name
| type
| description
| icon
| abilityId
| index
| rank
| area
| cost
| range
| radius
| castTime
| channelTime
| duration
| target
|
passive |
You generate 20 Ultimate when you kill an enemy player. |
|
45619 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Weapon and Spell Damage by 10% and Magicka and Stamina Recovery by 20% for 10 minutes after you capture a Lumber Mill, Farm, Mine, or Keep. |
|
45614 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases the range of long-range abilities by 5 meters while near a keep.
Any ability with a range greater than 28 meters is affected. |
|
45621 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Renew your forces' resolve, healing yourself for 6720 Health over 5 seconds and nearby allies for 5196 Health over 5 seconds. |
|
63255 |
3 |
12 |
|
3301 Stamina |
|
1000 |
0 |
0 |
0 |
Area |
passive |
Reduces the time it takes you to resurrect another player by 30% while you are in a PvP area. |
|
45625 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your healing done by 20% when you are near a Keep. |
|
45624 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Magicka Recovery by 10% for each Support ability slotted.
Current bonus: 0%. |
|
45622 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to 17222 damage.
The wards also heal you and your allies for 25331 Health over 30 seconds. |
|
46614 |
1 |
8 |
|
192 Ultimate |
|
1200 |
0 |
0 |
30000 |
Area |
passive |
Increases your Health Recovery by 4% for each piece of Heavy Armor equipped.
Current bonus: 4%.
You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4 seconds.
Current bonus: 108. |
|
45526 |
3 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Health by 2% for each piece of Heavy Armor equipped.
Current bonus: 2%. |
|
45546 |
4 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by 8%. |
|
45529 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Physical and Spell Resistance by 362 for each piece of Heavy Armor equipped.
Current bonus: 362. |
|
45533 |
2 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by 25%. |
|
45528 |
5 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by 4884. |
|
45562 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Magicka Recovery by 4% for each piece of Light Armor equipped.
Current bonus: 20%.
Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped.
Current bonus: 10%. |
|
45557 |
3 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the effectiveness of snares applied to you by 4% per piece of Light Armor worn.
Current bonus: 20%.
Reduces the cost of Sprint by 3% per piece of Light Armor worn.
Current bonus: 15%. |
|
45549 |
2 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by 2191. |
|
45561 |
5 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Spell Resistance by 363 for each piece of Light Armor equipped.
Current bonus: 1815. |
|
45559 |
4 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by 15%. |
|
45572 |
5 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases the Movement Speed bonus of Sprint by 3% for each piece of Medium Armor equipped.
Current bonus: 3%.
Reduces the cost of Roll Dodge by 4% for each piece of Medium Armor equipped.
Current bonus: 4%. |
|
45574 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Weapon Critical rating by 328 for each piece of Medium Armor equipped.
Current bonus: 328. |
|
45564 |
2 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the cost of Sneak by 7% per piece of Medium Armor equipped.
Current bonus: 7%.
Reduces the size of your detection area while Sneaking by 5% per piece of Medium Armor equipped.
Current bonus: 5%. |
|
45567 |
4 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by 25% for 23 seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for .5 seconds. |
|
41131 |
1 |
8 |
|
3452 Stamina |
|
0 |
0 |
0 |
23000 |
Self |
passive |
Increases your Stamina Recovery by 4% per piece of Medium Armor equipped.
Current bonus: 4%.
Reduces the Stamina cost of your abilities by 2% per piece of Medium Armor equipped.
Current bonus: 2%. |
|
45565 |
3 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Weapon Damage by 6% and Spell Resistance by 2640. |
|
44732 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Surround yourself with solar rays, granting a damage shield equal to -25125% of your Max Health for 6 seconds.
Each nearby enemy increases the shield's strength by 4% when the shield is activated.
When the shield expires it explodes outward, dealing 41% of the damage it absorbed to nearby enemies. |
|
27530 |
6 |
12 |
|
3716 Magicka |
|
500 |
0 |
0 |
6000 |
Area |
skill |
Send your spear into the heavens to bring down a shower of divine wrath, dealing 5404 Magic Damage to enemies in the area and an additional 2255 Magic Damage every 1 second for 8 seconds.
