Semi Protection

Skyrim talk:Dragon/Archive 3

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
This is an archive of past Skyrim talk:Dragon discussions. Do not edit the contents of this page, except for maintenance such as updating links.

Ancient Dragon at Level Thirty-Two

I have had the misfortune of encountering the highest level generic dragon at level thirty-two. I also believe that dragons do not despawn unless they are unaggressive and fly away or they are dead, because the same dragon (or I think that it is the same) keeps hasseling me every time i walk outside in Whiterun hold. Can somebody find or confirm wether or not dragons despawn? -Guissepi 21:49, 7 March 2012 (UTC)

It's probably not the same dragon that you keep seeing outside Whiterun. The game has a tendency to "single out" areas for indeterminate amounts of time and continually spawn dragons there whether you kill them or not pretty much every time the cell loads. I've seen Solitude, Dawnstar, and Falkreath plagued by that to the point that all the ragdolling on the multiple dragon corpses lying around dragged the framerate down to single digits, which is why I now loot Dragon corpses empty and launch them clear with a Fireball as standard procedure. Eventually the problem will stop, but not necessarily after the typical 30 in-game days; I'm on 360, so maybe a PC user with the CK can shed some more light on that. 206.76.160.254 17:40, 20 March 2012 (UTC)

One-hit kill bite

Does anyone know how likely is it for a dragon biting you and instantly killing you? I'm constantly killing dragons with only magic because of the chance that they might kill me with one bite, happens quite often with elder dragons for me. If someone could post the percentage rate of one hit kills it would help me--Gimee 03:51, 14 March 2012 (UTC)

It depends on the stats of you and the dragon you are fighting, including level, remaining health, armor, critical strike chance, and possibly other factors. I don't know the exact percentages, but higher leveled dragons (elders for example) will have a better chance of lopping your head off. I would advise investing into health or health-fortifying enchantments. Another interesting point is that whether its finishing move happens or not is calculated right before it attacks, so it will kill you even if you were using that split second to dodge, block, heal, etc. Vesna 09:37, 15 March 2012 (UTC)

summary about dragon related item

Reanimated dragon don't have soul but have mind, like undead before they are given soul by alduin.

Dragon and dragonborn have the ablity to recieve knowladge of a word unlocked by a dragon or a tounge.
Jurgen Windcaller is a dragonborn, since he can give soul to player.
The meaning of absorbing a dragon soul is absorb the dragon' soul(living energy) and mind.
Whether dragon or a dragonborn can absorb a dead dragonborn's soul is unknown.(I think the answer is yes)
Meditation can strength shout's power.
Alduin cannot be count as a dragon in many mean, he should be count as an immortal.
The reason for dragons only have a few dragon shout is that they can't study like human due to their wild nature.And alduin doesn't seems to keen on teaching other dragon about shouts.
There are two reason for dragon to lost their body, either killed by human and the soul(living energy) and body are left to decay or killed by dragonborn and the soul being absorbed.
Above are my summary for dragon related item. Some of them are just guessing but base on details. (Vvardfell 04:07, 18 March 2012 (UTC))
I don't think the reason dragon have fews shouts because they can't study. Paarthurnax is the master of the voice, the one who taught the first human to use the shout, but technically, he has only fire breath/ball shout. In lore, he should knows all shouts but dragonrend, but that would require more voice files and be a waste since afterall, in battle, dragon would still favor the direct damage like breath shouts and it's probably meaningless to give dragon Elemental fury, Whirlwind sprint or Kyne's peace. Ironically, most shouts are only useful for human despite being created by dragon.117.5.242.177 18:01, 2 May 2012 (UTC)

Making a skeletal dragon

This bug is probably subjective so I'll do my best to explain what happened. I'm on 360, I have none of the official patches. Playing nord, level 69 All my armor/weapons have been enhanced beyond what Bethesda had intended with the restoration glitch. My daedric war axe does 2064 damage, with appropriate perks (So I three shot an ancient non-boss level dragon without a critical hit, or 2 shot an archer deathlord)

