reducing damage you take by
30
% for
10
seconds.

You cannot move while channeling, but you gain immunity to all disabling effects.
Bar 2
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
3230 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1955
Health and an additional
1955
Health every
1
second for
3
seconds.

You restore
338
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Channeled Focus
Instant
Cast Time
Self
Target
18 seconds
Duration
994 Magicka
Cost
Create a rune of celestial protection, which defends you while you stand within it and for up to
8
seconds after leaving it.

The rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
120
Magicka every
0.5
seconds.
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
3478 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
1076
Health every
2
seconds for
24
seconds.

Allies can also activate the Purify synergy, cleansing all harmful effects from themselves and healing for an additional
5302
Health.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4223 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
5101
damage while also healing the target for
2197
Health.

The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for
100
% of the ward's remaining strength.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4158 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
       
Life Giver
Instant
Cast Time
Self
Target
5 seconds
Duration
96 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for
7280
Health every
1
second for
5
seconds.

When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost.
Overload
       
Werewolf
       
Character data Edited on 2017-06-26 01:05:20