Skyrim talk:Taron Dreth

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Dreth bloodline[edit]

Any relation to Valen Dreth from Oblivion? --The Aecho 09:12, 18 July 2012 (UTC)

Dreth is a common Dunmer name. --Jimeee 10:21, 18 July 2012 (UTC)
It's pretty clear they're related. Romlyn Dreth from the Black-Briar Meadery speaks of Valen Dreth from Oblivion. If you backstab Romlyn by ratting him out to Indaryn, Romlyn will say "A Dreth never forgets a traitor!" which implies that all the Dreths (Taron included) are one big family.174.0.116.189 19:27, 5 August 2012 (UTC)
At this point, there hasn't been anything definitive found, as the above theory is entirely speculative. The only way it would be added to the article is if there was something much more specific and clear to show that there's a direct relation. ABCface 23:51, 5 August 2012 (UTC)
After doing the “Lost to the Ages” quest, normally Taron Dreth will be walking with a few mercenaries guarding him in pursuit of any sign of the Aetherium Forge but instead comes up to a random encounter with The Dragonborn, and sometimes the Dragonborn will encounter a glitch where Taron can’t be spoken to whatsoever.

No RefID?[edit]

Hope this isn't a stupid question, but why doesn't Taron Dreth have a RefID? Wordmama (talk) 17:22, 12 October 2013 (GMT)

Not a stupid question. Some NPCs create a refID that is unique to every game, and Taron is one of those, this is usually the case for leveled NPCs, though even then some have a standard one across every persons games. Silence is GoldenBreak the Silence 17:45, 12 October 2013 (GMT)
Ah, that makes perfect sense. Thank you! Wordmama (talk) 14:46, 13 October 2013 (GMT)

Can't find Taron![edit]

I know he's a random encounter, but to expedite the process of trying to find him, I tried to use console commands to teleport myself to him. However, the console reports an ID that the prid/moveto commands consider to be incorrect: the ID I'm getting is 02014BFB, based on what I read here. I've tried 00, 01 and 02, but every attempt gives me an invalid object reference, which leads me to ask: why can't I teleport to him? Is the ID somehow completely different from what the console is telling me? Any advice is appreciated. --81.153.144.74 16:37, 30 April 2014 (GMT)

Just like to add that 02014BFB seems to be the right ID as I was able to spawn in a Taron Dreth with player.placeatme, but like every other character spawned this way, he didn't register that I had the Aetherium Crown on my person, so ended up being a waste of time. Any ideas on how I'm supposed to get the REAL Taron Dreth into Skyrim would be appreciated. --81.153.144.74 16:49, 30 April 2014 (GMT)
He doesn't exist until the random encounter starts. They all run as quests so starting the quest "DLC1_WESC09" will start the encounter along with Taron and his scripts. Silence is GoldenBreak the Silence 17:01, 30 April 2014 (GMT)
Thanks for the reply, how do I start the quest through console commands? --81.153.144.74 17:15, 30 April 2014 (GMT)
He normally appears pretty quickly if you are wearing the crown and walking/riding everywhere. I think I mostly seem to encounter him in the Rift, but that is probably through luck. Sorry can't help with consol commands. Biffa (talk) 18:57, 30 April 2014 (GMT)
Where encounters occur might turn out vastly different for different players. For all my some twelve hundred hours of playing Skyrim I have never encountered dragon attacks inside neither Whiterun nor Markarth, but they may attack there too. That is just chance not having had any dragon attack there. —MortenOSlash (talk) 19:16, 30 April 2014 (GMT)

() I'll check around the Rift, may reload a previous hard save before I did it, to avoid all the console commands I used. @MortenOSlash: Dragons never appear inside the major hold cities, because they're in different game worlds: dragons who do appear there have "teleported" between the worlds, which can happen, but I've only had it once. --81.153.144.74 19:51, 30 April 2014 (GMT)

Dragons are set up to attack inside walled cities. I have had dozens in both Windhelm and Solitude, and once in Riften. They do appear in Whiterun and Markarth too, only never for me. —MortenOSlash (talk) 19:54, 30 April 2014 (GMT)
I agree totally Solitude aand Windhelm most commonly, Markarth seems the least likely, but maybe that just me. Biffa (talk) 23:03, 30 April 2014 (GMT)
Ok, to clear this up. It is not a bug, it is a World Interaction. No city has a higher proportion set in the files, nor is any city exempt, it is simply a matter of random choice, the same as almost all the other 100+ WI's and WE's. Please keep conversations limited to the article that this is the talk page for. Silence is GoldenBreak the Silence 23:19, 30 April 2014 (GMT)

Taron Dreth shows up at Inns too[edit]

I've finished the Lost to the Ages quest quite a while ago, and recently-ish started to ride around with my Aetherial Shield. No luck with random encounters in the wild/on the road, but he actually spawned for me in the Silver-Blood Inn in Markarth. For those of you who play to keep as most NPCs alive as possible, take proper preparations before fighting him in an Inn. In my game he used strong fire destruction spells with a blast radius, frequently killing the innkeeper or his family. It took me several tries to kill him without any unwanted victims. — Unsigned comment by 83.85.60.24 (talk) at 20:27 on 30 July 2015 (UTC)

