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LEVEL
50
CHAMPION POINTS 810
EBONHEART PACT RANK
Akinos
High Elf Templar (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 379
Skyshards:
0 / 3
Assault
ULTIMATES
Sturdy Horn
Instant
Cast Time
Area
Target
20 meters
Radius
39 seconds
Duration
240 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your allies' Max Magicka and Max Stamina by
You and your allies gain Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
10
% for 39
seconds.You and your allies gain Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
for 39
seconds.Sturdy Horn
SKILLS
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
7614 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
30
% and Mounted Speed by 30
%.The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
10
% for 8
seconds.Charging Maneuver
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3301 Stamina
Cost
Renew your forces' resolve, healing yourself for
5857
Health over 5
seconds and nearby allies for 4535
Health over 5
seconds.Resolving Vigor
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
3301 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
When the ball of caltrops initially explodes it deals an immediate
865
Physical Damage every 1
second and reducing Movement Speed by 30
%.When the ball of caltrops initially explodes it deals an immediate
1064
Physical Damage and reduces the Movement Speed of enemies hit by 70
% for 3
seconds.Razor Caltrops
Proximity Detonation
Instant
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
3483 Magicka
Cost
Activate a magical bomb on yourself that explodes after
Each enemy within the bomb's radius increases the damage by
8
seconds, dealing 6904
Magic Damage to all enemies in the area.Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of 250
% increased damage.Proximity Detonation
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by 20
% for 10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.Continuous Attack 2
Reach
Increases the range of long-range abilities by
Any ability with a range greater than
5
meters while near a keep.Any ability with a range greater than
28
meters is affected.Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.Combat Frenzy 2
Support
ULTIMATES
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
192 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to
Each time a ward dissolves, you restore
17173
damage. Each time a ward dissolves, you restore
6
Ultimate and 448
Magicka.Replenishing Barrier
SKILLS
Propelling Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
7307 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
Also increases the range of abilities with a range greater than
50
%. Does not effect Leap, Move Position, and Pull abilities.Also increases the range of abilities with a range greater than
20
meters by 7
meters.Propelling Shield
Cleanse
Instant
Cast Time
Area
Target
18 meters
Radius
6 seconds
Duration
6966 Magicka
Cost
Cleanse yourself and your group, removing
If a negative effect is removed, the target is healed for
2
negative effects and reducing the duration of any further negative effects by 50
% for 6
seconds.If a negative effect is removed, the target is healed for
18
% of their Max Health.Cleanse
Stalwart Guard
Instant
Cast Time
15 meters
Range
3807 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
You and your bonded ally also gain Minor Force, increasing your Critical Damage by
The bond will remain until you recast the spell or move more than
30
% of the damage they take is instead redistributed to you.You and your bonded ally also gain Minor Force, increasing your Critical Damage by
10
%.The bond will remain until you recast the spell or move more than
15
meters away from your ally.Stalwart Guard
Scorching Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
30 meters
Range
1625 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area. Exposed enemies have their movement speed reduced by
50
%, take 25768
Flame Damage over 3
seconds, and cannot return to stealth or invisibility for the duration.Scorching Flare
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
Current bonus:
10
% for each Support ability slotted.Current bonus:
0
%.Magicka Aid 2
Combat Medic
Increases your healing done by
20
% when you are near a Keep.Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.Battle Resurrection 2
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3948 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
While active, up to three times when spell damage is absorbed, you restore
5074
damage over 6
seconds. Damage shield strength capped at 40
% of your Max Health.While active, up to three times when spell damage is absorbed, you restore
893
Magicka. Each piece of Light Armor worn increases the Magicka restored by 6
%.Harness Magicka
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
Current bonus:
Reduces the cost of Sprint by
Current bonus:
4
% per piece of Light Armor worn.Current bonus:
20
%.Reduces the cost of Sprint by
3
% per piece of Light Armor worn.Current bonus:
15
%.Grace 3
Evocation
Increases your Magicka Recovery by
Current bonus:
Reduces the Magicka cost of your abilities by
Current bonus:
4
% for each piece of Light Armor equipped. Current bonus:
20
%.Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.Current bonus:
10
%.Evocation 2
Spell Warding
Increases your Spell Resistance by
Current bonus:
363
for each piece of Light Armor equipped. Current bonus:
1815
.Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.Concentration 2
Medium Armor
SKILLS
Elude
Instant
Cast Time
Self
Target
18 seconds
Duration
3452 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, reducing damage from area attacks by
25
% for 19
seconds.Each piece of Medium Armor worn increases the duration of this ability by
5
%.Elude
PASSIVES
Dexterity
Increases your Weapon Critical rating by
Current bonus:
328
for each piece of Medium Armor equipped.Current bonus:
328
.Dexterity 3
Wind Walker
Increases your Stamina Recovery by
Current bonus:
Reduces the Stamina cost of your abilities by
Current bonus:
4
% per piece of Medium Armor equipped. Current bonus:
4
%.Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped. Current bonus:
2
%.Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
Current bonus:
Reduces the size of your detection area while Sneaking by
Current bonus:
7
% per piece of Medium Armor equipped. Current bonus:
7
%.Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped. Current bonus:
5
%.Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
Current bonus:
Reduces the cost of Roll Dodge by
Current bonus:
3
% for each piece of Medium Armor equipped.Current bonus:
3
%.Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.Current bonus:
4
%.Athletics 2
Heavy Armor
SKILLS
Unstoppable
Instant
Cast Time
