Skyrim talk:Myrwatch (place)

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Myrwatch Staff Enchanter bug[edit]

A bug I encountered a long while back when working on a mobile enchanting system for my magic mod that is present in the Myrwatch CC causes the staff enchanter there to multiply xp gained from it by 20. This is because the Dragonborn DLC has a hidden perk (DLC2StaffEnchantingMult) that it uses to reduce staff enchanter xp gains by 95%, but the perk's conditions check against the EditorID of the DLC's staff enchanter; the Myrwatch staff enchanter has a different model and thus uses a different EditorID and as a result is not affected by the perk, resulting in a massive increase in xp gained. I've updated this page to include mention of this. -SkylerModder (talk) 20:00, 11 January 2020 (GMT)

Myrwatch Weapon plaques[edit]

what the absolute hell is wrong with the plaques on these (creation club) houses? why do the plauqes only work when they want? it seems totally at random — Unsigned comment by 189.238.48.101 (talk) at 04:03 on 10 May 2021 (UTC)

They work fine for me, what issue are you seeing? —⁠Legoless (talk) 09:05, 10 May 2021 (UTC)
I confirm this bug. I've just experienced it. My Orcish Battleaxe appears floating in mid-air in a really awkward angle. I have no unofficial mods, 1.6.353. Tahoma (talk) 04:10, 20 February 2022 (UTC)
I, also, confirm this bug. Though my experience is that after removing a weapon from some plaques/racks, the plaque/rack becomes completely Inactive and will no longer allow placement of weapon(s) or shield. It would be great if someone could come up with a console code to allow us to reactivate them. StormFraOdin (talk) 21:40, 30 October 2022 (UTC)