Skyrim talk:Fort Sungard

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Initially held by Forsworn - At some point switches to Imperials - then to Stormcloaks. Might of interest to explore it after occupancy switches to make any notes of changes. Current description is for initial state as a Forsworn held fort.--Bwross 05:38, 4 December 2011 (UTC)

If you hand over Markarth to the stormcloaks during negotiations, then side with the imperials, you get a mission to reclaim the reach by taking this fort from the stormcloaks for the imperials. I am not sure if clearing out the forsworn will replace them with imperials or stormcloaks without the necessary quests. 18:33, 28 April 2012 (UTC)
In my save I handed Markarth to Ulfric, but hadn't joined Stormcloak or Imperial; the Stormcloaks there didn't like me. 22:21, 10 June 2012 (UTC)


My game has it as a Shrine of Kynereth not Akatosh. Xbox360 Lord Eydvar 05:18, 21 February 2012 (UTC)

So did mine, PC, character level 53. -- 03:01, 28 February 2012 (UTC)
Confirming that this shrine is also Kynereth's for me as well. I'm going to change the page now to reflect this. Thuraya Salaris 03:19, 28 February 2012 (UTC)
According the to the CK, there are a Shrine of Kynareth, a Shrine of Talos, and a Shrine of Akatosh all at the same location. I'd assume that which one you see depends upon who currently occupies the fort. Since Bwross is the only one who has provided info on who occupied the fort at the time they visited it, I'm taking that to mean that it's a Shrine of Kynareth when occupied by Forsworn, so I'll add that to the article. It seems logical that Talos would be when Stormcloak-occupied, and Akatosh is then Imperial-occupied. But I'd like to have some confirmation of that information before putting it on the page. --NepheleTalk 03:41, 28 February 2012 (UTC)
Looking at the data some more, I discovered that how the shrine type is controlled -- CWGarrisonEnableMarkerImperialFortSungard, CWGarrisonEnableMarkerSonsFortSungard, and CWGarrisonEnableMarkerMonsterFortSungard are the parent markers that enable several overall changes in the fort. For the sake of anyone else trying to document what's in the fort, other items that are liable to change with fort ownership include:
  • Various banners
  • Various pieces of equipment lying around in the fort.
    • Imperial version has two imperial helmets and an imperial sword
    • Stormcloak version has two stormcloak helmets, a stormcloak dagger, and a stormcloak sword
    • Forsworn version has much more equipment lying around (5 boots, 4 bows, 6 greatswords, 5 shields). There's also a "Trap Linker" that only exists in the Forsworn version.
--NepheleTalk 03:57, 28 February 2012 (UTC)


I have edited the section on Fort Sungard Oubliette to reflect the more likely circumstances of the bandit's death. The previous stated that he had tunneled in and been killed by the fall. This makes little sense as the word oubliette refers to a type of dungeon whose sole entrance was a hatch in a high ceiling that prisoners were thrown in to be forgotten about. The word oubliette apparently means "forgotten place". It seems extremely unlikely that the bandit tunneled through, and more likely that he was thrown into an already existing hole. — Unsigned comment by (talk) at 08:46 on 19 April 2012


This is also part of a quest given by Ghorza gra Bogol in Markarth, who asks you to retrieve "The Last Scabbard of Akrash" for her apprentice. It might be worth a link to Ghorza, as well as the quest. — Unsigned comment by Barbridg (talkcontribs) at 01:37 on 10 July 2012

There are three places where the skill book can be found. Only those places where a book spawns when a quest is taken are related. The Silencer speaksTalk 01:13, 10 July 2012 (UTC)
Ah, I see what you are saying. This was where the map led me when I accepted Ghorza's quest, so I assumed it always led here. — Unsigned comment by Barbridg (talkcontribs) at 18:48 on 10 July 2012
OK, I looked into the game data and it does point here, whether that's because the book spawns when the quest is taken I can't tell. The Silencer speaksTalk 18:18, 10 July 2012 (UTC)


While working my way around the base of the hill that this fort is located on (while trying to get to it to get the map-marker) I experienced a screen tremor with accompanying rumbling sound effects, but didn't see anything that was an obvious cause. It was almost like a dragon landing or crashing into the ground, but I haven't even started Dragon Rising yet. Anyone have any idea what this could have been? I was mounted on Shadowmere and the only enemy nearby was a Skeever… -- Haravikk (talk) 16:29, 23 November 2012 (GMT)

It's a common event in the Reach. Many times it seems in the same areas. I do not know why, put it always happens. Many of us have experienced it.--Br3admax (talk) 16:32, 23 November 2012 (GMT)
There have been a few cases in the wilderness where some rocks or a part of the cliff breaks off and rolls towards me. My guess is that what you experienced was just one of many little special animations or effects added into Skyrim to make the game a tiny bit more interesting. RIM (talk) 16:35, 23 November 2012 (GMT)


The upper area of Fort Sungard Muster contains a lot of bows weapons and shields in a room where a book and ignots are. 3 out of 5 shield seem to be leveled or simply glass quality, thus potentially a decent free loot, unless you've upset the residents. — Unsigned comment by (talk) at 20:43 on 16 March 2015 (GMT)