I've found him once at the inn in Markarth, and two or three times on the main road in front of the Sarethi Farm, never while wearing or carrying the Aetherium item.72.73.37.170 21:45, 11 January 2019 (UTC)
It appears that he is supposed to run to Silverblood Inn when he spawns, but he will always spawn outside somewhere first, as the encounter is a wilderness only encounter. Silence is GoldenBreak the Silence 16:16, 12 January 2019 (UTC)
So does that mean that once Taron Dreth makes it to the Silver-Blood Inn in Markarth he will remain there for the rest of the game until you kill him? That's just freaking fabulous. Thank you so much, Bethesda. So far, every time I've tried to deal with the dirty fetcher I wound up with half of Markarth dead or all of Markarth mad at me because some idiot with no armor and nothing but an iron dagger jumped in front of my swing and is using that as an excuse to make me Public Enemy Number 1. I even tried immediately leaving the inn after the forced conversation with Taron Dreth to drag him and his mercenaries outside and away from the inn patrons, and that didn't help. It's getting increasingly difficult to see these mechanics as anything but sadistic viciousness on the part of Bethesda. Apparently, I have no chance whatsoever to get through this encounter without massive collateral damage unless I can get hold of either a Staff of Paralysis or the Paralyze spell, and I can't purchase the Paralyze spell until my alteration is at least 65. UESP says that the spell tome can be found in random loot, but considering that spell tomes are excessively rare as random loot and are nearly always a useless novice level spell that I already have, I'll die of old age before that spell tome shows up in a chest somewhere. I suppose I could clear out Snapleg Cave, but I bet Taron Dreth has boatloads of magic resistance and will just keep merrily casting fireballs at everyone in the city after I zap him with Paralyze or the Staff of Paralysis. I mean, my Dead Thrall Dremora and my character are BOTH equipped with melee weapons that have a paralysis enchantment, but nine times out of ten even Taron Dreth's stupid mercenaries save against the paralysis effect, and with them slicing and dicing me to ribbons, I can't even get to Taron Dreth to try the paralyzing weapon on him. Sorry, Bolli. Your purchase agreement can't be delivered to Kleppr. Every time I try, Kleppr dies, so it just ain't happening. Anyway, if it has been verified that Taron Dreth will remain in the Silver-Blood Inn once he reaches it, the article should warn people of this. Because that has turned the Silver-Blood Inn into forbidden territory for me, and I've already wasted hours trying to get the rotten sludge of a thieving plagiarizing dark elf mage to spawn at an encounter site.
Valeria (talk) 19:04, 4 April 2022 (UTC)

"Forced" meeting with Taron Dreth[edit]

Maybe a little help, for those who still can't meet him.

I still haven't been able to meet him...

Quest status (player.sqs DLC1_WESC09) was "Stage 0: 1" So I forced a Quest -> to "setstage DLC1_WESC09 10" using the console, and then when I visited the Silver-Blood Inn, he was immediately there ;)

And for completeness: my "TD" had RefID: FF0024CA

Any help for those of us on consoles who do not have access to console commands? I'm trying to find Taron Dreth BEFORE he reaches the Silver Blood Inn where his fireballs will kill everyone in the place and his mercenaries will cheerfully slaughter the citizens along with trying to kill me. I've been playing as a vampire lord, and I've managed to get a few random encounters in between the unrelenting, incessant Dawnguard spawns, but Taron Dreth has never appeared. I checked the inn in Markarth, and he wasn't there, so he ought to be spawning somewhere on the roads, but I can't get him to show up at the encounter spots where I found him in earlier playthroughs. If he didn't go to the inn and put the citizens at risk, it would be such a satisfying conclusion to Lost to the Ages to mete out some payback and justice to the guy who did his "dear friend and colleague" so dirty, but the way he spawns at the inn makes him the worst part of the entire quest. Valeria (talk) 13:30, 23 August 2022 (UTC)
I got a random Dawnguard patrol, more than half a dozen ice wolves stationed at various spot in between spawn points, two Thalmor patrols including one that arrogantly ordered me to "Move along." instead of letting me do exactly that in peace and therefore got put down with a little help from their hapless prisoner, bandits slaughtering a hapless merchant and his horse, an orc who ran up and stupidly tried to punch me to death for no discernible reason, another group of Dawnguard with yet another writ calling for my murder which I can stash with the Justiciar Exection Orders and the Morag Tong Writs of Execution and Dark Brotherhood contracts calling for my murder that Astrid never explains if I join the Dark Brotherhood later. The Afflicted and the Boethiah's Cultist and Miraak's Cultists don't carry writs to explain why they're hunting me down, although at least Miraak's Cultists will tell you, no matter how stupid and ignorant their reasoning is. Anyway, I finally got Taron Dreth to spawn. Through bitter experience, I have learned, so I instantly made a numbered save to a new slot. Sure enough, between his three mercenaries and Taron's flame attacks against a vampire fighting in daylight I got wrecked. I reloaded and tried waiting until evening, but by that time Taron had of course disappeared. I reloaded and this time I got him approaching me to make his arrogant demands before using the wait function to reach nighttime. However it was still going to be four to one and one of them using powerful flame attacks against a vampire, and the Vampire's Seduction has long since become completely useless like every other Illusion spell in the game which is too weak to work against anything that's an actual threat by the time you get the spell, so instead of letting the mercenaries start attacking me and half killing me before the conversation ends and the game closes the conversation window and graciously returns control to me, I broke out of the conversation when Taron delivered the line that I knew too much for him to let me live -- only for him to start walking away and when I hit him, Bethesda counted that as an assault. I didn't get a bounty, but it added one to my assault statistic which had been at ONE - that one being Weylin because there's no other way to save Margret. There's so much to love in this game, but there is enough to hate that some days I just do not want to play it, even though I simply cannot find another RPG to play. I should try to get my ancient relic PC up and running so I can go back to Baldur's Gate. Valeria (talk) 14:38, 23 August 2022 (UTC)