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LEVEL
50
CHAMPION POINTS 810
ALDMERI DOMINION RANK
Azurth the Golden Child
Dark Elf Templar (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 145

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
80 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
9521
Magic Damage to all nearby enemies and an additional
4708
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Puncturing Sweep
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2586 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
3462
Magic Damage to the closest enemy and
1323
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
1
second.

You heal for
40
% of the damage done with this ability.
Puncturing Sweep
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
10 seconds
Duration
3620 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
8564
Magic Damage to enemies in the area and an additional
876
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
8
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability
4
times in rapid succession, you deal
2258
Physical Damage or
5353
Magic Damage to your target, whichever is higher.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
41102
Health
18426
Stamina
12389

Magicka Recovery
714
Health Recovery
12
Stamina Recovery
534

Spell Damage
2244
9530
Spell Critical
64%
99%
Weapon Damage
1688
2650
Weapon Critical
27.6%
78%

Spell Resistance
14124
Physical Resistance
9669
Critical Resistance
1350

Spell Penetration
4884
Physical Penetration
0
Artaeum Pickled Fish Bowl
Boon: The Shadow
Major Prophecy
Minor Slayer
Stage 4 Vampirism
Bar 1
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
10 seconds
Duration
3620 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
8564
Magic Damage to enemies in the area and an additional
876
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Elemental Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2542 Magicka
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
9061
Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.

If the power is not consumed in time, you restore
1873
Magicka.
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1916 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
4873
Magic Damage to them and copying all their damage taken from you for
6
seconds and releasing
20
% of it as additional Magic Damage to them.

Maximum copied damage:
24663
.

When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for
1941
Health every
2
seconds for
6
seconds.
Radiant Oppression
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
2825 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
11217
Magic Damage over
1.8
seconds. Deals up to
480
% more damage to enemies below
50
% Health.

Also deals up to
20
% more damage in proportion to your current Magicka.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4176 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
       
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
213 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
16125
Flame Damage to all enemies in the area, knocking them down, and stunning them for
2
seconds.

After impact, enemies in the target area take
4708
Flame Damage every
1
second for
11
seconds.

You generate
12
Ultimate for each enemy hit by the initial blast.
Bar 2
Mystic Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3620 Magicka
Cost
Project a globe of annihilation that slowly floats forward, dealing
1369
Magic Damage every half second to nearby enemies.

An ally near the globe can activate the
Combustion
synergy, causing the orb to explode for
8926
Magic Damage to nearby enemies and restore
3960
Magicka or Stamina to the ally, whichever maximum is higher.
Unstable Wall of Fire
Instant
Cast Time
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
3620 Magicka
Cost
Slam your staff down to create an unstable flaming barrier in front of you, dealing
1280
Flame Damage to enemies in the target area every
1
second.

Burning enemies take
20
% more damage from this ability.

When the effect ends, the barrier explodes, dealing
7133
Flame Damage.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2441 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute

When triggered, the trap deals
2067
Physical Damage, an additional
5069
Physical Damage over
18
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

Enemies who activate the trap are immobilized for
2
seconds.
Channeled Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
1035 Magicka
Cost
Create a rune of celestial protection. While active, the rune grants you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
240
Magicka every
1
second.

Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.
Solar Barrage
Instant
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
2845 Magicka
Cost
Conjure solar energy to blast enemies around you, dealing
2332
Magic Damage every
2
seconds for
8
seconds.

While this ability is active you gain Empower, increasing the damage of your Light Attacks by
40
%.
       
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
80 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
9521
Magic Damage to all nearby enemies and an additional
4708
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Overload
       
Werewolf
       
Character data Edited on 2020-09-03 17:18:22