I was exploring the far east side of skyrim, on the lava tundra, when the dragon from the nearby Bonestrewn Crest flew over me. It was a standard fire ancient dragon. I dragonrended it because most of my focus is on melee (100 heavy armor, 100 1h, 100 block), but as it flew over me to find a place to land I didn't quite hit the dragons wing and it began to burn up while flying until it was a skeletal dragon that continued to attack me despite being undeterred by shouts, shield smashes, or weapon strikes. So I headed over to Mistwatch keep where the bandits outside killed it in one hit, after which it burned up again (This time without actual skin) and gave me a soul. Thoughts?Chronic 23:45, 26 March 2012 (UTC)

engaging circling dragons

What's the best way to get a circling dragon to engage in combat? I often have the problem where they're circling overhead and roaring at me, but won't fight. I run around under them, I assume they're noticing me, but maybe they're not. I've also tried shooting arrows at them, but I can't hit them for the life of me and they seem to ignore the fact that I'm launching arrows in their general direction. Any ideas? Obax 02:59, 25 May 2012 (UTC)

Generaly shouting should do it, otherwise hitting it with arrows only sometimes works. The Silencer has spokenTalk 03:05, 25 May 2012 (UTC)
I'm still having trouble, the shouts don't seem to be doing it. I tried Storm Call, thinking some lightening might hit them as an added bonus, and, when that didn't work, Unrelenting Force several times (though I never managed to actually hit the dragon with it). Are there certain shouts that work better than others? Obax 22:02, 25 May 2012 (UTC)
Any should work. I usually have whirlwind sprint hotkeyed and it works. During the main quest, Arngeir says that a dragon cannot resist the sound of a stronger voice. The best shout is dragonrend if you can hit the dragon, or maybe just shout at your screen if it refuses to work :P. The Silencer has spokenTalk 22:15, 25 May 2012 (UTC)
I had the same problem until I acquired Dragonrend. Before that, the only way that I was successful in getting a circling dragon to attack me was to achieve an incredibly lucky hit with a long-range spell. No other shouts ever worked for me. --Xyzzy 01:32, 26 May 2012 (UTC)
Ok, thanks for the info. I'll just keep trying. At least they'll attack me no problem if I go to one of their perches, so I can get souls if I need to. Oh, and Silencer: I've tried your last suggestion many times, the only thing it gets me is angry looks from my roommates...Obax 23:03, 1 June 2012 (UTC)

() Working through the World Interactions, there are three types of dragon flying encounters, one of which just has the dragon circle around and fly off. The other two have the dragon doing things that mean you can fight it. The Silencer has spokenTalk 10:56, 8 June 2012 (UTC)

Can you post the quest IDs, please, TS? Robin Hoodtalk 18:12, 8 June 2012 (UTC)
Sorry for the late reply, I missed your request, here they are, "WIChangeLocation09" "WE04" "WE08" The Silencer speaksTalk 00:39, 21 June 2012 (UTC)
the circling dragons that do not attack are there to indicate a nearby roost in the area they flee in the direction of their roost — Unsigned comment by 121.75.116.170 (talk) at 02:47 on 4 July 2012

Dragon dive attack

After fighting many dragons one did something I'd never seen before... it dove at me, and skidded across the ground, making a giant groove along the ground... then it turned around and fought on the ground. Just thought it was interesting, clearly it was programmed in by the developers, any other interesting attacks? I've seen flying breath attack, hovering breath attack, ground breath attack, ground bite, and this new slide along the ground creating a big groove... anything else cool? Vilhazarog 23:58, 7 June 2012 (UTC)

That's not an attack; it was so hurt it crashed. Br3admax 00:14, 8 June 2012 (UTC)

A dragon spawning within Solitude's walls.