Self
Target
18 seconds
Duration
3688 Stamina
Cost
Requires 5 pieces of heavy armor equipped
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for 18
seconds. Also grants you immunity to knockback and disabling effects for
5
seconds.Each piece of Heavy Armor worn increases the duration of this ability by
5
%.Unstoppable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
Current bonus:
362
for each piece of Heavy Armor equipped.Current bonus:
362
.Resolve 3
Constitution
Increases your Health Recovery by
Current bonus:
You restore
Current bonus:
4
% for each piece of Heavy Armor equipped. Current bonus:
4
%.You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4
seconds. Current bonus:
108
.Constitution 2
Juggernaut
Increases your Max Health by
Current bonus:
2
% for each piece of Heavy Armor equipped. Current bonus:
2
%.Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.Rapid Mending 2
Aedric Spear
ULTIMATES
Crescent Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
Enemies in your path will be hit for
9863
Magic Damage to all nearby enemies and an additional 4777
Magic Damage every 2
seconds for 6
seconds.Enemies in your path will be hit for
60
% more damage.Crescent Sweep
SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2539 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
The final strike reduces the Movement Speed of the closest enemy by
You heal for
3583
Magic Damage to the closest enemy and 1383
Magic Damage to all other enemies.The final strike reduces the Movement Speed of the closest enemy by
70
% for 2
seconds.You heal for
40
% of the damage done with this ability.Puncturing Sweep
Aurora Javelin
Instant
Cast Time
Enemy
Target
28 meters
Range
3483 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
Deals up to
6044
Magic Damage, stunning them for 1.8
seconds, and knocking them back 8
meters.Deals up to
40
% additional damage based on the distance the spear travels.Aurora Javelin
Explosive Charge
Instant
Cast Time
Enemy
Target
5 meters
Radius
3.5 - 22 meters
Range
3019 Magicka
Cost
Charge with your divine lance to impale all enemies in the area, dealing
Any enemy hit that is casting is interrupted and stunned for
6044
Magic Damage.Any enemy hit that is casting is interrupted and stunned for
3
seconds.Explosive Charge
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2787 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
An ally near the spear can activate the
5427
Magic Damage to enemies in the area and an additional 2278
Magic Damage every 1
second for 8
seconds.An ally near the spear can activate the
Blessed Shards
synergy, restoring 3960
Magicka or Stamina, whichever maximum is higher.Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
3716 Magicka
Cost
Surround yourself with solar rays, granting a damage shield equal to
Each nearby enemy increases the shield's strength by
When the shield expires it explodes outward, dealing
15
% of your Max Health for 6
seconds.Each nearby enemy increases the shield's strength by
4
% when the shield is activated.When the shield expires it explodes outward, dealing
42
% of the damage it absorbed to nearby enemies.Blazing Shield
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED
Increases your Critical Damage by
10
%. Increases your damage done to blocking targets by
10
%.Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY
Gain Minor Protection for
3
seconds, reducing damage taken by 8
%.Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional 2253
Physical Damage or 5227
Magic Damage, whichever is higher. This effect can occur once every 0.5
seconds.Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by 2640
.Balanced Warrior 2
Dawn s_Wrath Skills
PASSIVES
Enduring Rays
Increases the duration of your Sun Fire, Eclipse, Solar Flare, and Nova abilities by
2
seconds.Enduring Rays 2
Dawn's Wrath
ULTIMATES
Solar Prison
Instant
Cast Time
Ground
Target
28 meters
Range
8 seconds
Duration
240 Ultimate
Cost
Call down a fragment of the sun, dealing
An ally near the fragment can activate the
4935
Magic Damage every 1
second for 8
seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by 30
%.An ally near the fragment can activate the
Gravity Crush
synergy, dealing 18741
Magic Damage to all enemies in the area and stunning them for 5
seconds.Solar Prison
SKILLS
Reflective Light
Instant
Cast Time
Enemy
Target
4.5 meters
Radius
28 meters
Range
2322 Magicka
Cost
Blast up to three enemies with a charge of radiant heat, dealing
Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
5913
Flame Damage, an additional 8625
Flame Damage over 7
seconds, and reducing their Movement Speed by 40
% for 3
seconds.Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.Reflective Light
Solar Barrage
Instant
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
2787 Magicka
Cost
Conjure solar energy to blast enemies around you, dealing
While this ability is active you gain Empower, increasing the damage of your Light Attacks by
4201
Magic Damage every 2
seconds for 6
seconds.While this ability is active you gain Empower, increasing the damage of your Light Attacks by
40
%.Solar Barrage
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1707 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
Maximum copied damage:
When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for
4496
Magic Damage to them and copying all their damage taken for 6
seconds and releasing 20
% of it as additional Magic Damage to them.Maximum copied damage:
17854
.When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for
2827
Health every 2
seconds for 6
seconds.Purifying Light
Total Dark
Instant
Cast Time
Enemy
Target
28 meters
Range
4 seconds
Duration
3484 Magicka
Cost
Envelop enemy in a lightless sphere, causing
9300
Magic Damage and healing you for 7099
each time they use a direct damage attack.Total Dark
Radiant Oppression
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
2537 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
Also deals up to
10142
Magic Damage over 1.8
seconds. Deals up to 480
% more damage to enemies below 50
% Health.Also deals up to
20
% more damage in proportion to your current Magicka.Radiant Oppression
PASSIVES
Prism
Casting a Dawn's Wrath ability generates
3
Ultimate. This effect can occur once every 6
seconds.Prism 2
Illuminate
Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for
20
seconds, increasing your Spell Damage by 10
%.Illuminate 2
Restoring Spirit
Reduces the Magicka, Stamina, and Ultimate costs of your abilities by
4
%.Restoring Spirit 2
Restoring Light
ULTIMATES
Remembrance
4 seconds
Channel Time
Area
Target
20 meters
Radius
4 seconds
Duration
120 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
Gain Major Protection, reducing damage you take by
You cannot move while channeling, but you gain immunity to all disabling effects.