An ally near the spear can activate the Blessed Shards synergy, restoring 3960 Magicka or Stamina, whichever maximum is higher. |
|
27167 |
5 |
12 |
|
2787 Magicka |
25 meters |
800 |
0 |
0 |
8000 |
Ground |
passive |
When you deal damage with an Aedric Spear ability, you have a 25% chance to deal an additional 2799 Physical Damage or 5521 Magic Damage, whichever is higher. This effect can occur once every 0.5 seconds. |
|
44730 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Swing your Aedric spear around with holy vengeance, dealing 9820 Magic Damage to all nearby enemies and an additional 4722 Magic Damage every 2 seconds for 6 seconds.
Enemies in your path will be hit for 60% more damage. |
|
23788 |
1 |
12 |
|
72 Ultimate |
|
600 |
0 |
0 |
0 |
Area |
skill |
Hurl your spear at an enemy with godlike strength, dealing 5816 Magic Damage, stunning them for 1.8 seconds, and knocking them back 8 meters. |
|
26975 |
3 |
4 |
|
3483 Magicka |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH AN AEDRIC SPEAR ABILITY SLOTTED
Increases your Critical Damage by 10%.
Increases your damage done to blocking targets by 10%. |
|
44046 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals 3547 Magic Damage to the closest enemy and 1371 Magic Damage to all other enemies.
The final strike reduces the Movement Speed of the closest enemy by 70% for 2 seconds.
You heal for 40% of the damage done with this ability. |
|
27207 |
2 |
12 |
8 x 6 meters |
2539 Magicka |
|
800 |
0 |
1100 |
0 |
Area |
passive |
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY
Gain Minor Protection for 3 seconds, reducing damage taken by 8%. |
|
44721 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Charge with your divine lance to impale an enemy, dealing 6015 Magic Damage and stunning them for 2.4 seconds.
If the enemy hit is casting, they are interrupted and set Off Balance for 5 seconds. |
|
23870 |
4 |
12 |
|
3019 Magicka |
3.5 - 22 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Conjure a ball of solar energy to heave at an enemy, dealing 15960 Magic Damage.
Afflicts the target and nearby enemies with Major Defile, reducing their healing received and Health Recovery by 30% for 4 seconds.
Also grants you Empower, increasing the damage of your next Light Attack by 40%. |
|
24147 |
3 |
8 |
|
2787 Magicka |
28 meters |
0 |
1100 |
0 |
0 |
Enemy |
passive |
Increases the duration of your Sun Fire, Eclipse, Solar Flare, and Nova abilities by 2 seconds. |
|
45214 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for 20 seconds, increasing your Spell Damage by 10%. |
|
45215 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Casting a Dawn's Wrath ability generates 3 Ultimate. This effect can occur once every 6 seconds. |
|
45216 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon an expanding beam of pure sunlight to doom an enemy, dealing 4475 Magic Damage to them and copying all their damage taken for 6 seconds and releasing 20% of it as additional Magic Damage to them.
Maximum copied damage: 23124.
When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for 3658 Health every 2 seconds for 6 seconds. |
|
27558 |
4 |
8 |
|
1707 Magicka |
28 meters |
0 |
0 |
0 |
6000 |
Enemy |
skill |
Burn an enemy with a ray of holy fire, dealing 10019 Magic Damage over 1.8 seconds. Deals up to 480% more damage to enemies below 50% Health.
Also deals up to 20% more damage in proportion to your current Magicka. |
|
63075 |
6 |
12 |
|
2537 Magicka |
28 meters |
0 |
0 |
1800 |
0 |
Enemy |
passive |
Reduces the Magicka, Stamina, and Ultimate costs of your abilities by 4%. |
|
45212 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Call down a fragment of the sun, dealing 4881 Magic Damage every 1 second for 8 seconds to enemies in the area. Also applies Major Maim, reducing enemy damage done by 30%. Major Maim persists on enemies who leave the Nova for 4 seconds.
An ally near the fragment can activate the Supernova synergy, dealing 10663 Magic Damage to all enemies in the area and stunning them for 2.5 seconds. |
|
24320 |
1 |
12 |
|
240 Ultimate |
28 meters |
0 |
0 |
0 |
8000 |
Ground |
skill |
Envelop enemy in a lightless sphere, causing 9256 Magic Damage and healing you for 7120 each time they use a direct damage attack. |
|
27324 |
5 |
8 |
|
3484 Magicka |
28 meters |
0 |
0 |
0 |
4000 |
Enemy |
skill |
Blast an enemy with a charge of radiant heat, dealing 5372 Flame Damage, an additional 13199 Flame Damage over 11 seconds, and reducing their Movement Speed by 40% for 3 seconds.