Exactly as it sounds. Xbox360, Version 1.5.26.0.5. Fast travelled to Solitude and entered Radiant Raiment to sell loot. After trading with the she-elf the Dragon Soul absorption started to show and i left the building. I expected a game crash but i found a dead Dragon (the basic, weakling form) turning to bones right in front of the gate. The dragon yielded regular loot . The body became invisible afterwards and most of the town's denizens started to gather there to check out the invisible dragon carcass, babbling around and saying the usual dragon kill comments. I don't know if the beast just spawned dead or was killed by the guards: it could very well be any of the two, since all the guards and NPCs (roughly ten) could have easily killed it in a whiff. I assume this is not the only case ever happened, aye? If the reason is discovered it may be considered a useful farming method for dragonparts-hungry, lazy players. 10:41, 8 June 2012 (UTC)Van10:41, 8 June 2012 (UTC)

May have an affinity with the "Dragon Skeletons Falling from Sky" listed above. Except for the odd location of the happening.

10:45, 8 June 2012 (UTC)Van10:45, 8 June 2012 (UTC)

Ok, should've read the page more carefully, the dragon spawning itself is not all that odd, the trans-cell Soul absorption remains the only weird happning.21:09, 20 June 2012 (UTC)Van21:09, 20 June 2012 (UTC)

Revered Dragon

Ran into a Revered Dragon today. Had an appearance different from all the other dragons (still a reddish color) and it appeared to be using Marked for Death, although I'm just guessing because what looked like some kind of purple cloud came from it's mouth and whoever it hit was given a purple aura and what appeared to also be a purple cloud around them. It definitely has more health than an Ancient Dragon. As far as I knew the DLC only added Legend Dragons (I have yet to see one and I'm level 67, but killing this dragon didn't give me the achievement) and the 3 named ones (2 you fight at the ice lake during the DLC's main quest and the 1 you can summon after defeating), but apparently that's not the case. XSevSpreeX 04:46, 29 June 2012 (UTC)

The Revered Dragons are mentioned in this section of the article. More details should be added as time goes on. ABCface 05:01, 29 June 2012 (UTC)
Ah okay I guess I just missed it when I was skimming because I didn't expect to see it as it wasn't there when I looked yesterday. I also haven't used Drain Vitality which would explain why I didn't recognize it. Thanks for clearing that up. XSevSpreeX 05:56, 29 June 2012 (UTC)

Legendary Dragon Level

Does anyone know the minimum level you have to be at before legendary dragons will start to appear? I started to see Revered dragons commonly at about level 59 if anyone wants that info. --Ohnoitsmangofett 02:57, 3 July 2012 (UTC)

The page states that they appear beginning at level 78, in the Achievements section. ABCface 03:03, 3 July 2012 (UTC)
That's the lowest they start appearing? It seems to be rather high doesn't it?--Ohnoitsmangofett 04:34, 3 July 2012 (UTC)
Yes, the full quote in the Achievements section ends with "this achievement cannot be completed until your character reaches very high levels." ABCface 11:40, 3 July 2012 (UTC)
I killed a Legendary at Level 50, and another at level 58, so whoever decided on level 78 as the level that they start appearing is misinformed. My gamertag is Daveastation, I'm not creating an account just to post one comment. People are using this level 78 as a reference of fact because it came from this board and it just isn't true. — Unsigned comment by 69.30.47.58 (talk) at 14:28 on 5 July 2012
The person who added that information is the same one who has added most game-data information to this site for years. Unfortunately, without the PC version (and the CK) being available, it's impossible to determine the specifics. Doing a quick Google search, the only place I found an individual claiming to have found one at level 50 is someone with the name "Daveastation" which I'm assuming is you. However, I did find a couple articles saying that Legendary dragons can start to appear "extremely rarely" around level 50, but are included in regular leveled lists at level 78. Since the majority of players have been unable to find them before level 78 (from the various boards I've read through here and from the same Google search) it seems that this theory might be true. In my personal experience, I found one immediately on my level 81 character, but none on my level 62 character. It will be easier to find out the actual details of when/where they spawn when Dawnguard comes out for PC and the CK is available. For now, since there's at least a few sources which dispute the level 78 as the lowest possible level to find one, I'll amend the information on the page to show that it may be possible to find them before then.ABCface 16:40, 5 July 2012 (UTC)
I got another one. I made a video. I can't post it here though. Search youtube for Skyrim Dawnguard Legendary Dragon At Player Character Level 50 - Daveastation. — Unsigned comment by 24.10.234.29 (talk) at 03:04 on 6 July 2012
http://www.youtube.com/watch?v=4LoztLlQkO0 Maybe they are available earlier but rarer? Or on a different list? --SamGhadiali 20:01, 6 July 2012 (UTC)