8246
Health every 1
second for 4
seconds.Gain Major Protection, reducing damage you take by
30
% for 10
seconds.You cannot move while channeling, but you gain immunity to all disabling effects.
Remembrance
SKILLS
Honor The Dead
Instant
Cast Time
Cone
Target
28 meters
Radius
3948 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
Healing anyone who is below
10646
Health. Healing anyone who is below
75
% Health restores 60
% of the ability's cost over 6
seconds as Magicka.Honor The Dead
Hasty Prayer
Instant
Cast Time
Area
Target
10 meters
Radius
6270 Magicka
Cost
Focus your spiritual devotion, healing you and nearby allies for
Affected targets gain Minor Expedition, increasing their movement speed by
10630
Health.Affected targets gain Minor Expedition, increasing their movement speed by
10
% for 5
seconds.Hasty Prayer
Repentance
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Consecrate the souls of the fallen, healing you and your allies for
While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
2970
Health and restoring 2970
Stamina to you for each corpse in the area.While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
10
%.Repentance
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
3716 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
Allies in the area can activate the
5
harmful effects from yourself immediately and healing you and nearby allies for 1135
Health every 2
seconds for 24
seconds.Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for 5578
Health.Extended Ritual
Channeled Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
929 Magicka
Cost
Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
Standing within the rune increases Physical Resistance and Spell Resistance granted by
5280
. You also recover 240
Magicka every 1
second.Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.Channeled Focus
PASSIVES
Mending
Increases the healing effects from your Restoring Light abilities by up to
12
%, in proportion to the severity of the target's wounds.Mending 2
Sacred Ground
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to
Enemies standing in your Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect have their Movement Speed reduced by
4
seconds after leaving them you gain Minor Mending, increasing your healing done by 8
%.Enemies standing in your Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect have their Movement Speed reduced by
30
%.Sacred Ground 2
Light Weaver
Provides bonuses for Restoring Light abilities:
Increases the duration of Restoring Aura by
Healing Ritual grants
Channeling Rite of Passage grants you
Increases the duration of Restoring Aura by
20
%. Healing Ritual grants
2
Ultimate to allies healed under 60
% Health.Channeling Rite of Passage grants you
16500
Physical and Spell Resistance.Light Weaver 2
Master Ritualist
Increases resurrection speed by
Resurrected allies return with
Gives you a
20
%. Resurrected allies return with
100
% more Health. Gives you a
50
% chance to fill an empty Soul Gem after each successful resurrection.Master Ritualist 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
40
meters or closer.Keen Eye: Reagents 3
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Snakeblood
Reduces duration of negative effects in potions by 100% when consumed.
Snakeblood 3
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
120 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
13029
Physical Damage to enemies in front of you, an additional 14562
Physical Damage over 5
seconds, and stunning them for 2.5
seconds.Dawnbreaker of Smiting
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
22 meters
Range
2773 Stamina
Cost
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing
3208
Physical Damage, and reducing their Movement Speed by 40
% for 4
seconds.Silver Leash
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
6097 Stamina
Cost
Brand the earth at your location with a rune of protection for
20
seconds. You and your allies in the area have the cost of Roll Dodge reduced by 20
% and gain Minor Protection and Minor Endurance, reducing your damage taken by 8
% and increasing your Stamina Recovery by 10
%.Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4266 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for 8
seconds after you deal Critical Damage from Sneak, increasing your damage done by 8
% .Camouflaged Hunter
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2987 Stamina
Cost
Set a sharpened blade trap at your location, which takes
When triggered, the trap deals
After being triggered the trap resets and can be triggered one more time.
1.5
seconds to arm and lasts for 1
minuteWhen triggered, the trap deals
1402
Physical Damage, an additional 3731
Physical Damage over 6
seconds, immobilizes the enemy for 6
seconds, and grants you Minor Force, increasing your Critical Damage by 10
%.After being triggered the trap resets and can be triggered one more time.
