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LEVEL
50
CHAMPION POINTS 531
ALDMERI DOMINION RANK
Redguard Nightblade (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 11

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
50 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
15019
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, which reduces the effectiveness of healing done to them by
30
%.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1078 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
4770
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.

Heals you for
20
% of your Max Health if the target dies within
2
seconds.
Killer's Blade
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2891 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
7368
Physical Damage and stunning them for
2
seconds.

Also grants you Empower, increasing the damage of your next attack by
20
%.

If the target is a player, they are briefly snared instead of being stunned.
Ambush
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2619 Magicka
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
17670
Disease Damage.
Relentless Focus
PASSIVES
Master Assassin
Increases Weapon and Spell Damage while invisible or stealthed by
10
%. The stun from the Crouch ability stuns for
100
% longer.
Master Assassin 0
Executioner
WHILE USING ASSASSINATION ABILITIES

Killing an enemy with an Assassination ability restores
1876
Magicka over
6
seconds.
Executioner 0
Pressure Points
WITH AN ASSASSINATION ABILITY SLOTTED

Increases Critical Strike and Spell Critical ratings for each Assassination ability slotted. Current bonus:
0
.
Pressure Points 0
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases damage dealt by Critical Strikes by
10
%.

A successful critical hit gives nearby allies Minor Savagery, increasing Weapon Critical Strike rating by
657
for
20
seconds.
Hemorrhage 0
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10000
Health
24290
Stamina
38911

Magicka Recovery
663
Health Recovery
213
Stamina Recovery
1750

Spell Damage
1700
2131
Spell Critical
13.9%
60%
Weapon Damage
3348
7476
Weapon Critical
33.4%
75%

Spell Resistance
12354
Physical Resistance
11991
Critical Resistance
2490

Spell Penetration
5260
Physical Penetration
6914
Battle Spirit
Boon: The Serpent
Braised Rabbit with Spring Vegetables
Major Brutality
Stage 4 Vampirism
Bar 1
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2891 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
7368
Physical Damage and stunning them for
2
seconds.

Also grants you Empower, increasing the damage of your next attack by
20
%.

If the target is a player, they are briefly snared instead of being stunned.
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
1542 Stamina
Cost
Slash an enemy, dealing
9539
Physical Damage and afflicting them with Major Fracture, which reduces their Physical Resistance by
5280
for
15
seconds.

Attacking with Surprise Attack while stealthed or invisible stuns the enemy and sets them off balance for
4
seconds.
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
1621 Stamina
Cost
Spin around and strike an enemy down, dealing
4770
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.

Other enemies nearby take
65
% of the damage inflicted to the primary target.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3666 Magicka
Cost
Summon a dark spirit to terrify up to
3
enemies, causing them to flee in fear for
4
seconds.

Even after recovering, enemies have their movement speed reduced by
53
% for
4
seconds and are afflicted with Minor Maim, which reduces their damage done by
15
%.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
2211 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You also heal yourself for
1331
Health every
2
seconds while active, and an additional
2059
Health when Rally expires. The final heal is increased in proportion to the length of time Rally has been active.
       
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
50 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
15019
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, which reduces the effectiveness of healing done to them by
30
%.
Bar 2
Shadow Image
Instant
Cast Time
Enemy
Target
28 meters
Range
18 seconds
Duration
2619 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
18
seconds.

The shade's attacks deal
400
Magic Damage and afflict the enemy with Minor Maim, reducing their damage done by
15
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1735 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
5724
Poison Damage and an additional
11123
Poison Damage over
10
seconds.

The damage over time deals up to
200
% more damage to enemies under
50
% Health.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
1927 Stamina
Cost
Renew your forces' resolve, healing yourself for
13731
Health over
5
seconds and nearby allies for
10594
Health over
5
seconds.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3084 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
20
% for
23
seconds.

Each piece of Medium Armor worn grants immunity to snares and immobilizations for
.5
seconds.
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3666 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.

Your next attack within
3
seconds will always be a Critical Strike.
       
Clouding Swarm
Instant
Cast Time
Self
Target
5 seconds
Duration
158 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
3931
Magic Damage to nearby enemies every
1
second.

The bats also cloak you in shadow, granting you invisibility.
Overload
       
Werewolf
       
Character data Edited on 2016-08-13 01:41:49