Upon activation you gain Major Prophecy, increasing your Spell Critical rating by 2191. |
|
24180 |
2 |
8 |
|
2322 Magicka |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Beacon your inner light, healing yourself or a wounded ally in front of you for 10333 Health.
Also heals one other injured target for 4440 Health. |
|
24222 |
2 |
12 |
|
3948 Magicka |
|
2800 |
0 |
0 |
0 |
Cone |
skill |
Create a rune of celestial protection. While active, the rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by 5280. You also recover 240 Magicka every 1 second.
Standing within the rune increases Physical Resistance and Spell Resistance granted by 50%. |
|
23998 |
6 |
8 |
|
929 Magicka |
|
0 |
0 |
0 |
20000 |
Self |
skill |
Exalt in the sacred light of the Aedra, cleansing up to 5 harmful effects from yourself immediately and healing you and nearby allies for 1472 Health every 2 seconds for 24 seconds.
Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for 7215 Health. |
|
27295 |
5 |
12 |
|
3716 Magicka |
|
1200 |
0 |
0 |
24000 |
Area |
skill |
Focus your spiritual devotion, healing you and nearby allies for 13762 Health.
Affected targets gain Minor Expedition, increasing their movement speed by 10% for 5 seconds. |
|
27376 |
3 |
12 |
|
6270 Magicka |
|
1000 |
0 |
0 |
0 |
Area |
passive |
Provides bonuses for Restoring Light abilities:
Increases the duration of Restoring Aura by 20%.
Healing Ritual grants 2 Ultimate to allies healed under 60% Health.
Channeling Rite of Passage grants you 16500 Physical and Spell Resistance. |
|
45208 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases resurrection speed by 20%.
Resurrected allies return with 100% more Health.
Gives you a 50% chance to fill an empty Soul Gem after each successful resurrection. |
|
45202 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases the healing effects from your Restoring Light abilities by up to 12%, in proportion to the severity of the target's wounds. |
|
45206 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Channel the grace of the gods, healing you and nearby allies for 10673 Health every 1 second for 6 seconds.
You cannot move while channeling, but you gain immunity to all disabling effects. |
|
27427 |
1 |
12 |
|
120 Ultimate |
|
2000 |
0 |
6000 |
6000 |
Area |
skill |
Consecrate the souls of the fallen, healing you and your allies for 3831 Health and restoring 2970 Stamina to you for each corpse in the area.
While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by 10%. |
|
27043 |
4 |
12 |
|
0 Magicka |
|
1200 |
0 |
0 |
0 |
Area |
passive |
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to 4 seconds after leaving them you gain Minor Mending, increasing your healing done by 8%.
Enemies standing in your Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect have their Movement Speed reduced by 30%. |
|
45207 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
You generate 9 Ultimate when you kill an Undead, Daedra or Werewolf. |
|
45599 |
8 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil. |
|
35804 |
10 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing 13272 Physical Damage to enemies in front of you, an additional 14712 Physical Damage over 5 seconds, and stunning them for 2.5 seconds. |
|
42598 |
1 |
12 |
|
120 Ultimate |
|
1000 |
0 |
0 |
0 |
Cone |
skill |
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds. While active the Stamina costs of your Fighters Guild abilities are reduced by 28%.
While slotted you gain Major Savagery, increasing your Weapon Critical rating by 2191. |
|
42624 |
4 |
8 |
|
4266 Stamina |
|
600 |
0 |
0 |
5000 |
Area |
passive |
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by 15%. |
|
29062 |
6 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Launch a sharpened blade trap at a target location, which takes 1.5 seconds to arm and lasts for 1 minute.
When triggered, the trap deals 2331 Physical Damage, an additional 6301 Physical Damage over 6 seconds, immobilizes the enemy for 6 seconds, and grants you Minor Force, increasing your Critical Damage by 10%. |
|
42771 |
5 |
12 |
|
2987 Stamina |
28 meters |
250 |
0 |
0 |
60000 |
Ground |
skill |
Brand the earth at your location with a rune of protection for 20 seconds. You and your allies in the area have the cost of Roll Dodge reduced by 20% and gain Minor Protection and Minor Endurance, reducing your damage taken by 8% and increasing your Stamina Recovery by 10%. |
|
42548 |
3 |
12 |
|
6097 Stamina |
|
500 |
0 |
0 |
20000 |
Area |
skill |
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing 3740 Physical Damage, and reducing their Movement Speed by 40% for 4 seconds. |
|
42696 |
2 |
12 |
|
2773 Stamina |
22 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
Your Fighters Guild abilities deal an additional 20% damage to Undead, Daedra and Werewolves. |
|
40393 |
9 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Weapon Damage by 3% for each Fighters Guild ability slotted.