Rearming Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.Intimidating Presence 1
Slayer
Increases your Weapon Damage by
Current bonus:
3
% for each Fighters Guild ability slotted.Current bonus:
0
%.Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Mages Guild
ULTIMATES
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
192 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
After impact, enemies in the target area take
18330
Frost Damage to all enemies in the area, knocking them down, stunning them for 2
seconds, and reducing their Movement Speed by 50
% for 8
seconds. After impact, enemies in the target area take
5313
Frost Damage every 1
second for 10
seconds.Ice Comet
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3834 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted your Max Magicka is increased by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by 2191
.Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1151 Magicka
Cost
Bind an enemy with chaotic magic, dealing
Grants you Major Sorcery, increasing your Spell Damage by
While slotted, your Max Health is increased by
9040
Magic Damage over 14.4
seconds and healing you for 1856
Health and an additional 1856
Health every 6
seconds.Grants you Major Sorcery, increasing your Spell Damage by
20
% for 20
seconds.While slotted, your Max Health is increased by
8
%.Structured Entropy
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2876 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
When triggered, the rune blasts all enemies in the target area for
2
seconds to arm and lasts for 30
seconds.When triggered, the rune blasts all enemies in the target area for
7639
Flame Damage and an additional 5595
Flame Damage over 12
seconds.Scalding Rune
Balance
Instant
Cast Time
Self
Target
5100 Health
Cost
Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for
After the exchange is complete, you gain Major Resolve and Major Ward for
The exchange reduces your healing done and damage shield strength by
3000
Magicka.After the exchange is complete, you gain Major Resolve and Major Ward for
23
seconds, increasing your Physical and Spell Resistance by 5280
.The exchange reduces your healing done and damage shield strength by
50
% for 4
seconds.Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
Current bonus:
2
% for each Mages Guild ability slotted.Current bonus:
0
%.Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next Light Attack by
40
% for 5
seconds.Might of the Guild 2
Psijic Order
ULTIMATES
Temporal Guard
Instant
Cast Time
Self
Target
122 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
While slotted you gain Minor Protection, reducing your damage taken by
4
seconds ago.While slotted you gain Minor Protection, reducing your damage taken by
8
%.Temporal Guard
SKILLS
Time Freeze
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
5368 Magicka
Cost
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over
4
seconds before finally stunning them in place for 3
seconds when the duration completes.Time Freeze
Elemental Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2217 Magicka
Cost
Infuse your weapon with power, causing your next Light Attack used within
If the power is not consumed in time, regain a portion of the resources spent.
2
seconds to deal an additional 8877
Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.If the power is not consumed in time, regain a portion of the resources spent.
Elemental Weapon
Channeled Acceleration
1.3 seconds
Cast Time
Self
Target
2301 Magicka
Cost
Bend time and space around you to gain Major Expedition for
9
seconds and Minor Force for 36
seconds, increasing your Movement Speed by 30
% and Critical Damage by 10
%.Channeled Acceleration
Symbiosis
Instant
Cast Time
Self
Target
1917 Magicka
Cost
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attack heals for
Your Heavy Attack heals for
You heal yourself for
Your Light Attack heals for
16979
Health over 10
seconds.Your Heavy Attack heals for
7093
Health every 1
second while channeling.You heal yourself for
50
% of the amount of healing done to the ally.Symbiosis
Introspection
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
Maintaining the channel increases the Health restored by
You will remain in a meditative state until you toggle this ability off or are interrupted.
1716
Health and restoring 1518
Magicka and Stamina every 1
second.Maintaining the channel increases the Health restored by
10
% every tick, up to a maximum of 50
%.You will remain in a meditative state until you toggle this ability off or are interrupted.
Introspection
PASSIVES
Clairvoyance
Reduces the cost of your Psijic Order abilities by
15
%.Clairvoyance 2
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
The spell charges must be generated within
5
spell charges, you launch a spell orb at the closest enemy to you dealing 4619
Magic Damage or 2003
Physical Damage, whichever is higher.The spell charges must be generated within
10
seconds of each other or all charges will be lost.Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Blocking, you gain a damage shield that absorbs
This damage shield recharges back to full strength after you spend
2500
damage. This damage shield recharges back to full strength after you spend
10
seconds not Blocking.Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by
30
%.Deliberation 1
Undaunted
SKILLS
Overflowing Altar
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
33 seconds
Duration
3716 Magicka
Cost
Conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
Allies in the area can activate the
600
Health every 1
second when damaging them.Allies in the area can activate the
Blood Feast
synergy, healing for 65
% of their Max Health.Overflowing Altar
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
5 seconds
Duration
3301 Stamina
Cost
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by
A ranged ally targeting an enemy in the webs can activate the
50
%. After 5
seconds the webs explode, dealing 4143
Poison Damage to enemies within.A ranged ally targeting an enemy in the webs can activate the
Arachnophobia
synergy, dealing 10922
Poison Damage to them, fearing them for 4.5
seconds, and summoning two spiders to attack for 15
seconds. The spiders bite enemies for 1262
Physical Damage.Tangling Webs
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
3237 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
A ranged ally targeting the taunted enemy has a
2002
Physical Damage and taunting them to attack you for 15
seconds.A ranged ally targeting the taunted enemy has a
25
% chance to activate the Radiate
synergy, dealing 3321
Magic Damage to them over 2
seconds then an additional 9657
Magic Damage to them and other nearby enemies.Inner Beast
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3300 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs
An ally near you can activate the
15
% of your Max Health for 6
seconds.An ally near you can activate the
Spinal Surge
synergy, granting the ally and up to 3
other friendly targets near them a damage shield that absorbs 50
% of their Max Health for 6
seconds and Major Vitality, increasing their healing received by 30
%.Bone Surge
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3948 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
An ally near the globe can activate the
963
Health every 0.5
seconds to you and nearby allies.An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for 6649
Health to all friendly targets and restore 3960
Magicka or Stamina to the ally, whichever maximum is higher.Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
Current Bonus:
4
% of your Max Health, Stamina, and Magicka.Current Bonus:
1131
Health, 502
Stamina, and 1191
Magicka.Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
Current bonus:
2
% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus:
6
%.Undaunted Mettle 2
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
Increases your experience gained by
15
%.Increases your experience gained by
1
%.Highborn 1
Spell Recharge
When you activate a class ability, you restore
When you are using an ability with a channel or cast time, you take
640
Magicka or Stamina, based on whichever is lowest. This effect can occur once every 6
seconds.When you are using an ability with a channel or cast time, you take
5
% less damage.Spell Recharge 3
Syrabane's Boon
Increases your Max Magicka by
2000
.Syrabane's Boon 3
Elemental Talent
Increases your Spell Damage by
258
.Elemental Talent 3
Two Handed
ULTIMATES
Onslaught
Instant
Cast Time
Enemy
Target
5 meters
Range
144 Ultimate
Cost
Strike an enemy with a vicious blow, dealing
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
Killing an enemy with this ability immediately refunds the Ultimate cost.