() I've already amended the article to say that the 78 level is for regular leveled lists, and added a VN tag... Also, that video you just linked to is the exact same one that the previous user made. ABCface 20:03, 6 July 2012 (UTC)

I know I thought I'd make it easier for people, was trying to be considerate. This might sound strange but do you think it appearing at earlier levels may have something to do with the Dawnguard main quest. Its completely unrelated but a player who has finished the quest would be more equipped to fight one. --SamGhadiali 21:15, 6 July 2012 (UTC)
Okay, I didn't realize you knew it was the same one he was referring to, so that makes more sense. And your question doesn't sound strange, it sounds like a reasonable theory as to why some players have a different experience. Someone who is more knowledgeable with the CK may be able to find out more, but so far, I'm only seeing this one personal experience disputing what's already on the page. Information from game data would be helpful to sort this out. ABCface 23:34, 6 July 2012 (UTC)
This link shows the level generator for random and leveled dragons. It clearly shows that the level for encountering Legendary dragons is level 78. The Silencer speaksTalk 00:02, 7 July 2012 (UTC)

Legendary dragon

So are you sure you have to be level 78 to encounter a legendary dragon because i was reading on another forum and people were saying you just needed to be level 70+ — Unsigned comment by BeastOfHircine (talkcontribs) at 23:44 on 8 July 2012

The leveled list for random dragon spawns verifies that this information is correct. Some players have reported cases of legendary dragons in their games before reaching level 78, but it's unknown under what circumstances they can spawn at earlier levels. I'll add a note to the page about the possibility of encountering them before level 78, but for random spawns, the current information is correct. ABCface 18:47, 9 July 2012 (UTC)
I didn't see any at the usual "high level" spots until I hit 78 and then BAM. Legendary Dragons everywhere! PrometheusTheElf 04:39, 14 July 2012 (UTC)

Edits I did to this Page

I added a quote from Todd Howard from a gamestop interview in the section about the dragon language and a little tip about where you find them comparing dragons in Skyrim to Portals in Oblivion.Gunbeard 15:43, 14 July 2012 (UTC)Gunbeard

it's great that you're interesting in contributing, but these few edits weren't really wanted. The quote from Todd Howard didn't add anything new (as we already know that they use shouts to attack, use fire, etc.), the comparison to Oblivion portals wasn't really necessary (anything's frequency can increase as a game goes on, it is by no means unique to Oblivion or even TES), and the note about dragons sensing that the player is Dragonborn is purely speculation and as such not wanted on the wiki. Vely►Talk►Email 15:47, 14 July 2012 (UTC)
so you just delete them? The Oblivion portal Dragon concept helped me understand The dragon "engine" a lot more, and the quote made from Todd Howard viewed dragons as they really are and that they arent breathing fire, there shouting it just as the dragonborn does, in the Language section it doesnt't even state this and its a common confusion that the Dragons use the shouts, not breathe it, and speak the dragon language, I know people feel stupid when they realise this, I mean they make a Oblivion for Morrowind players thing but if I want to show an element from oblvion, vely comes. Its a wiki dude, and ive been using it for a long time, and its very not often I notice something Like this and decide to put a little band-aid on it.Gunbeard 16:29, 14 July 2012 (UTC)Gunbeard
I am following this wiki's standards, and I am not the only one removing this information.
In Morrowind, Dreamers become more frequent as you progress in the questline as well. In Diablo III, bosses become more frequent as you progress. In Zelda, fairies become more frequent as you progress, and hearts become more frequent as you progress through a dungeon. In WoW, large groups of enemies in dungeons become more frequent as your level goes up. It is not unique in the least, and is thus not notable. It's a very common technique used in video games.
Check out the combat section of this page: "Combat with dragons is comparable to a debate in that they often attack with words of power, which can have a number of different effects such as breathing fire, pushing an opponent back, or slowing down time. Indeed, most if not all words in the dragon language can manifest effects on the world if used by them." Thus, the fact that they attack via words is already covered.
This is why the information you added is unnecessary. Vely►Talk►Email 16:48, 14 July 2012 (UTC)