Current bonus: 0%. |
|
45596 |
7 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Barter with Oblivion to trade vitality for power, sacrificing your Health in exchange for 3000 Magicka.
After the exchange is complete, you gain Major Resolve and Major Ward for 23 seconds, increasing your Physical and Spell Resistance by 5280.
The exchange reduces your healing done and damage shield strength by 50% for 4 seconds. |
|
42278 |
5 |
12 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Bind an enemy with chaotic magic, dealing 8938 Magic Damage over 14.4 seconds and healing you for 2403 Health and an additional 2403 Health every 6 seconds.
While active, your Light and Heavy Attacks against the enemy have a 15% chance to heal you for 115% of the damage caused.
Grants you Major Sorcery, increasing your Spell Damage by 20% for 20 seconds. |
|
42224 |
3 |
8 |
|
1151 Magicka |
28 meters |
0 |
0 |
0 |
12000 |
Enemy |
passive |
Increases the duration of your Mages Guild abilities by 20%. |
|
45602 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Call a comet down from the constellations to blast an enemy, dealing 17194 Frost Damage to all enemies in the area, knocking them down, stunning them for 2 seconds, and reducing their Movement Speed by 50% for 8 seconds.
After impact, enemies in the target area take 4942 Frost Damage every 1 second for 10 seconds. |
|
42478 |
1 |
8 |
|
192 Ultimate |
28 meters |
500 |
0 |
0 |
0 |
Enemy |
skill |
Summon a mote of magelight, revealing stealthed and invisible enemies around you for 5 seconds. Exposed enemies cannot return to stealth or invisibility for 3 seconds.
While slotted your Max Magicka is increased by 5% and you gain Major Prophecy, increasing your Spell Critical rating by 2191. |
|
42430 |
2 |
8 |
|
3834 Magicka |
|
600 |
0 |
0 |
5000 |
Area |
passive |
Reduces the Magicka and Health cost of your Mages Guild abilities by 15%. |
|
45601 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Magicka and Magicka Recovery by 2% for each Mages Guild ability slotted.
Current bonus: 0%. |
|
45603 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Casting a Mages Guild ability grants you Empower, increasing the damage of your next Light Attack by 40% for 5 seconds. |
|
45607 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to Persuade NPCs in conversation. |
|
29061 |
6 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Inscribe a rune of cosmic fire on the earth, which takes 2 seconds to arm and lasts for 30 seconds.
When triggered, the rune blasts all enemies in the target area for 7611 Flame Damage and an additional 5532 Flame Damage over 12 seconds. |
|
42349 |
4 |
12 |
|
2876 Magicka |
28 meters |
300 |
0 |
0 |
30000 |
Ground |
passive |
Reduces the cost of your Psijic Order abilities by 15%. |
|
103811 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
While you have a Psijic Order ability slotted and are Blocking, you gain a damage shield that absorbs 5000 damage.
This damage shield recharges back to full strength after you spend 10 seconds not Blocking. |
|
103964 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Infuse your weapon with power, causing your next Light Attack used within 2 seconds to deal an additional 4480 Physical Damage and heal you for 25% of the damage done.
If the power is not consumed in time, regain a portion of the resources spent. |
|
40103623 |
3 |
12 |
|
2145 Stamina |
|
0 |
0 |
0 |
2000 |
Self |
skill |
Focus your body and mind into a meditative state, healing for 1958 Health and restoring 1914 Magicka and Stamina every 1 second.
You will remain in a meditative state until you toggle this ability off or are interrupted. |
|
40103652 |
6 |
8 |
|
0 Magicka |
|
0 |
0 |
0 |
0 |
Self |
passive |
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by 30%. |
|
103972 |
11 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Bend time and space around you to gain Major Expedition for 3 seconds and Minor Force for 12 seconds, increasing your Movement Speed by 30% and Critical Damage by 10%.
Reduces the cost of Sprint by 50% for 3 seconds. |
|
40103710 |
4 |
12 |
|
2301 Magicka |
|
0 |
0 |
0 |
0 |
Self |
passive |
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel. |
|
103793 |
7 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach 5 spell charges, you launch a spell orb at the closest enemy to you dealing 4600 Magic Damage or 2331 Physical Damage, whichever is higher.
The spell charges must be generated within 10 seconds of each other or all charges will be lost. |
|
103878 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attack heals for 21965 Health over 10 seconds.