14773
Physical Damage.This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
8
seconds.Killing an enemy with this ability immediately refunds the Ultimate cost.
Onslaught
SKILLS
Wrecking Blow
1 seconds
Cast Time
Enemy
Target
7 meters
Range
3046 Stamina
Cost
Slam an enemy with an upward swing, dealing
Grants you Empower for
5814
Physical Damage.Grants you Empower for
5
seconds, increasing the damage of your next Light Attack by 40
%.Wrecking Blow
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3554 Stamina
Cost
Launch across the earth and smash an enemy, dealing
This attack is always a Critical Strike.
2406
Physical Damage. Deals up to 40
% more damage based on the distance traveled.This attack is always a Critical Strike.
Critical Rush
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
3046 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
You also gain a damage shield that absorbs
2141
Physical Damage and causing them to bleed for an additional 3635
Physical Damage over 10
seconds.You also gain a damage shield that absorbs
571
damage for 8
seconds. Each enemy hit increases the damage shield's strength by 100
%.Brawler
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
2031 Stamina
Cost
Spin around and strike an enemy down, dealing
1939
Physical Damage. Deals up to 350
% more damage to enemies with less than 50
% Health.Executioner
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3808 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
You heal for
20
% for 33
seconds.You heal for
472
Health every 2
seconds while active, and an additional 732
Health when Rally expires. The final heal is increased by up to 564
%, in proportion to the length of time Rally has been active.Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for 50
% of the damage inflicted to the primary target.Forceful 2
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
Axes grant your melee attacks
Maces cause your attacks to ignore
Swords increase your damage done by
6
%.Axes grant your melee attacks
16
% chance to apply a bleed dealing 4310
Physical Damage over 6
seconds.Maces cause your attacks to ignore
20
% of your target's Physical Resistance.Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack used within
7
seconds deals an additional 10
% damage.Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for 10
seconds after killing a target.Battle Rush 2
One Hand and Shield
ULTIMATES
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
130 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.Spell Wall
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1599 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
3208
Physical Damage and taunting them to attack you for 15
seconds.Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for 12
seconds.Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2792 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
Also afflicts the enemy with Minor Maim, reducing their damage done by
You gain Minor Heroism, granting you
3509
Physical Damage and reducing their Movement Speed by 60
% for 4
seconds.Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for 12
seconds. You gain Minor Heroism, granting you
1
Ultimate every 1.5
seconds for 9
seconds.Heroic Slash
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2285 Stamina
Cost
Bolster your defenses, absorbing up to
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
7064
damage from the next spell projectile cast at you and healing for 15
% of your Max Health.While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by 8
%.Absorb Magic
Invasion
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3554 Stamina
Cost
Rush an enemy and ram them, dealing
Stuns up to
2330
Physical Damage and stunning them for 4
seconds.Stuns up to
88
% longer based on the distance traveled.Invasion
Reverberating Bash
Instant
Cast Time
Enemy
Target
5 meters
Range
3300 Stamina
Cost
Strike an enemy full-force with your shield, dealing
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
1997
Physical Damage and stunning them for 3
seconds.Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
% for 4
seconds.Reverberating Bash
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by 36
%.Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by 20
%.Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs 40
% less Stamina.Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
14
%.Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.Battlefield Mobility 2
Dual Wield
ULTIMATES
Thrive in Chaos
Instant
Cast Time
Area
Target
7 x 8 meters
Area
7 meters
Radius
144 Ultimate
Cost
Slash enemies in front of you, dealing
Each enemy hit increases your damage done by
27029
Physical Damage over 8
seconds and healing you for 50
% of the damage done.Each enemy hit increases your damage done by
5
% for the duration, up to a maximum of 30
% more damage done.Thrive in Chaos
SKILLS
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2538 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
The final hit deals
500
Physical Damage. The final hit deals
300
% more damage and heals you for 60
% of the damage caused.Bloodthirst
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
2031 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
You also heal for
1007
Physical Damage with each weapon and causing them to bleed for an additional 4687
Physical Damage over 9
seconds.You also heal for
487
Health every 2
seconds for the duration.Blood Craze
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
3554 Stamina
Cost
Launch yourself into a lethal spin, dealing
2136
Physical Damage to nearby enemies. Deals up to 100
% more damage to enemies based on each percentage of their missing Health.Steel Tornado
Deadly Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
3554 Stamina
Cost
Create a ring of floating razors around you, dealing
Gain Major Evasion, reducing damage from area attacks by
1074
Physical Damage to all nearby enemies every 3
seconds for 15
seconds.Gain Major Evasion, reducing damage from area attacks by
25
%.Deadly Cloak
Flying Blade
Instant
Cast Time
Enemy
Target
28 meters
Range
2792 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
Also grants Major Brutality, increasing your Weapon Damage by
3401
Physical Damage and reducing their Movement Speed by 40
% for 4
seconds.Also grants Major Brutality, increasing your Weapon Damage by
20
% for 20
seconds.Flying Blade
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under 25
% Health.Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
15
%.Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.Ruffian 2
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
Each mace causes your attacks to ignore
Each sword increases your damage done by
Each dagger increases your Weapon Critical rating. Current bonus:
Each axe gives your melee attacks a
8
% chance to bleed enemies for 4310
Physical Damage over 6
seconds.Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance. Each sword increases your damage done by
3
%.Each dagger increases your Weapon Critical rating. Current bonus:
0
.Twin Blade and Blunt 2
Destruction Staff
ULTIMATES
Eye of the Storm
Instant
Cast Time
Area
Target
8 meters
Radius
7 seconds
Duration
240 Ultimate
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing 7395
Magic Damage every 1
second for 7
seconds.Eye of the Storm
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2322 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
Up to 2 nearby enemies will take
2679
Flame Damage, 2679
Frost Damage, and 2679
Shock Damage. Up to 2 nearby enemies will take
3361
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.Force Pulse
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
2787 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
2310
Magic Damage to enemies in the target area every 1
second.Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Clench
Instant
Cast Time
Enemy
Target
17 meters
Range
3270 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
Flame Clench knocks the enemy back and deals additional damage over time.
