ESO Build Data

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Khajiit Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 367

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
12591
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2382 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3932
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Lotus Fan
Instant
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
3705 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
4718
Magic Damage.

After teleporting you unleash a fan of knives, dealing an additional
7303
Magic Damage over
10
seconds to the target and nearby enemies.

All enemies hit are afflicted with Minor Vulnerability for
10
seconds, increasing their damage taken by
8
%.
Lotus Fan
Phantasmal Escape
Instant
Cast Time
Self
Target
26 seconds
Duration
3705 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
25
% for
26
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Phantasmal Escape
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
0 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.

When a marked enemy dies, you heal for
19464
, and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds. This portion of the ability scales off your Max Health.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2646 Magicka
Cost
Focus your senses for
40
seconds, reducing your damage taken by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost that deals
16092
Magic Damage, and heals for
59
% of the damage dealt if you are within
7
meters of the enemy.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
0
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1320
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
27910
Health
25757
Stamina
15937

Magicka Recovery
1500
Health Recovery
775
Stamina Recovery
1274

Spell Damage
3706
5885
Spell Critical
19.9%
60%
Weapon Damage
3706
5024
Weapon Critical
27.4%
60%

Spell Resistance
23584
Physical Resistance
23221
Critical Resistance
1806

Spell Penetration
0
Physical Penetration
0
Battle Spirit
Bewitched Sugar Skulls
Boon: The Ritual
Major Brutality
Major Endurance
Major Fortitude
Major Intellect
Major Prophecy
Major Resolve
Major Savagery
Minor Berserk
Minor Endurance
Minor Mending
Minor Protection
Stage 4 Vampirism
Weapon Damage Enchantment
Bar 1
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3270 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
5
seconds after you deal Critical Damage from an enemy's flank, increasing your damage done by
8
% .
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2686 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
14375
Health over
4
seconds.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
2835 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
10
% for
20
seconds.

You heal for
3450
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2250 Magicka
Cost
Slash an enemy, dealing
7866
Magic Damage.

Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy for
5
seconds and sets them Off Balance.

While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
Shadowy Disguise
Instant
Cast Time
Self
Target
3 seconds
Duration
3705 Magicka
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.
       
Temporal Guard
Instant
Cast Time
Self
Target
128 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
8
%.
Bar 2
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4258 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2646 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
24806
over
10
seconds.
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
568 Health
Cost
Sacrifice your essence, healing an ally in front of you for
12618
Health but draining your own Health over
8
seconds.

While your Health is being drained you gain Minor Mending, increasing your healing done by
8
%.
Refreshing Path
Instant
Cast Time
Area
Target
17 x 7 meters
Area
17 meters
Radius
10 seconds
Duration
3440 Magicka
Cost
Create a corridor of shadows, granting you and allies in area Major Expedition, increasing movement speed by
30
%. Effect persists for
4
seconds after leaving the path.

Heals
2148
Health to you and allies in area every
1
second.
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2646 Magicka
Cost
Focus your senses for
40
seconds, reducing your damage taken by
2
% with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into Assassin's Will, allowing you to fire a spectral arrow for half cost that deals
16092
Magic Damage, and heals for
59
% of the damage dealt if you are within
7
meters of the enemy.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
12191
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
2308
Health from them every second.

An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
10569
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2020-02-19 22:08:06