Your Heavy Attack heals for 9176 Health every 1 second while channeling.
You heal yourself for 50% of the amount of healing done to the ally. |
|
40103755 |
5 |
12 |
|
1917 Magicka |
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were 4 seconds ago.
While slotted you gain Minor Protection, reducing your damage taken by 8%. |
|
40103564 |
1 |
12 |
|
122 Ultimate |
|
0 |
0 |
0 |
0 |
Self |
skill |
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over 4 seconds before finally stunning them in place for 3 seconds when the duration completes. |
|
40104079 |
2 |
12 |
|
3068 Magicka |
28 meters |
800 |
0 |
0 |
4000 |
Ground |
passive |
Activating an ally's synergy restores 4% of your Max Health, Stamina, and Magicka.
Current Bonus: 1004 Health, 651 Stamina, and 1541 Magicka. |
|
55676 |
6 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Health, Stamina, and Magicka by 2% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus: 6%. |
|
55386 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Spell Damage by 258. |
|
45276 |
4 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Magicka by 2000. |
|
45260 |
2 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your experience gain with the Destruction Staff skill line by 15%.
Increases your experience gained by 1%. |
|
35965 |
1 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
When you activate a class ability, you restore 575 Magicka or Stamina, based on whichever is higher. This effect can occur once every 6 seconds.
When you are using an ability with a channel or cast time, you take 5% less damage. |
|
45274 |
2 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Increases your Max Magicka by 2000. |
|
117970 |
3 |
3 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH BOW EQUIPPED
Increases Weapon Critical rating by 1095. |
|
45492 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Fire a burst of arrows in one shot, dealing 3266 Poison Damage to enemies in front of you.
Also reduces enemies' Movement Speed by 40% for 4 seconds and deals an additional 3368 Poison Damage over 6 seconds. |
|
40789 |
5 |
12 |
|
3807 Stamina |
|
2000 |
0 |
0 |
0 |
Area |
skill |
Launch a multitude of arrows into the sky to rain down, dealing 721 Physical Damage to enemies in the target area every 0.5 seconds for 8 seconds. |
|
40944 |
3 |
12 |
|
3808 Stamina |
33 meters |
700 |
0 |
0 |
8000 |
Ground |
skill |
Blast an enemy with an explosive arrow, dealing 2933 Physical Damage, knocking them back 6 meters, and stunning them for 1.5 seconds.
After the stun ends, you heal for 4857 Health. |
|
40883 |
4 |
12 |
|
2792 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH BOW EQUIPPED
Grants you Major Expedition for 4 seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by 30%. |
|
45498 |
11 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by 5% for 5 seconds, stacking up to 5 times. |
|
45497 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Plant a masterfully aimed arrow in an enemy's vital spot, dealing 7010 Poison Damage and applying the poison status effect.
Also afflicts enemy with Major Defile, which reduces their healing received and Health Recovery by 30% for 4 seconds. |
|
40897 |
2 |
8 |
|
3046 Stamina |
35 meters |
0 |
1050 |
0 |
0 |
Enemy |
passive |
WITH BOW ABILITIES
Gives you a damage bonus of up to 12% against enemies at longer range. |
|
45494 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Shoot an arrow coated in Baandari poison at an enemy, dealing 2716 Poison Damage and an additional 5032 Poison Damage over 10 seconds.
The damage over time deals up to 260% more damage to enemies under 50% Health. |
|
40842 |
6 |
12 |
|
2285 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by 15%. |
|
45493 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Unleash a barrage of arrows at an enemy, dealing 55776 Poison Damage over 4.1 seconds.
After the barrage ends you poison the enemy, dealing an additional 33062 Poison Damage over 8 seconds.
You can move at full speed and are immune to all disabling effects while channeling this attack. |
|
86603 |
1 |
8 |
|
168 Ultimate |
28 meters |
0 |
0 |
4115 |
3285 |
Enemy |
passive |
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by 8%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by 8%.
Equipping a Frost Staff reduces the cost of blocking by 36% and increases the amount of damage you block by 20%. |
|
45513 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore 3600 Magicka. |
|
45514 |
11 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Devastate an enemy with an enhanced charge from your staff, dealing 5201 Magic Damage and an additional 6871 Magic Damage over 8 seconds.