Frost Clench immobilizes the enemy for longer.
Shock Clench stuns the enemy and deals damage to other nearby enemies.
5227
Magic Damage and an additional 6960
Magic Damage over 8
seconds.Flame Clench knocks the enemy back and deals additional damage over time.
Frost Clench immobilizes the enemy for longer.
Shock Clench stuns the enemy and deals damage to other nearby enemies.
Destructive Clench
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
Also applies Minor Magickasteal to the enemy for
24
seconds, reducing their Spell Resistance by 5280
.Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore 300
Magicka every 1
second when damaging them.Elemental Drain
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
2787 Magicka
Cost
Release a surge of elemental energy, dealing
7164
Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by 10
% for 33
seconds.Pulsar
PASSIVES
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by 20
%.Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.Destruction Expert 2
Restoration Staff
ULTIMATES
Light's Champion
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
120 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
Any friendly target you heal gains Major Force and Major Protection for
8866
Health every 1
second for 5
seconds.Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage by 15
% and reducing their damage taken by 30
%.Light's Champion
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
3019 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
You restore
2059
Health and an additional 2059
Health every 1
second for 3
seconds. You restore
273
Magicka for each friendly target hit by the initial heal, up to a maximum of 3
targets.Healing Springs
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1858 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
If you or your allies fall below
2
nearby allies for 15822
over 20
seconds. If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate 5495
Health and removes 1
harmful effect.Mutagen
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3251 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
5307
Health.Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by 1320
for 8
seconds.Combat Prayer
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3948 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
The shield's strength is increased by up to
When the shield expires, the target is healed for
3094
damage.The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds. When the shield expires, the target is healed for
100
% of the shield's remaining strength.Healing Ward
Quick Siphon
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
1626 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
20
seconds, healing you and your allies for 600
Health every 1
second when damaging them.Quick Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by 25
%.You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under 30
% Health.Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.Restoration Master 2
Soul Magic
ULTIMATES
Soul Assault
3.85 seconds
Channel Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
96 Ultimate
Cost
Burn enemy from the inside with soulfire, dealing
Enemies affected by this ability are revealed for
64309
Magic Damage over 3.5
seconds.Enemies affected by this ability are revealed for
2
seconds and may not enter stealth or invisibility.Soul Assault
PASSIVES
Soul Shatter
When your Health drops below
This effect can occur once every
20
% your soul explodes, dealing 3928
Magic Damage to enemies within 8
meters of you.This effect can occur once every
2
minutes.Soul Shatter 2
Vampire
ULTIMATES
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
150 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
The bats heal you for
4876
Magic Damage to nearby enemies every 1
second for 5
seconds.The bats heal you for
2855
Health for each enemy they damage.Devouring Swarm
SKILLS
Accelerating Drain
3 seconds
Channel Time
Enemy
Target
12 meters
Range
1755 Magicka
Cost
Consume an enemy's life force, dealing
When you activate the drain, the enemy is stunned for
When the drain ends you gain Minor Expedition, increasing your Movement Speed by
5847
Magic Damage and restoring 20
% of your missing Health every 1
second for 3
seconds. When you activate the drain, the enemy is stunned for
3
seconds.When the drain ends you gain Minor Expedition, increasing your Movement Speed by
10
% for 19
seconds.Accelerating Drain
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3744 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
75
% and granting you Major Expedition, increasing your Movement Speed by 30
% for 4
seconds.Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Elusive Mist
PASSIVES
Savage Feeding
After feeding, your target is set Off Balance for
5
seconds and stunned for 4
seconds.Savage Feeding 2
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
7
days by returning to the Vampire ritual site. Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below 50
% Health.Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.Dark Stalker 1
Arcane Well
When you kill an enemy, you have a 20% chance to restore 795 Magicka for up to 3 friendly targets within 2.5 meters of the enemy.
56 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by 12.08%.
56 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by 20.15%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within 7 seconds is reduced by 80%.
54 Spell Erosion
Increases your Spell Penetration by 4162.
Spell Precision
Increases your Spell Critical by 9%.
Vengeance
When you block three spells within 10 seconds of each other, your next Magicka ability used within 5 seconds will always be a Critical Strike.
52 Master-at-Arms
Increases your damage done with direct damage attacks by 19.24%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
Riposte
When you block a melee attack, you have a 15% chance to deal 0 Physical Damage to the enemy. This effect can occur once every 5 seconds.
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1500.
Critical Leech
When you deal direct Critical Damage, you heal for 330 Health. This effect can occur once every 5 seconds.
37 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 9.09%.
37 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 9.09%.