Shout links in table

Should the Shouts listed in the table of Dragon types be linked to their respective pages? Derejin 02:08, 15 July 2012 (UTC)

Done. ABCface 02:38, 15 July 2012 (UTC)

Image placement

Okay so.. I just uploaded screenshots of five different types/colours of dragons and inserted them in the article, as requested by the 'needsimage' tag in the article. For now, I simply dumped them to the left of the table under 'Types' section. I chose to place it in this section because I think people who read this article would want to know how the different dragon types look like when they're going through the table. However, you're welcome to agree or disagree with the image placements. I accept any better suggestions on where to place them. Maybe to the right of the table? Or maybe in another section of the article? Or maybe use a Gallery at the bottom? Any input would help. Thanks! ~ Psylocke 12:31, 19 July 2012 (UTC)

I think placing them around the article would be a good way to do it; they don't need to be right next to their descriptions. Placing one each in sections missing images might add more color to the article. Vely►t►e 15:17, 19 July 2012 (UTC)
I think they should be kept together, at the least. Keeping them close to the creature info would be ideal, but might not be possible. I don't think they should be used for decorating the article; they're supposed to represent the different creatures, not act as generic eye candy. A gallery would be the simplest option. —Legoless 15:52, 19 July 2012 (UTC)
Hmmm, I see. Though I took the liberty of arranging the images around the article already. No matter. I can shift them again. So, if I were to create a gallery, between which sections of the article should I place it? Or should it go all the way to the bottom? ~ Psylocke 15:58, 19 July 2012 (UTC)
Maybe beneath the table? I'm thinking separate pages for the individual dragon types might be preferable, especially since the table isn't exhaustive. This article is already big enough. —Legoless 16:12, 19 July 2012 (UTC)
I do see some empty spots that should be filled but that might just be my ocd. 75.97.53.161 15:27, 20 July 2012 (UTC)Gunbeard
We could simply make a "Gallery section and dump images of generic dragons there. We'll need some screenshots of Revered and Legendary dragons too, but that can wait Elakyn 09:40, 22 July 2012 (UTC)

Legendary Dragons look purple, not black and gold.

ive been playing dawnguard for sometime now, and ive not only fought a legendary dragon, but also one appeared in the loading screen, it wasn't black and gold, it was purple, clearly, so why does it say that? you can clearly see its purple in the loading screen. -InsaneAlphaBeta 10:43PM 7/23/2012 — Unsigned comment by 24.213.98.170 (talk) at 03:44 on 24 July 2012 (UTC)

In my game, they have been striped-- black stripes on a gray/blue-ish color, though the loading screen image does look more purple-ish than what I saw in combat. I've gone ahead and changed the description on the article to leave out the color issue for now. ABCface 05:20, 24 July 2012 (UTC)
I've seen Legendary dragons using a red skin texture similar to Ohdaviing when it attacked the College of Winterhold. Perhaps they have multiple skins? — Unsigned comment by 23.16.10.141 (talk) at 02:20 on 25 July 2012
From all the vids I've seen of people fighting Legendary Dragons, I can say they're definitely gray-ish purple, with their throat and stomach white. Elakyn 10:58, 30 July 2012 (UTC)
They still look more gray/blue-ish to me in combat, but I've just check the records for both versions and it clearly says "Purple" for the skin. I've gone ahead and edited the page to reflect this. ABCface 07:11, 1 August 2012 (UTC)


Prev: Archive 2 Up: Skyrim talk:Dragon Next: Archive 4