Flame Reach knocks the enemy back.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy. |
|
41047 |
4 |
12 |
|
3270 Magicka |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Slam your staff down to create an elemental barrier in front of you, dealing 2280 Magic Damage to enemies in the target area every 1 second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance. |
|
41769 |
3 |
12 |
18 x 12 meters |
2787 Magicka |
|
1800 |
0 |
0 |
8000 |
Area |
skill |
Send the elements to sap an enemy's defenses and afflict them with Major Breach for 24 seconds, reducing their Spell Resistance by 5280.
Also applies Minor Magickasteal to the enemy for 24 seconds, causing you and your allies to restore 300 Magicka every 1 second when damaging them. |
|
41567 |
5 |
12 |
|
0 Magicka |
28 meters |
0 |
0 |
0 |
24000 |
Enemy |
passive |
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by 100%. |
|
45512 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 9235 Magic Damage every 1 second for 7 seconds.
Fiery Rage increases the damage by 10%.
Icy Rage immobilizes enemies hit for 3 seconds.
Thunderous Rage increases the duration by 2 seconds. |
|
86510 |
1 |
8 |
|
240 Ultimate |
28 meters |
800 |
0 |
0 |
7000 |
Ground |
passive |
With Destruction Staff Equipped
Your Destruction Staff abilities ignore 10% of the enemy's Spell Resistance. |
|
45509 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Fully-charged Flame Staff Heavy Attacks deal 12% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for 100% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for 15 seconds and grant a damage shield that absorbs 2009 damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina. |
|
45500 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Slice an enemy with both weapons to cause deep lacerations, dealing 1172 Physical Damage with each weapon and causing them to bleed for an additional 5418 Physical Damage over 9 seconds.
You also heal for 719 Health every 2 seconds for the duration. |
|
40687 |
3 |
12 |
|
2031 Stamina |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Flood an enemy with steel, battering them with five consecutive attacks that each deal 577 Physical Damage.
The final hit deals 300% more damage and heals you for 60% of the damage caused. |
|
40599 |
2 |
12 |
|
2538 Stamina |
7 meters |
0 |
0 |
600 |
0 |
Enemy |
passive |
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by 15%. |
|
45478 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Create a ring of floating razors around you, dealing 1251 Physical Damage to all nearby enemies every 3 seconds for 15 seconds.
Gain Major Evasion, reducing damage from area attacks by 25%. |
|
40651 |
5 |
12 |
|
3554 Stamina |
|
0 |
0 |
0 |
15000 |
Self |
passive |
WHILE DUAL WIELDING
Increases Weapon Damage by 6% of off-hand weapon's damage. |
|
45477 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Fire a secret dagger from your sleeve at an enemy, dealing 3963 Physical Damage and reducing their Movement Speed by 40% for 4 seconds.
Also grants Major Brutality, increasing your Weapon Damage by 20% for 20 seconds. |
|
40628 |
6 |
12 |
|
2792 Stamina |
28 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WHILE USING DUAL WIELD ATTACKS
Gives you a 15% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies. |
|
45481 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by 20% against enemies with under 25% Health. |
|
45476 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Launch yourself into a lethal spin, dealing 2488 Physical Damage to nearby enemies. Deals up to 100% more damage to enemies based on each percentage of their missing Health. |
|
40744 |
4 |
12 |
|
3554 Stamina |
|
900 |
0 |
0 |
0 |
Area |
ultimate |
Slash enemies in front of you, dealing 27328 Physical Damage over 8 seconds and healing you for 50% of the damage done.
Each enemy hit increases your damage done by 5% for the duration, up to a maximum of 30% more damage done. |
|
86410 |
1 |
12 |
7 x 8 meters |
144 Ultimate |
|
700 |
0 |
0 |
0 |
Area |
passive |
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a 8% chance to bleed enemies for 4980 Physical Damage over 6 seconds.
Each mace causes your attacks to ignore 10% of an enemy's Physical Resistance.
Each sword increases your damage done by 3%.
Each dagger increases your Weapon Critical rating. Current bonus: 0. |
|
45482 |
11 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Bolster your defenses, absorbing up to 0 damage from the next spell projectile cast at you and healing for 15% of your Max Health.
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by 8% and the cost of blocking is reduced by 8%. |
|
41380 |
4 |
12 |
|
2285 Stamina |
|
0 |
0 |
0 |
30000 |
Self |
passive |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by 60%. |
|
45473 |
11 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals 100% additional damage and costs 40% less Stamina. |
|
45469 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by 14%. |
|
45472 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by 10% and reduces the cost of blocking by 36%. |
|
45471 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Surprise an enemy with a deep lunge, dealing 4090 Physical Damage and reducing their Movement Speed by 60% for 4 seconds.