37 Light Armor Focus
Increases your Physical Resistance by 3184 while wearing 5 or more pieces of Light Armor.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
28 Thick Skinned
Reduces your damage taken from damage over time effects by 12.08%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within 5 seconds is reduced by 80%.
75 Arcanist
Increases your Magicka Recovery by 14%.
Master Gatherer
Reduces your gathering time by 50%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 9%.
52 Thaumaturge
Increases your damage done with damage over time effects by 19.24%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
81 Shadow Ward
Reduces the cost of Block by 24.06%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
31 Tumbling
Reduces the cost of Roll Dodge by 13.13%.
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
66 Ironclad
Reduces your damage taken against direct damage attacks by 22.08%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
Reinforced
When you activate Block, you gain a damage shield that absorbs 1254 damage for 3 seconds. This effect can occur once every 10 seconds.
Resilient
When you take Critical Damage, you heal for 87 Health.
65 Resistant
Increases your Critical Resistance by 1444.
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
Inspiration Boost
Increases your crafting inspiration gained by 20%.
Mara's Gift
When you die, you heal all allies within 8 meters of you for 3300 Health.
2 Sprinter
Reduces the cost of Sprint by 1.4%.
81 Warlord
Reduces the cost of Break Free by 24.06%.
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Aedric Spear
Dawn s_Wrath Skills
Dawn's Wrath
Restoring Light
WEAPON
Two Handed
One Hand and Shield
Dual Wield
Destruction Staff
Restoration Staff
ARMOR
Light Armor
Medium Armor
Heavy Armor
WORLD
Soul Magic
Vampire
GUILD
Fighters Guild
Mages Guild
Psijic Order
Undaunted
ALLIANCE WAR
Assault
Support
RACIAL
High Elf Skills
CRAFT
Alchemy
810 CP
270
The Lord
0
The Lady
0
The Steed
0
270
The Ritual
0
The Atronach
0
The Apprentice
0
270
The Shadow
0
The Lover
0
The Tower
0
The Tower
83
Bashing Focus
Reduces the cost of Bash by
0
%.Sprinter
Reduces the cost of Sprint by
1.4
%.Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for 3
seconds.Warlord
Reduces the cost of Break Free by
24.06
%.Unlocked
at 10
at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by 20
% for 3
seconds.Unlocked
at 30
at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.Unlocked
at 75
at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for 3300
Health.Unlocked
at 120
at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Heavy Armor.Bastion
Increases the effectiveness of your damage shields by
0
%.Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.Quick Recovery
Increases your healing received by
0
%.Unlocked
at 10
at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.Unlocked
at 30
at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for 8
seconds.Unlocked
at 75
at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for 5
seconds.Unlocked
at 120
at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for 15
seconds.The Lady
139
Light Armor Focus
Increases your Physical Resistance by
3184
while wearing 5
or more pieces of Light Armor.Thick Skinned
Reduces your damage taken from damage over time effects by
12.08
%.Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.09
%.Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.09
%.Unlocked
at 10
at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore 3465
Magicka. This effect can occur once every 10
seconds.Unlocked
at 30
at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.Unlocked
at 75
at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every 5
seconds.Unlocked
at 120
at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 80
%.The Steed
131
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Medium Armor.Ironclad
Reduces your damage taken against direct damage attacks by
22.08
%.Spell Shield
Increases your Spell Resistance by
0
.Resistant
Increases your Critical Resistance by
1444
.Unlocked
at 10
at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for 437
Health.Unlocked
at 30
at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for 3
seconds.Unlocked
at 75
at 75
Resilient
When you take Critical Damage, you heal for
87
Health.Unlocked
at 120
at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for 3
seconds. This effect can occur once every 10
seconds.The Ritual
52
Thaumaturge
Increases your damage done with damage over time effects by
19.24
%.Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.Piercing
Increases your Physical Penetration by
0
.Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.Unlocked
at 10
at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals 15
% additional damage.Unlocked
at 30
at 30
Perfect Strike
Increases your Weapon Critical by
3
%.Unlocked
at 75
at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.Unlocked
at 120
at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 20
seconds.The Atronach
52
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.Master-at-Arms
Increases your damage done with direct damage attacks by
19.24
%.Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.Unlocked
at 10
at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals 30
% additional damage.Unlocked
at 30
at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal 0
Physical Damage to the enemy. This effect can occur once every 5
seconds.Unlocked
at 75
at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below 25
% Health.Unlocked
at 120
at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
166
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
12.08
%.Spell Erosion
Increases your Spell Penetration by
4162
.Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
20.15
%.Blessed
Increases your healing done by
0
%.Unlocked
at 10
at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within 5
seconds will always be a Critical Strike.Unlocked
at 30
at 30
Spell Precision
Increases your Spell Critical by
3
%.Unlocked
at 75
at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by 80
%.Unlocked
at 120
at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore 795
Magicka for up to 3
friendly targets within 2.5
meters of the enemy.The Shadow
112
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.Shade
Reduces the cost of Sneak by
0
%.Shadow Ward
Reduces the cost of Block by
24.06
%.Tumbling
Reduces the cost of Roll Dodge by
13.13
%.Unlocked
at 10
