User Contributions
The UESPWiki – Your source for The Elder Scrolls since 1995
- 03:14, 8 November 2015 (diff | hist) . . (+6) . . m Oblivion Mod:BSA File Format (→Header: just added a line break to make it easier to read)
- 03:13, 8 November 2015 (diff | hist) . . (+6) . . Skyrim Mod:Archive File Format (→Header: just added a line break to make it easier to read)
- 04:12, 2 November 2015 (diff | hist) . . (-1) . . Skyrim Mod:Archive File Format (→Header: corrected version property)
- 02:12, 21 September 2015 (diff | hist) . . (-335) . . m Oblivion Mod:BSA File Format (→Header: removed a comment specific to Tes5Mod version)
- 02:11, 21 September 2015 (diff | hist) . . (-11) . . m Oblivion Mod:Hash Calculation (→C#)
- 02:09, 21 September 2015 (diff | hist) . . (+285) . . Skyrim Mod:Archive File Format
- 01:47, 21 September 2015 (diff | hist) . . (+8,831) . . Skyrim Mod:Archive File Format (Tag: External link added)
- 01:10, 21 September 2015 (diff | hist) . . (+5) . . Oblivion Mod:Hash Calculation (→C#)
- 01:08, 21 September 2015 (diff | hist) . . (+6,024) . . Oblivion Mod:Hash Calculation (Tag: External link added)
- 00:41, 21 September 2015 (diff | hist) . . (+1) . . Oblivion Mod:Hash Calculation
- 00:40, 21 September 2015 (diff | hist) . . (+4,025) . . N Oblivion Mod:Hash Calculation (Created page with "{{Trail|BSA_File_Format}} __TOC__ ==Overview== These are examples of code to calculate the hash used in Tes4Mod and Tes5Mod archive formats. The hash cannot be calculated usin...")
- 00:12, 21 September 2015 (diff | hist) . . (+1,391) . . Oblivion Mod:BSA File Format (Added new information. Updated some incomplete/missing information. Separated header from file structure table. Move hash calculation to a new page. Removed information specific to BSA v104 (FO3, FNV, Skyrim).)
- 00:00, 20 April 2015 (diff | hist) . . (+259) . . UESPWiki talk:Skyrim Map Design (→Hold Borders: new section)