Also afflicts the enemy with Minor Maim, reducing their damage done by 15% for 12 seconds.
You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 9 seconds. |
|
41414 |
3 |
12 |
|
2792 Stamina |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Rush an enemy and ram them, dealing 2716 Physical Damage and stunning them for 4 seconds.
Stuns up to 88% longer based on the distance traveled. |
|
41538 |
5 |
12 |
|
3554 Stamina |
3.5 - 22 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Thrust your weapon with disciplined precision at an enemy, dealing 3740 Physical Damage and taunting them to attack you for 15 seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by 5280 for 12 seconds. |
|
41497 |
2 |
12 |
|
1599 Stamina |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Strike an enemy full-force with your shield, dealing 4308 Physical Damage.
While slotted, blocking any attack increases the damage of your next Power Slam by 25% for 5 seconds. |
|
41459 |
6 |
12 |
|
3300 Stamina |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
ultimate |
Reinforce your shield, allowing you to automatically block all attacks at no cost for 7 seconds.
Your One Hand and Shield ability costs are reduced by 100% while active. |
|
86345 |
1 |
12 |
|
130 Ultimate |
|
0 |
0 |
0 |
7000 |
Self |
passive |
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by 5% and the amount of damage you can block by 20%. |
|
45452 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH RESTORATION STAFF EQUIPPED
Restores 540 Magicka when you block a spell. |
|
45521 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Slam your staff down to activate its blessings, healing you and your allies in front of you for 6660 Health.
Also grants Minor Resolve and Minor Ward, increasing you and your allies' Physical Resistance and Spell Resistance by 1320 for 8 seconds. |
|
41151 |
4 |
4 |
20 x 8 meters |
3251 Magicka |
|
2000 |
0 |
0 |
8000 |
Area |
passive |
WITH RESTORATION STAFF EQUIPPED
Restores an additional 30% Magicka when you complete a heavy attack. |
|
45520 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for 3 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 25%.
You also heal yourself or a nearby ally to the target for 30% of the damage inflicted by the final hit of a fully-charged Heavy Attack. |
|
45517 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Summon restoring spirits with your staff, healing you and your allies in the target area for 2663 Health and an additional 2663 Health every 1 second for 3 seconds.
You restore 273 Magicka for each friendly target hit by the initial heal, up to a maximum of 3 targets. |
|
41265 |
2 |
12 |
|
3019 Magicka |
28 meters |
800 |
0 |
0 |
3000 |
Ground |
skill |
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs 6209 damage.
The shield's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the shield expires, the target is healed for 100% of the shield's remaining strength. |
|
41320 |
5 |
12 |
|
3948 Magicka |
|
2800 |
0 |
0 |
6000 |
Area |
ultimate |
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 8896 Health every 1 second for 5 seconds.
When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. |
|
86454 |
1 |
8 |
|
120 Ultimate |
|
2800 |
0 |
0 |
5000 |
Area |
skill |
Focus your staff's power to apply Minor Lifesteal to an enemy for 20 seconds, healing you and your allies for 774 Health every 1 second when damaging them. |
|
41239 |
6 |
12 |
|
1626 Magicka |
28 meters |
0 |
0 |
0 |
20000 |
Enemy |
skill |
Share your staff's life-giving energy, healing you or up to 2 nearby allies for 23126 over 16.5 seconds. |
|
41276 |
3 |
8 |
|
1858 Magicka |
|
2800 |
0 |
0 |
16500 |
Area |
passive |
WITH RESTORATION STAFF EQUIPPED
Increases your healing by 15% on allies under 30% Health. |
|
45519 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by 5%. |
|
45524 |
11 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by 15%. |
|
45443 |
9 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by 30% for 10 seconds after killing a target. |
|
45448 |
11 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Swat enemies in front of you with a mighty swing, dealing 2492 Physical Damage and causing them to bleed for an additional 4201 Physical Damage over 10 seconds.
You also gain a damage shield that absorbs 655 damage for 8 seconds. Each enemy hit increases the damage shield's strength by 100%. |
|
39769 |
4 |
12 |
|
3046 Stamina |
|
700 |
0 |
0 |
0 |
Cone |
skill |
Launch across the earth and smash an enemy, dealing 2806 Physical Damage. Deals up to 40% more damage based on the distance traveled.