at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.Unlocked
at 30
at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.Unlocked
at 75
at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked
at 120
at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every 5
seconds.The Lover
75
Mooncalf
Increases your Stamina Recovery by
0
%.Arcanist
Increases your Magicka Recovery by
14
%.Healthy
Increases your Health Recovery by
0
%.Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.Unlocked
at 10
at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.Unlocked
at 30
at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.Unlocked
at 75
at 75
Master Gatherer
Reduces your gathering time by
50
%.Unlocked
at 120
at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.Champion Point data last updated on 2024-Mar-11 10:59:54.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
29758
Health
28261
Stamina
12549
Magicka Recovery
1929
Health Recovery
488
Stamina Recovery
688
Spell Damage
3499
8225
Spell Critical
38.9%
80%
Weapon Damage
1811
2445
Weapon Critical
20.4%
60%
Spell Resistance
27576
Physical Resistance
26305
Critical Resistance
3250
Spell Penetration
10533
Physical Penetration
0
Magicka
29758
Health
28261
Stamina
12549
Magicka Recovery
1929
Health Recovery
488
Stamina Recovery
688
Spell Damage
3499
8225
Spell Critical
38.9%
80%
Weapon Damage
1811
2445
Weapon Critical
20.4%
60%
Spell Resistance
27576
Physical Resistance
26305
Critical Resistance
3250
Spell Penetration
10533
Physical Penetration
0
Magicka
30305
Health
28871
Stamina
13096
Magicka Recovery
1929
Health Recovery
488
Stamina Recovery
688
Spell Damage
3465
8003
Spell Critical
38.9%
70%
Weapon Damage
1868
2487
Weapon Critical
20.4%
50%
Spell Resistance
32172
Physical Resistance
30901
Critical Resistance
3508
Spell Penetration
10533
Physical Penetration
0
Magicka
29758
Health
28261
Stamina
12549
Magicka Recovery
1929
Health Recovery
488
Stamina Recovery
688
Spell Damage
3499
8225
Spell Critical
38.9%
80%
Weapon Damage
1811
2445
Weapon Critical
20.4%
60%
Spell Resistance
27576
Physical Resistance
26305
Critical Resistance
3250
Spell Penetration
10533
Physical Penetration
0
Stats are only correct for bar #1.
Magicka
29758
Health
28261
Stamina
12549
Magicka Recovery
1929
Health Recovery
488
Stamina Recovery
688
Spell Damage
3499
8225
Spell Critical
38.9%
80%
Weapon Damage
1811
2445
Weapon Critical
20.4%
60%
Spell Resistance
27576
Physical Resistance
26305
Critical Resistance
3250
Spell Penetration
10533
Physical Penetration
0
Stats are only correct for bar #1.
Battle Spirit
Boon: The Apprentice
Clockwork Citrus Filet
Major Endurance
Major Fortitude
Major Prophecy
Major Resolve
Major Resolve (Bonus)
Major Sorcery
Major Ward
Major Ward (Bonus)
Minor Sorcery
Stage 4 Vampirism
Weapon Damage Enchantment
Bar 1
Explosive Charge
Instant
Cast Time
Enemy
Target
5 meters
Radius
3.5 - 22 meters
Range
3019 Magicka
Cost
Charge with your divine lance to impale all enemies in the area, dealing
Any enemy hit that is casting is interrupted and stunned for
6044
Magic Damage.Any enemy hit that is casting is interrupted and stunned for
3
seconds.Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2539 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
The final strike reduces the Movement Speed of the closest enemy by
You heal for
3583
Magic Damage to the closest enemy and 1383
Magic Damage to all other enemies.The final strike reduces the Movement Speed of the closest enemy by
70
% for 2
seconds.You heal for
40
% of the damage done with this ability.Radiant Oppression
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
2537 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
Also deals up to
10142
Magic Damage over 1.8
seconds. Deals up to 480
% more damage to enemies below 50
% Health.Also deals up to
20
% more damage in proportion to your current Magicka.Shock Clench
Instant
Cast Time
17 meters
Range
3270 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
Also stuns the target for
5227
Shock Damage and an additional 6960
Shock Damage over 8
seconds. Also stuns the target for
2.5
seconds and deals 4492
Shock Damage to nearby enemies.Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
Also applies Minor Magickasteal to the enemy for
24
seconds, reducing their Spell Resistance by 5280
.Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore 300
Magicka every 1
second when damaging them.Crescent Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
Enemies in your path will be hit for
9863
Magic Damage to all nearby enemies and an additional 4777
Magic Damage every 2
seconds for 6
seconds.Enemies in your path will be hit for
60
% more damage.Bar 2
Channeled Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
929 Magicka
Cost
Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
Standing within the rune increases Physical Resistance and Spell Resistance granted by
5280
. You also recover 240
Magicka every 1
second.Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
3716 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
Allies in the area can activate the
5
harmful effects from yourself immediately and healing you and nearby allies for 1135
Health every 2
seconds for 24
seconds.Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for 5578
Health.Solar Barrage
Instant
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
2787 Magicka
Cost
Conjure solar energy to blast enemies around you, dealing
While this ability is active you gain Empower, increasing the damage of your Light Attacks by
4201
Magic Damage every 2
seconds for 6
seconds.While this ability is active you gain Empower, increasing the damage of your Light Attacks by
40
%.Honor The Dead
Instant
Cast Time
Cone
Target
28 meters
Radius
3948 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
Healing anyone who is below
10646
Health. Healing anyone who is below
75
% Health restores 60
% of the ability's cost over 6
seconds as Magicka.Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3744 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
75
% and granting you Major Expedition, increasing your Movement Speed by 30
% for 4
seconds.Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
150 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
The bats heal you for
4876
Magic Damage to nearby enemies every 1
second for 5
seconds.The bats heal you for
2855
Health for each enemy they damage.Overload
Werewolf
Character data Edited on 2019-03-09 20:51:20
Retrieved from "https://en.uesp.net/wiki/Special:EsoBuildData"