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LEVEL
50
CHAMPION POINTS 810
DAGGERFALL COVENANT RANK
Dottz
Imperial Nightblade (Stamina)
Vampire
21 Magicka
10 Health
33 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 129

Skyshards:
0 / 3
Assassination

SKILLS
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
3510 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, Minor Resolve, and Minor Ward, reducing damage from area attacks by
25
% and your Physical and Spell Resistance by
1320
for
26
seconds.
Mirage
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1320
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
19788
Health
36896
Stamina
21964

Magicka Recovery
1504
Health Recovery
275
Stamina Recovery
663

Spell Damage
1335
3137
Spell Critical
20.9%
85%
Weapon Damage
1503
3016
Weapon Critical
17.1%
60%

Spell Resistance
22043
Physical Resistance
21105
Critical Resistance
0

Spell Penetration
312
Physical Penetration
0
Boon: The Atronach
Ebon Armory
Longfin Pasty with Melon Sauce
Minor Slayer
Stage 4 Vampirism
Bar 1
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1667 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
3384
Physical Damage and taunting them to attack you for
15
seconds.

Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2911 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
3701
Physical Damage and reducing their Movement Speed by
60
% for
4
seconds.

Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
12
seconds.

You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2382 Stamina
Cost
Bolster your defenses, absorbing up to
18446
damage from the next spell projectile cast at you and healing for
15
% of your Max Health.

While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Dark Cloak
Instant
Cast Time
Self
Target
3 seconds
Duration
3780 Magicka
Cost
Cloak yourself in shadow to heal for
32
% of your Max Health over
3.4
seconds and gain Minor Protection, reducing your damage taken by
8
%.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
861 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds. Fully charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
       
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your allies' Max Magicka and Max Stamina by
10
% for
30
seconds.

You and your allies gain Major Force, increasing your Critical Damage by
15
% for
9.5
seconds.
Bar 2
Silver Leash
Instant
Cast Time
Enemy
Target
22 meters
Range
3440 Stamina
Cost
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing
3384
Physical Damage, and reducing their Movement Speed by
40
% for
4
seconds.
Inner Rage
Instant
Cast Time
Enemy
Target
28 meters
Range
4051 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
1979
Magic Damage and taunting them to attack you for
15
seconds.

A ranged ally targeting the taunted enemy has a
38
% chance to activate the
Radiate
synergy, dealing
1631
Magic Damage to them over
2
seconds then an additional
4877
Magic Damage to them and other nearby enemies.
Refreshing Path
Instant
Cast Time
Area
Target
17 x 7 meters
Area
17 meters
Radius
10 seconds
Duration
3510 Magicka
Cost
Create a corridor of shadows, granting you and allies in area Major Expedition, increasing movement speed by
30
%. Effect persists for
2
seconds after leaving the path.

Heals
715
Health to you and allies in area every
1
second.
Wall of Storms
Instant
Cast Time
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
3510 Magicka
Cost
Slam your staff down to create an icy barrier in front of you, dealing
957
Frost Damage to enemies in the target area every
1
second and reducing their Movement Speed by
60
%.

Chilled enemies become frozen and are immobilized for
4
seconds.
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
3510 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, Minor Resolve, and Minor Ward, reducing damage from area attacks by
25
% and your Physical and Spell Resistance by
1320
for
26
seconds.
       
Soul Siphon
Instant
Cast Time
Area
Target
28 meters
Radius
3.5 seconds
Duration
150 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
6849
Health and an additional
19078
Health over
4
seconds.

You and your allies will also receive Major Vitality, increasing your healing received by
30
% for
4
seconds.

An ally can target a nearby enemy and activate the
Soul Leech
synergy, dealing
6565
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2019-01-31 13:29:31