This attack is always a Critical Strike. |
|
39822 |
3 |
12 |
|
3554 Stamina |
3.5 - 22 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Spin around and strike an enemy down, dealing 2260 Physical Damage. Deals up to 350% more damage to enemies with less than 50% Health. |
|
39957 |
5 |
12 |
|
2031 Stamina |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
passive |
WITH TWO-HANDED WEAPON EQUIPPED
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack used within 7 seconds deals an additional 10% damage. |
|
45446 |
10 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to 3 other nearby enemies for 50% of the damage inflicted to the primary target. |
|
45444 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Focus your strength to gain Major Brutality, increasing your Weapon Damage by 20% for 33 seconds.
You heal for 541 Health every 2 seconds while active.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. |
|
39892 |
6 |
8 |
|
2793 Stamina |
|
0 |
0 |
0 |
33000 |
Self |
passive |
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by 6%.
Axes grant your melee attacks 16% chance to apply a bleed dealing 4980 Physical Damage over 6 seconds.
Maces cause your attacks to ignore 20% of your target's Physical Resistance. |
|
45430 |
8 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Strike an enemy with a vicious blow, dealing 15065 Physical Damage.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for 8 seconds.
Killing an enemy with this ability immediately refunds the Ultimate cost. |
|
86284 |
1 |
8 |
|
144 Ultimate |
5 meters |
0 |
0 |
0 |
0 |
Enemy |
skill |
Slam an enemy with an upward swing, dealing 6776 Physical Damage.
Grants you Empower for 5 seconds, increasing the damage of your next Light Attack by 40%. |
|
40008 |
2 |
12 |
|
3046 Stamina |
7 meters |
0 |
1000 |
0 |
0 |
Enemy |
skill |
Lay claim to enemy souls, dealing 7136 Magic Damage to the target and one other nearby enemy over 10 seconds.
Fills an empty Soul Gem and restores 10% of your Max Health, Magicka, and Stamina if an affected enemy dies. |
|
43083 |
2 |
12 |
|
2322 Magicka |
28 meters |
500 |
0 |
0 |
8000 |
Enemy |
ultimate |
Burn enemy from the inside with soulfire, dealing 63499 Magic Damage over 3.5 seconds.
Enemies affected by this ability are revealed for 2 seconds and may not enter stealth or invisibility. |
|
43099 |
1 |
8 |
|
96 Ultimate |
28 meters |
0 |
0 |
3850 |
3500 |
Enemy |
passive |
Killing an enemy with a Weapon ability has a 10% chance of automatically filling an empty Soul Gem. |
|
45580 |
5 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
When your Health drops below 20% your soul explodes, dealing 3467 Magic Damage to enemies within 8 meters of you.
This effect can occur once every 2 minutes. |
|
45583 |
3 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Allows you to revive once every 1 hour without spending a Soul Gem. |
|
45590 |
4 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
skill |
Consume an enemy's life force, dealing 5774 Magic Damage and restoring 26% of your missing Health every 1 second for 3 seconds.
When you activate the drain, the enemy is stunned for 3 seconds.
When the drain ends you gain Minor Expedition, increasing your Movement Speed by 10% for 20 seconds. |
|
41881 |
2 |
12 |
|
2322 Magicka |
12 meters |
0 |
0 |
3000 |
0 |
Enemy |
passive |
Allows you to infect another player with Noxiphilic Sanguivoria once every 7 days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria. |
|
33091 |
6 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by 50% during the night. |
|
33090 |
9 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |
ultimate |
Darken the sky with a cloud of bats, dealing 4910 Magic Damage to nearby enemies every 1 second for 5 seconds.
The bats heal you for 2998 Health for each enemy they damage. |
|
41937 |
1 |
12 |
|
192 Ultimate |
|
1000 |
0 |
0 |
5000 |
Area |
skill |
Dissolve into a dark mist, reducing your damage taken by 75% and granting you Major Expedition, increasing your Movement Speed by 30% for 4 seconds.
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled. |
|
41815 |
3 |
8 |
|
4877 Magicka |
|
0 |
0 |
4000 |
4000 |
Self |
passive |
After feeding, your target is set Off Balance for 5 seconds and stunned for 4 seconds. |
|
46045 |
4 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by 10%. |
|
46041 |
5 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to 33% based on your missing Health while you are below 50% Health. |
|
46040 |
7 |
2 |
|
|
|
0 |
0 |
0 |
0 |
Self |
passive |
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4. |
|
33093 |
8 |
1 |
|
|
|
0 |
0 |
0 |
0 |
Self |